Player Matchup

Ymir
Ymir
 
Ymir
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Izanami
Izanami
BuuGiii_
Izanami
Level 44
God Stats
18W - 18L
1,425 SR
Queue Stats
128W - 153L
1,410 Elo+
Party 4
Ra
Ra
CARLOSLOLIPO
Ra
Level 29
God Stats
25W - 27L
1,440 SR
Queue Stats
78W - 74L
1,499 Elo+
Party 1
Loki
Loki
KeyesArc
Loki
Level 150
God Stats
39W - 28L
1,593 SR
Queue Stats
132W - 136L
1,521 Elo+
Party 1
Ne Zha
Ne Zha
walyxo
Ne Zha
Level 72
God Stats
12W - 7L
1,639 SR
Queue Stats
210W - 213L
1,517 Elo+
Party 1
Team Averages
Level 67
1,519 SR
1,489 Elo+

VS

Team Averages
Level 59
1,500 SR
1,432 Elo+
Bakasura
Bakasura
 
Bakasura
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
KrixusBR
Ra
Level 88
God Stats
12W - 14L
1,629 SR
Queue Stats
155W - 139L
1,479 Elo+
Party 2
Cu Chulainn
Cu Chulainn
NicoDesi23
Cu Chulainn
Level 53
God Stats
2W - 10L
1,304 SR
Queue Stats
67W - 98L
1,307 Elo+
Party 3
Neith
Neith
StoltzAria
Neith
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
55W - 78L
1,485 Elo+
Party 3
Kuzenbo
Kuzenbo
ZonaBlack
Kuzenbo
Level 16
God Stats
2W - 4L
1,567 SR
Queue Stats
7W - 9L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
0 / 0 / 8
8,670
542
4,241
10,876
7,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
BuuGiii_
Izanami
14
7 / 0 / 0
8,833
552
9,999
6,316
2,204
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
5 / 0 / 1
10,372
648
6,133
8,616
3,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
18
9 / 2 / 1
11,457
716
10,317
9,404
3,474
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
walyxo
Ne Zha
13
2 / 4 / 5
8,582
536
6,367
13,248
6,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
4 / 5 / 0
8,349
522
7,999
12,692
5,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
1 / 4 / 1
8,539
534
5,751
8,802
3,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
NicoDesi23
Cu Chulainn
9
1 / 7 / 2
6,662
416
4,893
10,691
8,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
10
0 / 4 / 1
6,436
402
7,370
10,513
3,002
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
ZonaBlack
Kuzenbo
10
0 / 3 / 2
6,233
390
4,077
13,201
8,431
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
23
Kills
6
6
Deaths
23
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
8
4
L
Bakasura
 
Bakasura
4
5
0
0.8
W
Izanami
BuuGiii_
Izanami
7
0
0
7
W
5
0
1
5.5
W
Loki
9
2
1
4.75
L
1
4
1
0.38
L
Cu Chulainn
NicoDesi23
Cu Chulainn
1
7
2
0.29
L
Neith
0
4
1
0.13
L
Kuzenbo
ZonaBlack
Kuzenbo
0
3
2
0.33
W
Ne Zha
walyxo
Ne Zha
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,057
Damage
30,090
48,460
Taken
55,899
23,436
Mitigated
29,287
18,201
Healing
12,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,241
545
0
2,644
10,876
7,627
145
2,118
8,364
32,326
0
L
Bakasura
 
Bakasura
7,999
4,613
0
2,844
12,692
5,489
0
2,468
10,166
0
53,443
W
Izanami
BuuGiii_
Izanami
9,999
6,453
0
1,570
6,316
2,204
709
1,457
4,789
0
59,208
W
6,133
561
826
5,436
8,616
3,535
430
2,962
5,420
76,577
0
W
Loki
10,317
4,934
0
3,600
9,404
3,474
5,388
1,769
6,938
0
73,342
L
5,751
319
238
1,863
8,802
3,563
651
3,201
5,453
68,024
0
L
Cu Chulainn
NicoDesi23
Cu Chulainn
4,893
1,106
0
700
10,691
8,802
6
1,148
9,495
5,247
19,123
L
Neith
7,370
3,699
572
3,793
10,513
3,002
857
1,868
8,645
0
41,056
L
Kuzenbo
ZonaBlack
Kuzenbo
4,077
1,682
0
2,639
13,201
8,431
126
1,435
11,766
17,717
0
W
Ne Zha
walyxo
Ne Zha
6,367
1,511
0
4,125
13,248
6,596
0
2,777
9,635
0
44,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,914
Gold Earned
36,219
531
Minions Killed
363
0
Camps Cleared
0
1,612,159
Distance Traveled
1,394,499
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,670
542
38
2
0
322,237
0
L
Bakasura
8,349
522
110
7
0
350,462
4
W
Izanami
8,833
552
100
6
0
295,162
4
W
Ra
10,372
648
164
10
0
328,375
2
W
Loki
11,457
716
145
9
0
344,352
4
L
Ra
8,539
534
118
7
0
308,701
5
L
Cu Chulainn
6,662
416
33
2
0
184,002
2
L
Neith
6,436
402
76
5
0
267,836
3
L
Kuzenbo
6,233
390
26
2
0
283,498
3
W
Ne Zha
8,582
536
84
5
0
322,033
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role