Player Matchup

Mulan
Mulan
Brogrez4Life
Mulan
Level 108
God Stats
1W - 0L
1,669 SR
Queue Stats
8W - 8L
1,314 Elo+
Party 1
Janus
Janus
MrDubbs
Janus
Level 128
God Stats
1W - 0L
1,285 SR
Queue Stats
9W - 12L
1,329 Elo+
Party 1
Hun Batz
Hun Batz
Paliobeis
Hun Batz
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,287 Elo+
Party 1
Geb
Geb
swagdaddyp
Geb
Level 16
God Stats
1W - 0L
1,752 SR
Queue Stats
4W - 7L
1,203 Elo+
Party 1
Team Averages
Level 94
1,551 SR
1,284 Elo+

VS

Team Averages
Level 64
1,656 SR
1,475 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Potheadbob
Jing Wei
Level 84
God Stats
1W - 2L
1,841 SR
Queue Stats
257W - 380L
1,338 Elo+
Solo
Rama
Rama
Pundasi
Rama
Level 28
God Stats
20W - 9L
1,762 SR
Queue Stats
48W - 39L
1,659 Elo+
Solo
Cabrakan
Cabrakan
money_4_day
Cabrakan
Level 25
God Stats
2W - 2L
1,522 SR
Queue Stats
3W - 7L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 7
9,135
830
8,186
7,740
7,747
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
MrDubbs
Janus
14
3 / 3 / 6
8,598
782
6,912
6,619
2,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Paliobeis
Hun Batz
15
4 / 4 / 6
8,932
812
6,710
8,459
3,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 2 / 6
8,259
751
3,835
7,088
7,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
8 / 3 / 1
9,638
876
10,514
11,490
9,042
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
Potheadbob
Jing Wei
14
2 / 5 / 4
8,469
770
3,085
7,434
2,739
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rama
Pundasi
Rama
11
1 / 5 / 1
7,203
655
3,704
7,021
2,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
money_4_day
Cabrakan
13
1 / 3 / 4
7,726
702
1,335
6,670
5,896
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
15
Kills
12
12
Deaths
16
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
8
3
1
2.83
W
5
3
7
2.83
W
Janus
MrDubbs
Janus
3
3
6
2
W
Hun Batz
Paliobeis
Hun Batz
4
4
6
1.75
L
Jing Wei
Potheadbob
Jing Wei
2
5
4
0.8
L
Rama
Pundasi
Rama
1
5
1
0.3
L
Cabrakan
money_4_day
Cabrakan
1
3
4
1
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,643
Damage
18,638
29,906
Taken
32,615
21,102
Mitigated
20,658
2,515
Healing
6,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
10,514
1,118
0
4,449
11,490
9,042
0
3,046
8,242
39,123
0
W
8,186
1,593
0
729
7,740
7,747
223
3,603
4,137
0
24,150
W
Janus
MrDubbs
Janus
6,912
650
0
0
6,619
2,199
83
3,197
3,422
36,001
0
W
Hun Batz
Paliobeis
Hun Batz
6,710
2,406
0
1,226
8,459
3,213
585
3,476
4,983
0
26,262
L
Jing Wei
Potheadbob
Jing Wei
3,085
1,553
314
889
7,434
2,739
36
2,675
4,755
0
19,674
L
Rama
Pundasi
Rama
3,704
2,340
0
312
7,021
2,981
106
2,185
4,778
0
11,878
L
Cabrakan
money_4_day
Cabrakan
1,335
0
0
403
6,670
5,896
677
2,817
3,706
8,245
0
W
3,835
572
0
560
7,088
7,943
0
2,108
4,980
11,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,924
Gold Earned
33,036
158
Minions Killed
149
10
Camps Cleared
7
793,444
Distance Traveled
627,724
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,638
876
61
6
1
187,390
3
W
Mulan
9,135
830
28
3
4
178,580
0
W
Janus
8,598
782
61
6
2
196,694
0
W
Hun Batz
8,932
812
55
5
4
199,642
2
L
Jing Wei
8,469
770
43
4
4
169,862
0
L
Rama
7,203
655
22
2
1
130,833
0
L
Cabrakan
7,726
702
23
2
1
139,639
1
W
Geb
8,259
751
14
1
0
218,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role