Player Matchup

Ymir
Ymir
ASTROBLOW
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,694 Elo+
Party 1
Neith
Neith
BmfEllis
Neith
Level 17
God Stats
1W - 2L
1,519 SR
Queue Stats
2W - 8L
1,265 Elo+
Party 2
Bakasura
Bakasura
KinggClaw
Bakasura
Level 2
God Stats
2W - 4L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Ra
Ra
LaOofzzz
Ra
Level 21
God Stats
34W - 63L
1,372 SR
Queue Stats
99W - 178L
1,249 Elo+
Solo
Kukulkan
Kukulkan
sillycalf98
Kukulkan
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,727 Elo+
Party 1
Team Averages
Level 29
1,478 SR
1,487 Elo+

VS

Team Averages
Level 30
1,400 SR
1,407 Elo+
Chiron
Chiron
Dedursgod
Chiron
Level 23
God Stats
8W - 7L
1,518 SR
Queue Stats
68W - 46L
1,500 Elo+
Solo
Vulcan
Vulcan
RusticPain
Vulcan
Level 94
God Stats
1W - 0L
1,254 SR
Queue Stats
4W - 3L
1,475 Elo+
Party 3
Olorun
Olorun
Sugmahnuts
Olorun
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Hercules
Hercules
ZaWorldo11
Hercules
Level 25
God Stats
1W - 3L
1,226 SR
Queue Stats
19W - 16L
1,430 Elo+
Solo
Medusa
Medusa
maccaxd
Medusa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,130 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
1 / 5 / 10
11,970
855
6,126
21,254
28,634
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
BmfEllis
Neith
19
2 / 9 / 9
12,668
905
15,061
21,033
8,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
KinggClaw
Bakasura
19
3 / 12 / 6
12,317
880
10,762
24,218
10,020
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
3 / 9 / 10
12,582
899
14,103
16,300
6,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
sillycalf98
Kukulkan
20
6 / 3 / 8
13,760
983
29,046
10,179
3,984
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Dedursgod
Chiron
20
13 / 0 / 17
15,499
1,107
32,798
10,790
4,156
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
RusticPain
Vulcan
20
5 / 0 / 17
14,026
1,002
15,477
9,225
3,311
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
Sugmahnuts
Olorun
20
6 / 4 / 14
12,806
915
7,476
17,680
6,459
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
ZaWorldo11
Hercules
20
13 / 3 / 20
15,964
1,140
24,568
27,310
35,788
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
maccaxd
Medusa
20
1 / 8 / 15
12,047
861
8,840
14,079
5,232
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
121
15
Kills
38
38
Deaths
15
43
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
5
10
1.2
L
Neith
BmfEllis
Neith
2
9
9
0.72
W
Chiron
Dedursgod
Chiron
13
0
17
21.5
L
Bakasura
KinggClaw
Bakasura
3
12
6
0.5
L
3
9
10
0.89
W
Vulcan
RusticPain
Vulcan
5
0
17
13.5
W
Olorun
Sugmahnuts
Olorun
6
4
14
3.25
W
Hercules
ZaWorldo11
Hercules
13
3
20
7.67
W
Medusa
maccaxd
Medusa
1
8
15
1.06
L
Kukulkan
sillycalf98
Kukulkan
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,098
Damage
89,159
92,984
Taken
79,084
57,850
Mitigated
54,946
7,487
Healing
18,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
6,126
783
0
0
21,254
28,634
0
8,428
12,826
18,068
0
L
Neith
BmfEllis
Neith
15,061
6,941
0
4,473
21,033
8,666
0
4,870
16,163
0
47,925
W
Chiron
Dedursgod
Chiron
32,798
16,476
1,893
1,827
10,790
4,156
0
6,015
4,750
0
71,718
L
Bakasura
KinggClaw
Bakasura
10,762
5,415
0
378
24,218
10,020
0
8,354
15,864
0
14,246
L
14,103
1,183
1,247
268
16,300
6,546
0
3,990
12,310
39,802
0
W
Vulcan
RusticPain
Vulcan
15,477
5,635
607
1,275
9,225
3,311
0
7,667
1,558
53,344
0
W
Olorun
Sugmahnuts
Olorun
7,476
4,881
514
3,085
17,680
6,459
0
13,830
3,850
23,965
0
W
Hercules
ZaWorldo11
Hercules
24,568
5,387
0
8,441
27,310
35,788
0
12,696
13,000
10,637
30,036
W
Medusa
maccaxd
Medusa
8,840
3,586
0
593
14,079
5,232
0
9,067
4,847
0
16,028
L
Kukulkan
sillycalf98
Kukulkan
29,046
560
0
1,121
10,179
3,984
0
2,669
7,510
85,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,297
Gold Earned
70,342
291
Minions Killed
272
5
Camps Cleared
10
1,248,758
Distance Traveled
1,266,220
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,970
855
14
1
0
239,156
0
L
Neith
12,668
905
76
5
1
230,336
0
W
Chiron
15,499
1,107
84
6
3
263,645
0
L
Bakasura
12,317
880
11
1
1
277,010
2
L
Ra
12,582
899
63
5
3
249,669
0
W
Vulcan
14,026
1,002
107
8
2
285,069
0
W
Olorun
12,806
915
40
3
3
230,334
0
W
Hercules
15,964
1,140
26
2
2
285,079
1
W
Medusa
12,047
861
15
1
0
202,093
0
L
Kukulkan
13,760
983
127
9
0
252,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role