Player Matchup

Izanami
Izanami
Dott3r3l
Izanami
Level 89
God Stats
2W - 0L
1,990 SR
Queue Stats
353W - 213L
1,663 Elo+
Party 1
Zhong Kui
Zhong Kui
MiniDelvin
Zhong Kui
Level 103
God Stats
25W - 6L
1,693 SR
Queue Stats
604W - 485L
1,656 Elo+
Party 1
Freya
Freya
Tigre18s
Freya
Level 155
God Stats
8W - 6L
1,569 SR
Queue Stats
531W - 521L
1,515 Elo+
Party 3
Bellona
Bellona
lorddelvin
Bellona
Level 13
God Stats
38W - 25L
1,859 SR
Queue Stats
355W - 240L
1,701 Elo+
Party 1
Ymir
Ymir
xSteve2196
Ymir
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
141W - 126L
1,553 Elo+
Party 3
Team Averages
Level 76
1,722 SR
1,618 Elo+

VS

Team Averages
Level 111
1,618 SR
1,513 Elo+
Susano
Susano
AttackOnDoge
Susano
Level 131
God Stats
2W - 5L
1,441 SR
Queue Stats
109W - 95L
1,588 Elo+
Party 2
Jormungandr
Jormungandr
Jedi2044
Jormungandr
Level 148
God Stats
1W - 3L
1,581 SR
Queue Stats
374W - 352L
1,538 Elo+
Party 2
Sol
Sol
destruction22
Sol
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 51L
1,497 Elo+
Party 2
Skadi
Skadi
hELP11
Skadi
Level 7
God Stats
3W - 3L
1,841 SR
Queue Stats
33W - 27L
1,383 Elo+
Party 2
Erlang Shen
Erlang Shen
xItsRangerRick
Erlang Shen
Level 148
God Stats
6W - 6L
1,726 SR
Queue Stats
221W - 208L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dott3r3l
Izanami
20
15 / 1 / 7
15,348
731
24,027
12,743
6,123
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zhong Kui
MiniDelvin
Zhong Kui
18
5 / 4 / 5
12,260
584
15,068
23,572
33,822
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Freya
Tigre18s
Freya
16
4 / 3 / 3
10,833
516
10,377
17,081
8,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
lorddelvin
Bellona
19
4 / 3 / 9
12,514
596
10,599
17,730
19,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
3 / 5 / 13
11,414
544
5,183
15,977
15,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
13
3 / 8 / 5
8,976
427
8,691
15,554
13,924
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Jedi2044
Jormungandr
17
3 / 4 / 7
11,212
534
15,159
22,759
26,297
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
3 / 4 / 5
10,024
477
12,757
12,773
5,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Skadi
hELP11
Skadi
14
1 / 8 / 1
9,202
438
4,626
11,692
3,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
xItsRangerRick
Erlang Shen
18
6 / 7 / 5
11,305
538
14,269
22,438
15,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
39
31
Kills
16
16
Deaths
31
37
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Susano
3
8
5
0.69
W
Izanami
Dott3r3l
Izanami
15
1
7
18.5
L
Jormungandr
Jedi2044
Jormungandr
3
4
7
1.63
W
Zhong Kui
MiniDelvin
Zhong Kui
5
4
5
1.88
W
Freya
Tigre18s
Freya
4
3
3
1.83
L
3
4
5
1.38
L
Skadi
hELP11
Skadi
1
8
1
0.19
W
Bellona
lorddelvin
Bellona
4
3
9
2.83
L
Erlang Shen
xItsRangerRick
Erlang Shen
6
7
5
1.21
W
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,254
Damage
55,502
87,103
Taken
85,216
83,413
Mitigated
64,298
31,834
Healing
20,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
8,691
1,495
0
1,130
15,554
13,924
0
5,824
9,730
0
18,396
W
Izanami
Dott3r3l
Izanami
24,027
18,128
0
4,398
12,743
6,123
8,014
2,403
10,340
0
165,463
L
Jormungandr
Jedi2044
Jormungandr
15,159
3,359
0
4,372
22,759
26,297
60
13,265
9,494
74,783
0
W
Zhong Kui
MiniDelvin
Zhong Kui
15,068
3,368
0
10,714
23,572
33,822
402
9,776
13,796
70,773
0
W
Freya
Tigre18s
Freya
10,377
3,528
0
7,941
17,081
8,675
1,002
6,681
10,400
60,504
6,028
L
12,757
4,726
0
5,601
12,773
5,001
0
4,159
8,614
62,852
6,057
L
Skadi
hELP11
Skadi
4,626
2,293
0
1,006
11,692
3,247
0
1,078
10,614
0
56,942
W
Bellona
lorddelvin
Bellona
10,599
3,976
0
5,946
17,730
19,304
191
2,956
14,774
0
97,178
L
Erlang Shen
xItsRangerRick
Erlang Shen
14,269
8,276
0
7,989
22,438
15,829
0
4,935
17,503
0
86,256
W
5,183
934
0
2,835
15,977
15,489
162
5,399
10,578
25,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,369
Gold Earned
50,719
649
Minions Killed
502
0
Camps Cleared
0
1,867,803
Distance Traveled
1,792,922
29
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,976
427
30
1
0
356,445
2
W
Izanami
15,348
731
224
11
0
365,180
3
L
Jormungandr
11,212
534
145
7
0
401,120
0
W
Zhong Kui
12,260
584
129
6
0
341,612
5
W
Freya
10,833
516
115
5
0
378,925
5
L
Sol
10,024
477
111
5
0
324,861
0
L
Skadi
9,202
438
97
5
0
322,625
2
W
Bellona
12,514
596
146
7
0
433,442
7
L
Erlang Shen
11,305
538
119
6
0
387,871
7
W
Ymir
11,414
544
35
2
0
348,644
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role