Player Matchup

Thor
Thor
Lugheric
Thor
Level 120
God Stats
17W - 14L
1,657 SR
Queue Stats
845W - 689L
1,665 Elo+
Party 2
Osiris
Osiris
MonkeyLoveGANKS
Osiris
Level 49
God Stats
17W - 21L
1,530 SR
Queue Stats
392W - 356L
1,603 Elo+
Solo
Scylla
Scylla
SmallBlueDwarf
Scylla
Level 29
God Stats
12W - 5L
1,824 SR
Queue Stats
400W - 237L
1,751 Elo+
Party 2
Artemis
Artemis
kingreed15
Artemis
Level 123
God Stats
6W - 3L
1,592 SR
Queue Stats
752W - 610L
1,645 Elo+
Party 2
Bacchus
Bacchus
smallppLugheric
Bacchus
Level 86
God Stats
26W - 6L
2,004 SR
Queue Stats
546W - 456L
1,678 Elo+
Party 2
Team Averages
Level 81
1,721 SR
1,669 Elo+

VS

Team Averages
Level 101
1,742 SR
1,700 Elo+
Guan Yu
Guan Yu
ArTŷr
Guan Yu
Level 157
God Stats
38W - 22L
1,777 SR
Queue Stats
852W - 575L
1,639 Elo+
Party 1
Zhong Kui
Zhong Kui
CptSaltyCashew
Zhong Kui
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 14L
1,687 Elo+
Party 1
Nu Wa
Nu Wa
Stunslayer12
Nu Wa
Level 20
God Stats
69W - 22L
1,911 SR
Queue Stats
146W - 53L
1,819 Elo+
Party 1
Hachiman
Hachiman
VolantEnigma
Hachiman
Level 152
God Stats
20W - 13L
1,734 SR
Queue Stats
262W - 193L
1,643 Elo+
Party 1
Achilles
Achilles
adequatealright
Achilles
Level 157
God Stats
7W - 4L
1,785 SR
Queue Stats
822W - 515L
1,713 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
7 / 1 / 5
10,713
595
5,939
11,789
7,075
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
9 / 2 / 6
11,641
647
11,991
13,337
9,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
8 / 2 / 6
11,103
617
13,888
8,095
2,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
kingreed15
Artemis
15
3 / 4 / 3
9,764
542
11,553
12,221
4,368
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 2 / 11
9,356
520
6,703
13,397
16,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ArTŷr
Guan Yu
17
2 / 4 / 5
10,849
603
8,952
12,011
12,532
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
CptSaltyCashew
Zhong Kui
13
1 / 8 / 2
8,267
459
6,453
15,594
8,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 7 / 2
7,938
441
7,734
9,942
2,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
VolantEnigma
Hachiman
17
3 / 5 / 3
10,321
573
10,921
15,438
5,476
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
13
4 / 5 / 3
8,281
460
4,704
14,696
10,449
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
26
29
Kills
11
11
Deaths
29
31
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
ArTŷr
Guan Yu
2
4
5
1.13
L
Zhong Kui
CptSaltyCashew
Zhong Kui
1
8
2
0.25
W
Thor
7
1
5
9.5
W
9
2
6
6
W
8
2
6
5.5
L
1
7
2
0.29
L
Hachiman
VolantEnigma
Hachiman
3
5
3
0.9
L
Achilles
4
5
3
1.1
W
Artemis
kingreed15
Artemis
3
4
3
1.13
W
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,074
Damage
38,764
58,839
Taken
67,681
40,696
Mitigated
39,984
13,924
Healing
15,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
ArTŷr
Guan Yu
8,952
1,229
339
2,382
12,011
12,532
0
2,456
9,188
11,964
54,961
L
Zhong Kui
CptSaltyCashew
Zhong Kui
6,453
1,205
0
3,570
15,594
8,529
11
4,066
11,359
42,095
12,969
W
Thor
5,939
1,060
0
3,166
11,789
7,075
0
2,532
8,481
0
60,223
W
11,991
4,666
0
3,504
13,337
9,993
27
5,092
7,926
2,063
93,974
W
13,888
1,216
0
1,924
8,095
2,953
2,503
2,405
5,456
78,629
0
L
7,734
1,407
0
294
9,942
2,998
0
3,301
6,416
46,275
0
L
Hachiman
VolantEnigma
Hachiman
10,921
5,103
0
5,072
15,438
5,476
0
3,649
11,693
0
80,798
L
Achilles
4,704
1,171
0
3,635
14,696
10,449
0
7,078
7,335
0
16,677
W
Artemis
kingreed15
Artemis
11,553
6,073
0
3,544
12,221
4,368
536
1,910
10,159
0
62,861
W
6,703
765
0
1,786
13,397
16,307
143
2,929
10,059
26,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,577
Gold Earned
45,656
534
Minions Killed
490
0
Camps Cleared
0
1,787,844
Distance Traveled
1,600,662
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,849
603
153
9
0
399,284
2
L
Zhong Kui
8,267
459
95
5
0
289,034
2
W
Thor
10,713
595
100
6
0
376,652
4
W
Osiris
11,641
647
146
8
0
377,004
1
W
Scylla
11,103
617
153
9
0
341,718
8
L
Nu Wa
7,938
441
93
5
0
299,867
5
L
Hachiman
10,321
573
138
8
0
311,730
0
L
Achilles
8,281
460
11
1
0
300,747
17
W
Artemis
9,764
542
109
6
0
313,533
2
W
Bacchus
9,356
520
26
1
0
378,937
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role