Player Matchup

Zhong Kui
Zhong Kui
Darezaay
Zhong Kui
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 31L
1,622 Elo+
Solo
Anhur
Anhur
Nacrusia
Anhur
Level 143
God Stats
40W - 42L
1,626 SR
Queue Stats
294W - 247L
1,669 Elo+
Solo
Bakasura
Bakasura
davidluiz2773
Bakasura
Level 126
God Stats
29W - 29L
1,597 SR
Queue Stats
636W - 623L
1,713 Elo+
Party 2
Athena
Athena
jhonny0128
Athena
Level 157
God Stats
5W - 3L
1,703 SR
Queue Stats
203W - 173L
1,619 Elo+
Solo
Nu Wa
Nu Wa
juanfelopezp
Nu Wa
Level 108
God Stats
9W - 10L
1,575 SR
Queue Stats
523W - 517L
1,717 Elo+
Party 2
Team Averages
Level 138
1,600 SR
1,668 Elo+

VS

Team Averages
Level 132
1,704 SR
1,657 Elo+
Neith
Neith
DEADCANON
Neith
Level 122
God Stats
5W - 2L
1,673 SR
Queue Stats
167W - 148L
1,631 Elo+
Solo
Kumbhakarna
Kumbhakarna
EGoat47
Kumbhakarna
Level 117
God Stats
5W - 3L
1,736 SR
Queue Stats
129W - 124L
1,663 Elo+
Party 1
Pele
Pele
IHateMyDuoLife
Pele
Level 148
God Stats
10W - 9L
1,625 SR
Queue Stats
716W - 632L
1,657 Elo+
Party 1
Nu Wa
Nu Wa
JorbAndTape
Nu Wa
Level 157
God Stats
6W - 2L
1,994 SR
Queue Stats
219W - 191L
1,689 Elo+
Party 1
Erlang Shen
Erlang Shen
Omega4head
Erlang Shen
Level 114
God Stats
6W - 7L
1,491 SR
Queue Stats
629W - 545L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Darezaay
Zhong Kui
12
3 / 1 / 1
6,931
630
5,590
6,257
5,094
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Nacrusia
Anhur
11
5 / 4 / 0
6,692
608
7,712
8,731
2,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
davidluiz2773
Bakasura
1
0 / 0 / 0
3,700
336
0
453
126
Athena
jhonny0128
Athena
9
0 / 0 / 4
5,592
508
3,346
6,035
4,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 3 / 0
6,617
602
5,899
5,585
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DEADCANON
Neith
11
0 / 2 / 2
6,117
556
2,224
5,817
1,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
EGoat47
Kumbhakarna
8
0 / 3 / 1
4,899
445
1,892
9,271
2,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

12
5 / 0 / 1
7,252
659
4,781
6,094
2,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 1 / 1
6,904
628
5,235
4,644
1,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Omega4head
Erlang Shen
11
1 / 4 / 1
6,140
558
3,611
8,287
3,629
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
14
10
Kills
8
8
Deaths
10
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
DEADCANON
Neith
0
2
2
0.5
L
Zhong Kui
Darezaay
Zhong Kui
3
1
1
3.5
W
Kumbhakarna
EGoat47
Kumbhakarna
0
3
1
0.17
W
5
0
1
5.5
W
2
1
1
2.5
L
Anhur
Nacrusia
Anhur
5
4
0
1.25
W
Erlang Shen
Omega4head
Erlang Shen
1
4
1
0.38
L
Bakasura
davidluiz2773
Bakasura
0
0
0
0
L
Athena
jhonny0128
Athena
0
0
4
2
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,547
Damage
17,743
27,061
Taken
34,113
13,436
Mitigated
10,861
8,502
Healing
9,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DEADCANON
Neith
2,224
763
0
2,401
5,817
1,155
552
615
5,152
0
35,556
L
Zhong Kui
Darezaay
Zhong Kui
5,590
1,453
0
4,381
6,257
5,094
126
613
5,596
42,249
0
W
Kumbhakarna
EGoat47
Kumbhakarna
1,892
427
0
1,076
9,271
2,734
0
3,851
5,350
8,024
0
W
4,781
1,397
0
2,463
6,094
2,083
0
950
5,048
0
44,695
W
5,235
1,301
0
1,166
4,644
1,260
0
3,260
1,158
50,907
0
L
Anhur
Nacrusia
Anhur
7,712
3,512
0
2,335
8,731
2,215
0
1,521
7,144
0
47,803
W
Erlang Shen
Omega4head
Erlang Shen
3,611
1,456
0
2,704
8,287
3,629
0
5,674
2,570
0
33,017
L
Bakasura
davidluiz2773
Bakasura
0
0
0
0
453
126
0
405
0
0
0
L
Athena
jhonny0128
Athena
3,346
1,312
0
1,216
6,035
4,202
0
2,136
3,819
14,628
0
L
5,899
1,052
0
570
5,585
1,799
0
2,203
3,252
47,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,532
Gold Earned
31,312
292
Minions Killed
358
0
Camps Cleared
0
781,499
Distance Traveled
1,110,011
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,117
556
86
8
0
202,957
2
L
Zhong Kui
6,931
630
93
8
0
195,083
4
W
Kumbhakarna
4,899
445
12
1
0
213,250
3
W
Pele
7,252
659
75
7
0
249,686
0
W
Nu Wa
6,904
628
117
11
0
215,539
2
L
Anhur
6,692
608
84
8
0
169,670
3
W
Erlang Shen
6,140
558
68
6
0
228,579
3
L
Bakasura
3,700
336
0
0
0
0
0
L
Athena
5,592
508
19
2
0
217,151
1
L
Nu Wa
6,617
602
96
9
0
199,595
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role