Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BlckLyte
Zeus
Level 18
God Stats
2W - 4L
1,339 SR
Queue Stats
13W - 30L
1,234 Elo+
Party 1
King Arthur
King Arthur
GodFatherWeedon
King Arthur
Level 122
God Stats
6W - 6L
1,512 SR
Queue Stats
335W - 349L
1,411 Elo+
Party 2
Artio
Artio
HeatherX00X
Artio
Level 19
God Stats
3W - 7L
1,718 SR
Queue Stats
40W - 59L
1,321 Elo+
Party 2
Arachne
Arachne
d-e-r-r-i-o-n
Arachne
Level 49
God Stats
16W - 14L
1,530 SR
Queue Stats
112W - 142L
1,301 Elo+
Party 1
Team Averages
Level 55
1,520 SR
1,354 Elo+

VS

Team Averages
Level 76
1,487 SR
1,504 Elo+
Artio
Artio
 
Artio
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BrokHylian100
Nu Wa
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 80L
1,733 Elo+
Solo
Vulcan
Vulcan
DoctorStrange26
Vulcan
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 122L
1,390 Elo+
Party 3
Chaac
Chaac
Doomsday2319
Chaac
Level 89
God Stats
5W - 6L
1,444 SR
Queue Stats
87W - 117L
1,422 Elo+
Party 3
Loki
Loki
FunnyValentinee
Loki
Level 105
God Stats
14W - 15L
1,491 SR
Queue Stats
176W - 177L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
0 / 6 / 1
6,348
423
5,120
9,409
3,342
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
12
0 / 1 / 3
6,976
465
4,080
6,638
4,126
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

King Arthur
GodFatherWeedon
King Arthur
12
3 / 3 / 3
7,363
491
9,469
16,405
13,703
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 2 / 3
5,998
400
2,117
10,077
6,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
14
7 / 4 / 1
8,529
569
7,962
13,121
4,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
3 / 1 / 10
8,129
542
6,926
13,079
13,755
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
5 / 1 / 6
9,454
630
11,629
7,164
3,278
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
1 / 3 / 5
8,410
561
6,048
6,986
3,351
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 4 / 5
8,744
583
8,896
11,659
12,287
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
4 / 1 / 3
8,248
550
4,548
8,874
3,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
10
Kills
15
16
Deaths
10
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
6
1
0.08
W
Artio
 
Artio
3
1
10
8
L
Zeus
0
1
3
1.5
W
5
1
6
8
W
1
3
5
1.17
W
2
4
5
1.13
W
4
1
3
5.5
L
King Arthur
GodFatherWeedon
King Arthur
3
3
3
1.5
L
0
2
3
0.75
L
Arachne
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,748
Damage
38,047
55,650
Taken
47,762
32,904
Mitigated
36,127
11,528
Healing
18,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
5,120
1,808
0
1,734
9,409
3,342
0
5,432
3,977
0
41,580
W
Artio
 
Artio
6,926
608
429
7,465
13,079
13,755
451
1,581
11,498
27,813
0
L
Zeus
4,080
699
308
268
6,638
4,126
84
3,611
3,027
37,943
0
W
11,629
4,411
0
2,548
7,164
3,278
4,855
769
6,395
52,718
0
W
6,048
2,434
70
1,091
6,986
3,351
2,044
2,309
4,677
43,661
0
W
8,896
1,842
0
3,493
11,659
12,287
1,456
823
10,836
0
43,769
W
4,548
944
0
3,562
8,874
3,456
1,871
715
8,159
0
36,908
L
King Arthur
GodFatherWeedon
King Arthur
9,469
1,628
0
4,647
16,405
13,703
0
5,583
10,822
0
42,717
L
2,117
778
80
1,069
10,077
6,974
0
5,505
4,572
10,264
0
L
Arachne
7,962
5,133
0
3,422
13,121
4,759
0
4,472
8,649
0
57,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,214
Gold Earned
42,985
348
Minions Killed
347
0
Camps Cleared
0
1,412,144
Distance Traveled
1,540,322
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,348
423
71
5
0
269,867
3
W
Artio
8,129
542
32
2
0
379,179
3
L
Zeus
6,976
465
83
6
0
263,198
0
W
Nu Wa
9,454
630
90
6
0
276,521
3
W
Vulcan
8,410
561
84
6
0
305,094
2
W
Chaac
8,744
583
71
5
0
291,566
1
W
Loki
8,248
550
70
5
0
287,962
2
L
King Arthur
7,363
491
70
5
0
271,567
2
L
Artio
5,998
400
15
1
0
296,281
0
L
Arachne
8,529
569
109
7
0
311,231
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role