Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Kfactor662
King Arthur
Level 97
God Stats
2W - 7L
1,316 SR
Queue Stats
350W - 359L
1,515 Elo+
Solo
Chang'e
Chang'e
alkyrire
Chang'e
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,591 Elo+
Party 1
Heimdallr
Heimdallr
cincinnatixd
Heimdallr
Level 99
God Stats
1W - 3L
1,500 SR
Queue Stats
230W - 232L
1,570 Elo+
Solo
Team Averages
Level 107
1,463 SR
1,535 Elo+

VS

Team Averages
Level 137
1,469 SR
1,492 Elo+
Nemesis
Nemesis
L0NE MARINE
Nemesis
Level 145
God Stats
5W - 0L
1,646 SR
Queue Stats
268W - 213L
1,560 Elo+
Party 2
Sylvanus
Sylvanus
Mayo81Bacon
Sylvanus
Level 153
God Stats
4W - 1L
1,326 SR
Queue Stats
296W - 343L
1,519 Elo+
Solo
Charybdis
Charybdis
Reacts
Charybdis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,328 Elo+
Solo
Persephone
Persephone
SWEG260
Persephone
Level 126
God Stats
3W - 4L
1,375 SR
Queue Stats
284W - 235L
1,536 Elo+
Party 2
Zeus
Zeus
freddysauron
Zeus
Level 134
God Stats
7W - 2L
1,500 SR
Queue Stats
147W - 158L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
1 / 3 / 4
8,771
675
7,217
10,340
3,777
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
 
Gilgamesh
15
1 / 3 / 5
8,538
657
13,423
18,575
13,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
Kfactor662
King Arthur
15
2 / 5 / 4
8,915
686
7,177
13,270
13,363
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
alkyrire
Chang'e
15
2 / 4 / 5
8,898
684
6,833
13,923
7,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
cincinnatixd
Heimdallr
16
1 / 3 / 6
9,476
729
9,764
11,019
4,727
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
L0NE MARINE
Nemesis
15
3 / 2 / 10
9,616
740
10,128
13,858
9,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Mayo81Bacon
Sylvanus
17
3 / 1 / 8
9,604
739
5,139
14,037
17,323
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Reacts
Charybdis
17
6 / 2 / 9
10,359
797
10,198
11,059
5,742
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
SWEG260
Persephone
17
1 / 1 / 13
10,057
774
11,499
6,794
3,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
5 / 1 / 10
10,349
796
24,132
10,375
5,024
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
68
7
Kills
18
18
Deaths
7
24
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
3
4
1
L
Gilgamesh
 
Gilgamesh
1
3
5
1.17
L
King Arthur
Kfactor662
King Arthur
2
5
4
0.8
W
Nemesis
L0NE MARINE
Nemesis
3
2
10
4
W
Sylvanus
Mayo81Bacon
Sylvanus
3
1
8
7
W
Charybdis
Reacts
Charybdis
6
2
9
5.25
W
Persephone
SWEG260
Persephone
1
1
13
7.5
L
Chang'e
alkyrire
Chang'e
2
4
5
1.13
L
Heimdallr
cincinnatixd
Heimdallr
1
3
6
1.33
W
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,414
Damage
61,096
67,127
Taken
56,123
42,248
Mitigated
40,144
30,028
Healing
26,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
7,217
3,633
1,220
2,607
10,340
3,777
1,254
6,513
3,827
0
17,470
L
Gilgamesh
 
Gilgamesh
13,423
463
2,095
6,201
18,575
13,148
0
8,687
9,888
0
16,096
L
King Arthur
Kfactor662
King Arthur
7,177
581
985
687
13,270
13,363
136
8,316
4,954
0
20,666
W
Nemesis
L0NE MARINE
Nemesis
10,128
1,410
2,076
3,080
13,858
9,012
411
2,160
11,470
0
16,017
W
Sylvanus
Mayo81Bacon
Sylvanus
5,139
573
8,315
4,092
14,037
17,323
247
1,683
12,212
12,843
0
W
Charybdis
Reacts
Charybdis
10,198
4,020
2,936
2,056
11,059
5,742
1,739
2,014
8,723
0
21,523
W
Persephone
SWEG260
Persephone
11,499
250
1,987
727
6,794
3,043
638
561
6,095
44,269
0
L
Chang'e
alkyrire
Chang'e
6,833
365
9,164
5,043
13,923
7,233
273
8,981
4,942
16,619
0
L
Heimdallr
cincinnatixd
Heimdallr
9,764
2,353
979
1,047
11,019
4,727
1,928
8,273
2,746
0
26,470
W
24,132
802
631
573
10,375
5,024
1,752
415
9,877
36,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,598
Gold Earned
49,985
126
Minions Killed
148
0
Camps Cleared
0
1,238,664
Distance Traveled
1,247,582
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,771
675
25
2
0
234,258
0
L
Gilgamesh
8,538
657
12
1
0
288,986
1
L
King Arthur
8,915
686
15
1
0
237,445
1
W
Nemesis
9,616
740
11
1
0
288,377
0
W
Sylvanus
9,604
739
23
2
0
251,252
6
W
Charybdis
10,359
797
30
2
0
222,120
1
W
Persephone
10,057
774
52
4
0
262,852
0
L
Chang'e
8,898
684
22
2
0
249,042
0
L
Heimdallr
9,476
729
52
4
0
228,933
0
W
Zeus
10,349
796
32
2
0
222,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role