Player Matchup

Mercury
Mercury
SenPai_TraPanese
Mercury
Level 30
God Stats
6W - 4L
1,591 SR
Queue Stats
60W - 69L
1,427 Elo+
Party 1
Ymir
Ymir
ThunderClucks
Ymir
Level 18
God Stats
25W - 31L
1,464 SR
Queue Stats
41W - 59L
1,342 Elo+
Party 1
Neith
Neith
XxMassiveCrapxX
Neith
Level 33
God Stats
13W - 11L
1,627 SR
Queue Stats
96W - 108L
1,427 Elo+
Party 1
Kukulkan
Kukulkan
iZERHEXi
Kukulkan
Level 20
God Stats
2W - 1L
1,601 SR
Queue Stats
47W - 54L
1,501 Elo+
Party 1
Chaac
Chaac
psychic1up
Chaac
Level 17
God Stats
9W - 10L
1,500 SR
Queue Stats
42W - 49L
1,436 Elo+
Party 1
Team Averages
Level 24
1,557 SR
1,427 Elo+

VS

Team Averages
Level 14
1,575 SR
1,556 Elo+
Neith
Neith
As29Jc
Neith
Level 6
God Stats
4W - 5L
1,463 SR
Queue Stats
6W - 6L
1,546 Elo+
Party 2
Cerberus
Cerberus
KARDYMAN
Cerberus
Level 7
God Stats
2W - 1L
1,852 SR
Queue Stats
4W - 6L
1,459 Elo+
Party 2
Anubis
Anubis
PrometeoDT
Anubis
Level 25
God Stats
6W - 9L
1,412 SR
Queue Stats
97W - 109L
1,615 Elo+
Solo
Bellona
Bellona
TheFoxSenpai
Bellona
Level 29
God Stats
21W - 19L
1,648 SR
Queue Stats
154W - 211L
1,454 Elo+
Solo
Nemesis
Nemesis
malik3748
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 5
11,181
559
6,999
17,389
7,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

13
0 / 0 / 10
9,243
462
4,004
16,058
15,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
9 / 1 / 3
11,326
566
14,163
7,230
2,425
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
iZERHEXi
Kukulkan
16
2 / 1 / 2
10,366
518
8,266
8,022
2,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chaac
16
2 / 1 / 2
9,806
490
4,859
13,630
11,211
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
As29Jc
Neith
13
0 / 4 / 0
7,987
399
7,775
7,615
2,468
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
KARDYMAN
Cerberus
11
0 / 8 / 2
7,104
355
3,940
20,084
7,199
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anubis
PrometeoDT
Anubis
12
0 / 0 / 0
7,515
376
3,574
5,509
2,989
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
TheFoxSenpai
Bellona
17
2 / 6 / 0
10,553
528
14,451
22,449
16,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
malik3748
Nemesis
1
0 / 0 / 0
5,328
266
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
18
Kills
2
3
Deaths
18
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
As29Jc
Neith
0
4
0
0
L
Cerberus
KARDYMAN
Cerberus
0
8
2
0.13
L
Anubis
PrometeoDT
Anubis
0
0
0
0
W
5
0
5
7.5
L
Bellona
TheFoxSenpai
Bellona
2
6
0
0.33
W
0
0
10
5
W
9
1
3
10.5
W
Kukulkan
iZERHEXi
Kukulkan
2
1
2
3
L
Nemesis
malik3748
Nemesis
0
0
0
0
W
Chaac
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,291
Damage
29,740
62,329
Taken
55,657
39,379
Mitigated
28,734
15,839
Healing
16,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
As29Jc
Neith
7,775
2,833
0
1,156
7,615
2,468
0
2,273
5,286
0
53,535
L
Cerberus
KARDYMAN
Cerberus
3,940
578
0
1,552
20,084
7,199
31
5,804
14,226
15,232
0
L
Anubis
PrometeoDT
Anubis
3,574
80
188
3,295
5,509
2,989
232
933
4,482
36,524
0
W
6,999
4,670
0
7,385
17,389
7,582
0
621
16,768
0
108,985
L
Bellona
TheFoxSenpai
Bellona
14,451
6,373
0
9,882
22,449
16,078
728
2,872
19,152
0
86,436
W
4,004
1,839
0
2,324
16,058
15,211
516
2,814
13,244
26,088
0
W
14,163
8,439
0
1,281
7,230
2,425
2,709
2,221
5,009
0
68,162
W
Kukulkan
iZERHEXi
Kukulkan
8,266
1,234
0
824
8,022
2,950
4,013
1,631
6,391
53,987
0
L
Nemesis
malik3748
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
4,859
1,549
0
4,025
13,630
11,211
786
227
13,403
0
40,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,922
Gold Earned
38,487
496
Minions Killed
334
0
Camps Cleared
0
1,794,810
Distance Traveled
1,230,755
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,987
399
93
5
0
341,737
7
L
Cerberus
7,104
355
23
1
0
336,254
5
L
Anubis
7,515
376
73
4
0
200,725
2
W
Mercury
11,181
559
135
7
0
444,209
1
L
Bellona
10,553
528
145
7
0
352,039
1
W
Ymir
9,243
462
32
2
0
336,841
0
W
Neith
11,326
566
125
6
0
379,346
0
W
Kukulkan
10,366
518
123
6
0
358,465
4
L
Nemesis
5,328
266
0
0
0
0
0
W
Chaac
9,806
490
81
4
0
275,949
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role