Player Matchup

Jing Wei
Jing Wei
Denuzii
Jing Wei
Level 14
God Stats
0W - 1L
1,373 SR
Queue Stats
15W - 19L
1,478 Elo+
Solo
Bakasura
Bakasura
Din0 yee
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4
Hades
Hades
LGN Reaper
Hades
Level 100
God Stats
2W - 1L
1,793 SR
Queue Stats
4W - 5L
1,511 Elo+
Party 2
Bellona
Bellona
RoyalGuard13341
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,393 Elo+
Party 2
Ares
Ares
garlic hat
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,382 Elo+
Party 4
Team Averages
Level 27
1,533 SR
1,453 Elo+

VS

Team Averages
Level 29
1,508 SR
1,453 Elo+
Izanami
Izanami
EASEDRABBIT
Izanami
Level 27
God Stats
37W - 32L
1,560 SR
Queue Stats
73W - 60L
1,516 Elo+
Party 3
Nike
Nike
OlDirtyDabster
Nike
Level 16
God Stats
16W - 12L
1,605 SR
Queue Stats
25W - 21L
1,496 Elo+
Party 3
Ares
Ares
hershyhighway
Ares
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,457 Elo+
Party 3
Scylla
Scylla
liluziboy
Scylla
Level 29
God Stats
7W - 7L
1,414 SR
Queue Stats
122W - 175L
1,411 Elo+
Party 1
Charybdis
Charybdis
supermario-51
Charybdis
Level 26
God Stats
26W - 52L
1,462 SR
Queue Stats
92W - 135L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Denuzii
Jing Wei
16
0 / 14 / 7
9,230
923
1,779
19,370
6,513
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Din0 yee
Bakasura
15
3 / 15 / 6
10,066
1,007
9,596
23,731
8,744
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
17
10 / 3 / 3
13,669
1,367
28,982
21,699
16,663
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
0 / 10 / 6
8,881
888
7,530
22,094
13,050
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 12 / 7
9,128
913
7,096
17,483
8,827
Team 1 Tickets

0

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EASEDRABBIT
Izanami
19
17 / 3 / 25
12,887
1,289
33,364
13,620
5,377
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
7 / 1 / 38
11,670
1,167
14,557
11,705
11,230
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
4 / 3 / 33
10,471
1,047
8,808
13,586
18,520
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
liluziboy
Scylla
19
17 / 4 / 24
12,686
1,269
20,635
12,523
5,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
supermario-51
Charybdis
18
9 / 3 / 24
10,732
1,073
16,258
9,611
4,086
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
198
14
Kills
54
54
Deaths
14
29
Assists
144
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Denuzii
Jing Wei
0
14
7
0.25
L
Bakasura
Din0 yee
Bakasura
3
15
6
0.4
W
Izanami
EASEDRABBIT
Izanami
17
3
25
9.83
L
Hades
10
3
3
3.83
W
7
1
38
26
L
0
10
6
0.3
L
1
12
7
0.38
W
4
3
33
6.83
W
Scylla
liluziboy
Scylla
17
4
24
7.25
W
Charybdis
supermario-51
Charybdis
9
3
24
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,983
Damage
93,622
104,377
Taken
61,045
53,797
Mitigated
44,975
11,225
Healing
11,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Denuzii
Jing Wei
1,779
1,651
0
0
19,370
6,513
0
5,286
13,640
0
8,877
L
Bakasura
Din0 yee
Bakasura
9,596
4,862
0
620
23,731
8,744
0
6,161
16,924
0
19,613
W
Izanami
EASEDRABBIT
Izanami
33,364
25,867
290
4,554
13,620
5,377
0
9,555
3,988
0
56,593
L
Hades
28,982
2,549
704
9,095
21,699
16,663
0
8,193
13,059
63,422
0
W
14,557
1,920
0
1,444
11,705
11,230
0
4,169
7,221
7,475
19,175
L
7,530
2,324
0
806
22,094
13,050
0
5,553
16,095
0
28,638
L
7,096
1,228
0
0
17,483
8,827
0
6,769
10,374
14,252
0
W
8,808
2,387
404
357
13,586
18,520
0
8,043
5,099
12,145
0
W
Scylla
liluziboy
Scylla
20,635
5,085
220
2,056
12,523
5,762
0
7,845
4,434
34,587
0
W
Charybdis
supermario-51
Charybdis
16,258
12,332
448
1,536
9,611
4,086
0
6,466
2,795
0
30,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,974
Gold Earned
58,446
160
Minions Killed
163
1
Camps Cleared
2
888,232
Distance Traveled
852,727
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,230
923
10
1
0
167,530
2
L
Bakasura
10,066
1,007
25
3
0
195,170
0
W
Izanami
12,887
1,289
50
5
1
156,448
0
L
Hades
13,669
1,367
88
9
1
176,442
0
W
Nike
11,670
1,167
22
2
0
208,473
0
L
Bellona
8,881
888
29
3
0
194,191
0
L
Ares
9,128
913
8
1
0
154,899
1
W
Ares
10,471
1,047
4
0
0
176,537
0
W
Scylla
12,686
1,269
49
5
0
152,297
0
W
Charybdis
10,732
1,073
38
4
1
158,972
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role