Player Matchup

Ravana
Ravana
CrimsonShadow06
Ravana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,688 Elo+
Solo
Thoth
Thoth
HayZeus0
Thoth
Level 29
God Stats
0W - 5L
1,500 SR
Queue Stats
352W - 364L
1,556 Elo+
Party 2
Hercules
Hercules
RogueShinobi14
Hercules
Level 29
God Stats
17W - 24L
1,516 SR
Queue Stats
263W - 282L
1,501 Elo+
Party 2
Jormungandr
Jormungandr
SneakyNinja751
Jormungandr
Level 25
God Stats
3W - 3L
1,684 SR
Queue Stats
138W - 150L
1,476 Elo+
Party 2
Chernobog
Chernobog
cardoth
Chernobog
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 194L
1,551 Elo+
Party 2
Team Averages
Level 24
1,540 SR
1,554 Elo+

VS

Team Averages
Level 23
1,517 SR
1,518 Elo+
Sol
Sol
 
Sol
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
BodegaYurdMe
Chiron
Level 29
God Stats
7W - 6L
1,800 SR
Queue Stats
146W - 158L
1,529 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dogememegod
Tsukuyomi
Level 20
God Stats
26W - 26L
1,510 SR
Queue Stats
104W - 121L
1,557 Elo+
Party 1
Chaac
Chaac
Warrnus
Chaac
Level 17
God Stats
11W - 8L
1,273 SR
Queue Stats
65W - 72L
1,439 Elo+
Party 1
Bacchus
Bacchus
sizm0
Bacchus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,808
481
1,220
7,004
2,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
HayZeus0
Thoth
8
0 / 4 / 0
4,791
479
1,418
6,186
1,947
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
10
1 / 1 / 0
5,823
582
945
5,804
2,100
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
SneakyNinja751
Jormungandr
6
0 / 5 / 0
4,529
453
3,125
9,226
3,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
cardoth
Chernobog
7
0 / 6 / 0
4,541
454
2,647
6,621
1,684
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
3 / 0 / 2
6,463
646
3,655
3,467
927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
11
10 / 0 / 3
7,108
711
11,171
5,757
1,860
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
Dogememegod
Tsukuyomi
10
2 / 1 / 4
5,689
569
3,141
4,117
1,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
Warrnus
Chaac
10
1 / 0 / 2
5,763
576
2,624
2,923
1,616
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
sizm0
Bacchus
9
3 / 0 / 8
6,414
641
4,794
7,673
7,384
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
38
1
Kills
19
20
Deaths
1
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
2
4
W
Chiron
10
0
3
11.5
L
0
4
0
0
W
Tsukuyomi
Dogememegod
Tsukuyomi
2
1
4
4
L
Thoth
HayZeus0
Thoth
0
4
0
0
L
Hercules
1
1
0
1
L
Jormungandr
SneakyNinja751
Jormungandr
0
5
0
0
W
Chaac
Warrnus
Chaac
1
0
2
2
L
Chernobog
cardoth
Chernobog
0
6
0
0
W
Bacchus
sizm0
Bacchus
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,355
Damage
25,385
34,841
Taken
23,937
11,761
Mitigated
12,869
6,873
Healing
12,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,655
630
0
2,226
3,467
927
359
643
2,824
35,417
0
W
Chiron
11,171
7,048
769
3,557
5,757
1,860
2,326
1,970
3,787
0
44,156
L
1,220
265
0
1,454
7,004
2,047
90
3,107
3,817
0
18,768
W
Tsukuyomi
Dogememegod
Tsukuyomi
3,141
991
0
1,860
4,117
1,082
0
157
3,960
0
21,471
L
Thoth
HayZeus0
Thoth
1,418
166
0
992
6,186
1,947
267
1,760
4,426
20,486
0
L
Hercules
945
357
0
2,120
5,804
2,100
544
0
5,482
0
24,026
L
Jormungandr
SneakyNinja751
Jormungandr
3,125
721
0
1,374
9,226
3,983
56
1,472
7,754
12,734
0
W
Chaac
Warrnus
Chaac
2,624
484
0
1,925
2,923
1,616
306
0
2,923
36
16,702
L
Chernobog
cardoth
Chernobog
2,647
1,684
0
933
6,621
1,684
217
2,110
4,511
0
18,923
W
Bacchus
sizm0
Bacchus
4,794
560
0
2,215
7,673
7,384
780
1,835
5,838
12,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,492
Gold Earned
31,437
209
Minions Killed
242
0
Camps Cleared
0
896,037
Distance Traveled
960,606
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,463
646
65
7
0
199,928
1
W
Chiron
7,108
711
65
7
0
171,738
0
L
Ravana
4,808
481
50
5
0
194,985
2
W
Tsukuyomi
5,689
569
52
5
0
220,456
1
L
Thoth
4,791
479
35
4
0
149,175
0
L
Hercules
5,823
582
73
7
0
194,561
1
L
Jormungandr
4,529
453
20
2
0
186,755
3
W
Chaac
5,763
576
43
4
0
177,313
2
L
Chernobog
4,541
454
31
3
0
170,561
3
W
Bacchus
6,414
641
17
2
0
191,171
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role