Player Matchup

Merlin
Merlin
Bruhmazing
Merlin
Level 126
God Stats
1W - 2L
1,523 SR
Queue Stats
7W - 10L
1,324 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ChiYETI
Cu Chulainn
Level 84
God Stats
4W - 1L
1,384 SR
Queue Stats
8W - 10L
1,363 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
YNOT 495
Ah Muzen Cab
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 31L
1,447 Elo+
Party 1
Cthulhu
Cthulhu
ZSTRETCHNUTS
Cthulhu
Level 157
God Stats
4W - 0L
1,581 SR
Queue Stats
54W - 40L
1,669 Elo+
Party 3
Izanami
Izanami
zWhiteKid
Izanami
Level 160
God Stats
1W - 0L
1,661 SR
Queue Stats
28W - 20L
1,689 Elo+
Party 3
Team Averages
Level 126
1,530 SR
1,498 Elo+

VS

Team Averages
Level 98
1,563 SR
1,502 Elo+
Bakasura
Bakasura
 
Bakasura
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
R0B0TSANDWICH
Jormungandr
Level 89
God Stats
0W - 1L
1,303 SR
Queue Stats
25W - 26L
1,443 Elo+
Solo
Hades
Hades
SneakyMonkey21
Hades
Level 66
God Stats
3W - 4L
1,724 SR
Queue Stats
210W - 185L
1,560 Elo+
Party 2
Sun Wukong
Sun Wukong
StarvingTexas
Sun Wukong
Level 58
God Stats
136W - 101L
1,579 SR
Queue Stats
213W - 184L
1,527 Elo+
Party 2
Hachiman
Hachiman
TeresMayoris
Hachiman
Level 124
God Stats
3W - 1L
1,706 SR
Queue Stats
111W - 127L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bruhmazing
Merlin
20
4 / 4 / 10
13,719
762
21,848
14,055
5,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
ChiYETI
Cu Chulainn
18
2 / 4 / 6
12,675
704
7,176
20,275
10,082
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
YNOT 495
Ah Muzen Cab
19
1 / 5 / 7
12,619
701
9,099
11,998
4,810
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
ZSTRETCHNUTS
Cthulhu
17
2 / 4 / 8
12,708
706
14,624
19,001
24,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
zWhiteKid
Izanami
20
15 / 4 / 5
17,177
954
31,059
18,639
8,137
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
5 / 6 / 4
12,818
712
11,243
21,238
12,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
R0B0TSANDWICH
Jormungandr
19
2 / 3 / 15
12,775
710
16,974
24,142
32,451
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
4 / 8 / 10
12,474
693
20,853
22,831
14,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
StarvingTexas
Sun Wukong
20
9 / 5 / 6
13,859
770
19,202
26,208
21,984
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hachiman
TeresMayoris
Hachiman
15
1 / 2 / 3
9,572
532
3,821
5,774
2,174
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
59
24
Kills
21
21
Deaths
24
36
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
5
6
4
1.17
W
Merlin
Bruhmazing
Merlin
4
4
10
2.25
W
Cu Chulainn
ChiYETI
Cu Chulainn
2
4
6
1.25
L
Jormungandr
R0B0TSANDWICH
Jormungandr
2
3
15
3.17
L
4
8
10
1.13
L
Sun Wukong
StarvingTexas
Sun Wukong
9
5
6
2.4
L
Hachiman
TeresMayoris
Hachiman
1
2
3
1.25
W
Ah Muzen Cab
YNOT 495
Ah Muzen Cab
1
5
7
0.9
W
Cthulhu
ZSTRETCHNUTS
Cthulhu
2
4
8
1.5
W
Izanami
zWhiteKid
Izanami
15
4
5
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,806
Damage
72,093
83,968
Taken
100,193
53,285
Mitigated
84,047
20,375
Healing
21,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
11,243
8,098
0
3,886
21,238
12,572
354
6,743
14,465
0
36,421
W
Merlin
Bruhmazing
Merlin
21,848
379
689
3,516
14,055
5,823
843
5,872
8,058
55,517
0
W
Cu Chulainn
ChiYETI
Cu Chulainn
7,176
1,133
0
6,569
20,275
10,082
192
11,181
9,043
0
19,602
L
Jormungandr
R0B0TSANDWICH
Jormungandr
16,974
2,014
46
958
24,142
32,451
111
8,619
15,012
43,150
0
L
20,853
609
884
6,561
22,831
14,866
352
9,065
13,692
52,854
0
L
Sun Wukong
StarvingTexas
Sun Wukong
19,202
1,675
0
7,996
26,208
21,984
137
10,206
15,821
0
47,553
L
Hachiman
TeresMayoris
Hachiman
3,821
1,841
0
1,104
5,774
2,174
440
2,328
3,446
0
20,502
W
Ah Muzen Cab
YNOT 495
Ah Muzen Cab
9,099
3,606
0
3,471
11,998
4,810
2,597
3,685
7,930
0
52,136
W
Cthulhu
ZSTRETCHNUTS
Cthulhu
14,624
456
1,548
1,174
19,001
24,433
307
10,631
7,861
35,454
0
W
Izanami
zWhiteKid
Izanami
31,059
19,186
0
3,408
18,639
8,137
2,824
6,624
11,685
0
91,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,898
Gold Earned
61,498
409
Minions Killed
382
8
Camps Cleared
8
1,646,629
Distance Traveled
1,473,273
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,818
712
91
5
4
343,414
0
W
Merlin
13,719
762
88
5
2
309,911
1
W
Cu Chulainn
12,675
704
33
2
0
353,962
0
L
Jormungandr
12,775
710
56
3
0
316,333
0
L
Hades
12,474
693
100
6
0
303,414
1
L
Sun Wukong
13,859
770
79
4
4
342,598
0
L
Hachiman
9,572
532
56
3
0
167,514
4
W
Ah Muzen Cab
12,619
701
93
5
2
329,967
0
W
Cthulhu
12,708
706
28
2
0
326,598
1
W
Izanami
17,177
954
167
9
4
326,191
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role