Player Matchup

Artemis
Artemis
Doc Mercy o
Artemis
Level 27
God Stats
10W - 5L
1,658 SR
Queue Stats
18W - 20L
1,393 Elo+
Solo
Danzaburou
Danzaburou
Drumrboy22
Danzaburou
Level 16
God Stats
3W - 9L
1,297 SR
Queue Stats
18W - 27L
1,515 Elo+
Party 1
Thor
Thor
KFLY1229
Thor
Level 75
God Stats
1W - 2L
1,416 SR
Queue Stats
143W - 129L
1,515 Elo+
Party 1
Athena
Athena
MattyLite232
Athena
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,401 Elo+
Party 1
Arachne
Arachne
cp2008poppin
Arachne
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,380 Elo+
Solo
Team Averages
Level 26
1,474 SR
1,441 Elo+

VS

Team Averages
Level 21
1,481 SR
1,366 Elo+
Neith
Neith
 
Neith
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Caderen
Charybdis
Level 17
God Stats
7W - 6L
1,526 SR
Queue Stats
11W - 17L
1,390 Elo+
Solo
Danzaburou
Danzaburou
KidPrestigious
Danzaburou
Level 26
God Stats
2W - 5L
1,317 SR
Queue Stats
101W - 116L
1,400 Elo+
Party 2
Sol
Sol
StormKiller-002
Sol
Level 8
God Stats
2W - 1L
1,869 SR
Queue Stats
12W - 15L
1,169 Elo+
Solo
Anubis
Anubis
TheSquidwardo
Anubis
Level 27
God Stats
7W - 8L
1,192 SR
Queue Stats
143W - 172L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Doc Mercy o
Artemis
18
3 / 9 / 7
11,787
982
22,362
21,011
9,208
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Drumrboy22
Danzaburou
18
1 / 2 / 7
11,608
967
11,906
10,280
4,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
17
7 / 3 / 1
12,662
1,055
12,659
14,750
8,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
18
1 / 3 / 6
11,810
984
4,580
24,003
28,549
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
cp2008poppin
Arachne
16
1 / 8 / 2
9,890
824
2,580
11,173
3,937
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

101

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
5 / 3 / 19
12,761
1,063
18,657
11,255
5,051
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
Caderen
Charybdis
18
3 / 3 / 12
11,280
940
9,107
9,966
3,999
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Danzaburou
KidPrestigious
Danzaburou
18
3 / 0 / 12
11,998
1,000
14,774
11,865
5,955
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
10 / 2 / 12
13,406
1,117
19,698
11,924
5,801
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

19
4 / 5 / 15
11,906
992
11,133
11,650
6,693
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
95
13
Kills
25
25
Deaths
13
23
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
3
19
4.83
W
Charybdis
Caderen
Charybdis
3
3
12
3
L
Artemis
Doc Mercy o
Artemis
3
9
7
0.72
L
Danzaburou
Drumrboy22
Danzaburou
1
2
7
2.25
L
Thor
7
3
1
2.5
W
Danzaburou
KidPrestigious
Danzaburou
3
0
12
9
L
Athena
1
3
6
1.33
W
10
2
12
8
W
4
5
15
2.3
L
Arachne
cp2008poppin
Arachne
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,087
Damage
73,369
81,217
Taken
56,660
54,355
Mitigated
27,499
6,908
Healing
14,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
18,657
14,650
0
3,093
11,255
5,051
0
417
10,838
0
41,720
W
Charybdis
Caderen
Charybdis
9,107
7,925
0
228
9,966
3,999
0
655
9,311
0
25,935
L
Artemis
Doc Mercy o
Artemis
22,362
14,879
0
937
21,011
9,208
0
7,205
13,806
0
43,112
L
Danzaburou
Drumrboy22
Danzaburou
11,906
2,723
773
2,590
10,280
4,433
0
6,131
4,149
0
39,484
L
Thor
12,659
1,664
101
553
14,750
8,228
0
4,575
10,175
0
27,441
W
Danzaburou
KidPrestigious
Danzaburou
14,774
8,078
0
2,542
11,865
5,955
0
907
10,958
0
40,849
L
Athena
4,580
1,152
0
1,317
24,003
28,549
0
9,728
14,275
16,241
0
W
19,698
7,764
0
6,447
11,924
5,801
0
1,702
10,222
33,937
0
W
11,133
1,051
0
2,307
11,650
6,693
0
899
10,751
25,908
0
L
Arachne
cp2008poppin
Arachne
2,580
2,216
0
637
11,173
3,937
0
3,192
7,981
0
7,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,757
Gold Earned
61,351
160
Minions Killed
238
4
Camps Cleared
5
944,618
Distance Traveled
988,275
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,761
1,063
60
5
2
182,832
0
W
Charybdis
11,280
940
45
4
2
185,535
0
L
Artemis
11,787
982
54
5
1
190,929
0
L
Danzaburou
11,608
967
50
4
0
199,948
1
L
Thor
12,662
1,055
32
3
3
230,927
0
W
Danzaburou
11,998
1,000
71
6
0
217,260
1
L
Athena
11,810
984
13
1
0
229,391
4
W
Sol
13,406
1,117
30
3
0
213,318
0
W
Anubis
11,906
992
32
3
1
189,330
0
L
Arachne
9,890
824
11
1
0
93,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role