Player Matchup

Terra
Terra
Chrispurrs
Terra
Level 158
God Stats
28W - 17L
1,662 SR
Queue Stats
657W - 657L
1,605 Elo+
Solo
Thanatos
Thanatos
GotYourMilkies
Thanatos
Level 58
God Stats
2W - 5L
1,511 SR
Queue Stats
22W - 20L
1,586 Elo+
Solo
Chronos
Chronos
ITz_ALExiStyLesS
Chronos
Level 160
God Stats
6W - 3L
1,555 SR
Queue Stats
402W - 382L
1,666 Elo+
Party 1
Ares
Ares
KSI XoSenpaiXo
Ares
Level 156
God Stats
7W - 8L
1,561 SR
Queue Stats
102W - 105L
1,596 Elo+
Solo
Hachiman
Hachiman
choleroxd45
Hachiman
Level 127
God Stats
5W - 5L
1,630 SR
Queue Stats
787W - 729L
1,642 Elo+
Party 1
Team Averages
Level 132
1,584 SR
1,619 Elo+

VS

Team Averages
Level 120
1,526 SR
1,624 Elo+
Chronos
Chronos
ChrispyBacon1537
Chronos
Level 89
God Stats
2W - 2L
1,697 SR
Queue Stats
124W - 104L
1,648 Elo+
Solo
Mulan
Mulan
Sloth Jerky4000
Mulan
Level 124
God Stats
21W - 25L
1,636 SR
Queue Stats
410W - 360L
1,625 Elo+
Solo
Merlin
Merlin
TheBeing
Merlin
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 108L
1,612 Elo+
Solo
Jormungandr
Jormungandr
Yroja
Jormungandr
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
271W - 262L
1,590 Elo+
Solo
Nemesis
Nemesis
tolusnefa
Nemesis
Level 139
God Stats
32W - 18L
1,298 SR
Queue Stats
659W - 587L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
10
3 / 0 / 5
6,117
556
5,457
10,826
6,182
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
12
4 / 2 / 3
6,782
617
4,981
8,759
3,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
6 / 0 / 1
7,468
679
8,000
6,988
2,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
0 / 1 / 2
5,770
525
3,142
7,269
3,971
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
choleroxd45
Hachiman
11
2 / 3 / 5
6,577
598
8,110
7,080
2,175
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
5,478
498
3,992
9,566
2,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 3 / 2
6,043
549
7,683
12,223
6,970
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
TheBeing
Merlin
9
0 / 2 / 0
5,470
497
1,195
2,935
850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Yroja
Jormungandr
11
0 / 1 / 1
6,178
562
4,935
6,886
5,099
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
tolusnefa
Nemesis
10
2 / 4 / 1
6,002
546
3,826
8,469
2,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
15
Kills
5
6
Deaths
15
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Terra
3
0
5
5.5
L
1
5
1
0.3
W
Thanatos
4
2
3
2.75
W
6
0
1
6.5
W
0
1
2
1
L
2
3
2
1
L
Merlin
TheBeing
Merlin
0
2
0
0
L
Jormungandr
Yroja
Jormungandr
0
1
1
0.5
W
Hachiman
choleroxd45
Hachiman
2
3
5
1.5
L
Nemesis
tolusnefa
Nemesis
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,690
Damage
21,631
40,922
Taken
40,079
18,325
Mitigated
18,205
20,909
Healing
11,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
5,457
661
1,558
2,990
10,826
6,182
0
1,963
8,777
16,961
0
L
3,992
1,348
0
3,174
9,566
2,374
0
3,175
6,391
26,066
0
W
Thanatos
4,981
1,794
0
7,555
8,759
3,601
0
1,748
6,873
0
44,077
W
8,000
3,301
0
3,966
6,988
2,396
718
2,071
4,917
49,490
0
W
3,142
70
0
2,699
7,269
3,971
0
2,236
4,601
25,253
0
L
7,683
1,353
355
4,178
12,223
6,970
0
6,062
6,161
0
23,582
L
Merlin
TheBeing
Merlin
1,195
244
0
250
2,935
850
0
1,331
1,604
28,640
0
L
Jormungandr
Yroja
Jormungandr
4,935
822
0
2,656
6,886
5,099
0
4,132
2,754
36,031
0
W
Hachiman
choleroxd45
Hachiman
8,110
4,795
0
2,141
7,080
2,175
0
1,448
5,632
0
38,467
L
Nemesis
tolusnefa
Nemesis
3,826
1,662
0
706
8,469
2,912
0
1,899
6,570
0
29,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,714
Gold Earned
29,171
321
Minions Killed
278
0
Camps Cleared
0
1,093,897
Distance Traveled
1,004,687
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,117
556
19
2
0
231,696
3
L
Chronos
5,478
498
49
4
0
198,003
2
W
Thanatos
6,782
617
82
7
0
230,651
3
W
Chronos
7,468
679
103
9
0
218,512
1
W
Ares
5,770
525
35
3
0
216,635
5
L
Mulan
6,043
549
39
4
0
206,669
1
L
Merlin
5,470
497
65
6
0
175,606
4
L
Jormungandr
6,178
562
70
6
0
214,275
2
W
Hachiman
6,577
598
82
7
0
196,403
2
L
Nemesis
6,002
546
55
5
0
210,134
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role