Player Matchup

Cthulhu
Cthulhu
MojoMcChicken
Cthulhu
Level 46
God Stats
19W - 11L
1,658 SR
Queue Stats
94W - 74L
1,588 Elo+
Party 2
Odin
Odin
Naurbo
Odin
Level 140
God Stats
2W - 2L
1,635 SR
Queue Stats
173W - 141L
1,598 Elo+
Party 2
Artemis
Artemis
Surthy
Artemis
Level 88
God Stats
2W - 0L
1,957 SR
Queue Stats
129W - 89L
1,605 Elo+
Party 2
Mulan
Mulan
ThatOrangeGuy14
Mulan
Level 159
God Stats
11W - 14L
1,581 SR
Queue Stats
283W - 219L
1,651 Elo+
Party 4
Tiamat
Tiamat
irox321
Tiamat
Level 16
God Stats
5W - 1L
1,510 SR
Queue Stats
70W - 34L
1,774 Elo+
Party 4
Team Averages
Level 90
1,668 SR
1,643 Elo+

VS

Team Averages
Level 91
1,690 SR
1,699 Elo+
Xbalanque
Xbalanque
Chefshadew
Xbalanque
Level 160
God Stats
0W - 1L
1,868 SR
Queue Stats
186W - 117L
1,695 Elo+
Party 3
Thor
Thor
Darkiller568
Thor
Level 143
God Stats
12W - 11L
1,641 SR
Queue Stats
481W - 423L
1,641 Elo+
Party 1
Guan Yu
Guan Yu
Eren332
Guan Yu
Level 109
God Stats
18W - 14L
1,654 SR
Queue Stats
422W - 321L
1,690 Elo+
Party 3
Athena
Athena
Killex003
Athena
Level 7
God Stats
4W - 3L
1,710 SR
Queue Stats
10W - 3L
1,889 Elo+
Party 3
Ra
Ra
zandernelson5
Ra
Level 38
God Stats
4W - 5L
1,579 SR
Queue Stats
116W - 80L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
3 / 0 / 1
5,935
594
3,169
5,564
4,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
Naurbo
Odin
11
4 / 0 / 0
6,883
688
4,812
6,742
4,032
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Surthy
Artemis
9
0 / 3 / 2
5,153
515
2,956
5,471
1,664
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
8 / 1 / 4
7,328
733
9,512
8,519
3,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
irox321
Tiamat
12
1 / 1 / 6
6,574
657
3,288
4,951
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Chefshadew
Xbalanque
10
2 / 2 / 2
5,871
587
5,304
5,560
1,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
2 / 3 / 2
5,134
513
5,749
6,482
1,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Eren332
Guan Yu
9
0 / 4 / 0
5,227
523
2,588
7,544
4,501
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
Killex003
Athena
8
1 / 4 / 4
5,210
521
2,075
8,154
4,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 3 / 2
4,695
470
1,783
5,066
1,822
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
16
Kills
5
5
Deaths
16
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Chefshadew
Xbalanque
2
2
2
1.5
L
2
3
2
1
L
Guan Yu
Eren332
Guan Yu
0
4
0
0
L
Athena
Killex003
Athena
1
4
4
0.75
W
Cthulhu
3
0
1
3.5
W
Odin
Naurbo
Odin
4
0
0
4
W
Artemis
Surthy
Artemis
0
3
2
0.33
W
8
1
4
10
W
Tiamat
irox321
Tiamat
1
1
6
4
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,737
Damage
17,499
31,247
Taken
32,806
16,060
Mitigated
13,448
11,993
Healing
6,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Chefshadew
Xbalanque
5,304
3,242
0
750
5,560
1,369
0
1,517
3,991
0
38,267
L
5,749
1,715
0
500
6,482
1,581
0
731
5,673
0
23,419
L
Guan Yu
Eren332
Guan Yu
2,588
632
0
2,819
7,544
4,501
0
440
6,597
0
24,014
L
Athena
Killex003
Athena
2,075
739
0
1,170
8,154
4,175
0
2,739
5,265
5,511
0
W
Cthulhu
3,169
452
90
2,016
5,564
4,260
0
668
4,896
19,368
0
W
Odin
Naurbo
Odin
4,812
1,589
0
2,384
6,742
4,032
219
0
6,493
3,058
27,326
W
Artemis
Surthy
Artemis
2,956
1,663
0
1,981
5,471
1,664
0
507
4,964
0
27,396
W
9,512
2,558
0
3,434
8,519
3,509
0
1,881
6,638
0
50,932
W
Tiamat
irox321
Tiamat
3,288
295
0
2,088
4,951
2,595
460
802
4,149
34,074
0
L
1,783
247
87
1,402
5,066
1,822
0
1,108
3,834
22,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,873
Gold Earned
26,137
341
Minions Killed
241
0
Camps Cleared
0
1,023,058
Distance Traveled
934,952
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,871
587
82
8
0
187,628
5
L
Thor
5,134
513
49
5
0
199,314
2
L
Guan Yu
5,227
523
65
7
0
164,268
1
L
Athena
5,210
521
6
1
0
195,209
4
W
Cthulhu
5,935
594
39
4
0
211,662
2
W
Odin
6,883
688
64
6
0
196,244
2
W
Artemis
5,153
515
61
6
0
185,978
3
W
Mulan
7,328
733
96
10
0
229,138
6
W
Tiamat
6,574
657
81
8
0
200,036
2
L
Ra
4,695
470
39
4
0
188,533
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role