Player Matchup

Discordia
Discordia
Gold II
Danainae
Discordia
Gold II
Level 143
God Stats
10W - 4L
1,778 SR
Queue Stats
27W - 16L
1,919 MMR
Party 2
Achilles
Achilles
Platinum III
Fineesse God
Achilles
Platinum III
Level 155
God Stats
4W - 12L
1,550 SR
Queue Stats
187W - 215L
1,780 MMR
Solo
Odin
Odin
Gold V
KLG Magnifick v
Odin
Gold V
Level 62
God Stats
1W - 0L
1,714 SR
Queue Stats
7W - 1L
1,755 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 120
1,680 SR
1,818 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,678 SR
1,765 MMR
Nike
Nike
Gold V
DuplicityGator
Nike
Gold V
Level 122
God Stats
5W - 2L
1,802 SR
Queue Stats
6W - 2L
1,752 MMR
Party 1
Thanatos
Thanatos
Gold V
DuplicityLuna
Thanatos
Gold V
Level 123
God Stats
0W - 1L
1,716 SR
Queue Stats
6W - 2L
1,752 MMR
Party 1
Scylla
Scylla
Gold I
vIBLOODSHEDIv
Scylla
Gold I
Level 155
God Stats
4W - 6L
1,517 SR
Queue Stats
152W - 158L
1,790 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Danainae
Discordia
15
4 / 3 / 16
11,784
693
14,395
9,010
2,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Fineesse God
Achilles
17
16 / 1 / 4
13,672
804
17,251
21,641
25,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 3 / 16
10,871
639
14,273
16,909
17,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
TiamatAthenaMorgan Le FayGilgameshPersephone

VS

Bans
CthulhuArtemisIzanamiAnhurSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 4
9,265
545
10,020
21,482
15,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
DuplicityLuna
Thanatos
14
6 / 8 / 1
11,059
651
12,729
16,051
6,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 7 / 5
9,703
571
8,278
16,031
4,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
21
Kills
7
7
Deaths
21
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
Danainae
Discordia
4
3
16
4
L
0
6
4
0.33
L
Thanatos
DuplicityLuna
Thanatos
6
8
1
0.81
W
Achilles
Fineesse God
Achilles
16
1
4
18
W
1
3
16
3
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,919
Damage
31,027
47,560
Taken
53,564
45,179
Mitigated
26,488
15,430
Healing
9,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Danainae
Discordia
14,395
753
0
1,382
9,010
2,632
501
1,095
7,529
48,829
0
L
10,020
1,473
0
1,264
21,482
15,322
19
4,232
14,989
5,731
27,498
L
Thanatos
DuplicityLuna
Thanatos
12,729
3,128
0
6,369
16,051
6,618
0
3,917
10,474
0
20,844
W
Achilles
Fineesse God
Achilles
17,251
6,847
0
6,991
21,641
25,042
1,563
4,834
16,008
0
41,050
W
14,273
1,355
0
7,057
16,909
17,505
405
4,622
11,539
4,410
35,782
L
8,278
1,364
0
2,095
16,031
4,548
171
6,248
8,572
44,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,327
Gold Earned
30,027
181
Minions Killed
150
8
Camps Cleared
5
961,986
Distance Traveled
862,673
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,784
693
85
5
3
314,195
2
L
Nike
9,265
545
51
3
1
302,996
0
L
Thanatos
11,059
651
15
1
1
295,918
3
W
Achilles
13,672
804
50
3
1
313,877
0
W
Odin
10,871
639
46
3
4
333,914
3
L
Scylla
9,703
571
84
5
3
263,759
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role