Player Matchup

Sol
Sol
Kelesus
Sol
Level 19
God Stats
4W - 2L
1,363 SR
Queue Stats
15W - 15L
1,343 Elo+
Party 2
Tyr
Tyr
Whiddey_
Tyr
Level 115
God Stats
1W - 0L
1,743 SR
Queue Stats
23W - 19L
1,387 Elo+
Party 2
Pele
Pele
ZL0STX
Pele
Level 26
God Stats
6W - 3L
1,612 SR
Queue Stats
12W - 13L
1,548 Elo+
Solo
Team Averages
Level 53
1,573 SR
1,426 Elo+

VS

Team Averages
Level 22
1,371 SR
1,196 Elo+
Heimdallr
Heimdallr
Burgerboy6114
Heimdallr
Level 39
God Stats
7W - 13L
1,286 SR
Queue Stats
105W - 154L
1,330 Elo+
Party 1
Hercules
Hercules
Shr00m_Ra1d3r
Hercules
Level 18
God Stats
25W - 41L
1,366 SR
Queue Stats
37W - 59L
1,210 Elo+
Solo
Loki
Loki
TTVscar x funny
Loki
Level 10
God Stats
0W - 2L
1,460 SR
Queue Stats
0W - 4L
1,048 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
5 / 2 / 13
10,463
698
14,073
10,051
3,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
7 / 1 / 10
11,216
748
9,395
13,396
13,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pele
ZL0STX
Pele
15
7 / 2 / 12
11,000
733
11,979
10,143
4,704
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Burgerboy6114
Heimdallr
11
2 / 5 / 1
8,562
571
10,452
10,242
3,610
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Hercules
Shr00m_Ra1d3r
Hercules
11
1 / 7 / 4
8,845
590
5,747
14,870
13,721
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
2 / 7 / 1
8,389
559
6,896
16,291
5,403
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
19
Kills
5
5
Deaths
19
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Burgerboy6114
Heimdallr
2
5
1
0.5
W
Sol
5
2
13
5.75
L
Hercules
Shr00m_Ra1d3r
Hercules
1
7
4
0.43
L
2
7
1
0.36
W
7
1
10
12
W
Pele
ZL0STX
Pele
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,447
Damage
23,095
33,590
Taken
41,403
21,165
Mitigated
22,734
10,159
Healing
6,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Burgerboy6114
Heimdallr
10,452
3,363
374
136
10,242
3,610
0
2,333
7,805
0
36,817
W
Sol
14,073
4,494
127
4,151
10,051
3,232
752
443
9,608
34,650
0
L
Hercules
Shr00m_Ra1d3r
Hercules
5,747
1,088
0
3,295
14,870
13,721
0
5,548
9,031
3,293
12,755
L
6,896
1,839
0
2,378
16,291
5,403
0
5,672
10,305
0
13,730
W
9,395
1,216
0
3,041
13,396
13,229
563
1,166
12,230
1,262
37,635
W
Pele
ZL0STX
Pele
11,979
2,141
0
2,840
10,143
4,704
1,108
156
9,987
0
34,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,679
Gold Earned
25,796
182
Minions Killed
95
11
Camps Cleared
0
963,598
Distance Traveled
691,072
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,562
571
68
5
0
236,355
3
W
Sol
10,463
698
61
4
4
294,670
0
L
Hercules
8,845
590
19
1
0
240,321
3
L
Loki
8,389
559
8
1
0
214,396
0
W
Tyr
11,216
748
64
4
4
351,028
4
W
Pele
11,000
733
57
4
3
317,900
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role