Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Funkystacks7
Sobek
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
I3lackYeti
Zhong Kui
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,493 Elo+
Party 1
Chaac
Chaac
Mr LadyFingerZ
Chaac
Level 129
God Stats
2W - 0L
1,744 SR
Queue Stats
108W - 104L
1,523 Elo+
Party 1
Aphrodite
Aphrodite
SerXanthos
Aphrodite
Level 144
God Stats
1W - 1L
1,570 SR
Queue Stats
28W - 25L
1,554 Elo+
Party 1
Team Averages
Level 122
1,563 SR
1,514 Elo+

VS

Team Averages
Level 140
1,583 SR
1,536 Elo+
Medusa
Medusa
FingerFlavors
Medusa
Level 148
God Stats
1W - 4L
1,417 SR
Queue Stats
305W - 268L
1,543 Elo+
Party 2
Cupid
Cupid
Hopefullschwonk
Cupid
Level 156
God Stats
8W - 4L
1,889 SR
Queue Stats
477W - 481L
1,496 Elo+
Party 3
Hel
Hel
Mad-Wolfnnaster
Hel
Level 160
God Stats
6W - 7L
1,377 SR
Queue Stats
410W - 365L
1,552 Elo+
Party 2
Xing Tian
Xing Tian
THROWxDOWN 33
Xing Tian
Level 148
God Stats
0W - 1L
1,642 SR
Queue Stats
30W - 38L
1,550 Elo+
Party 3
Gilgamesh
Gilgamesh
ToEazyAac3p
Gilgamesh
Level 88
God Stats
6W - 2L
1,590 SR
Queue Stats
239W - 209L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
20
3 / 4 / 16
13,018
766
20,767
17,161
10,128
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 4 / 13
11,819
695
4,854
16,938
21,986
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
I3lackYeti
Zhong Kui
19
5 / 9 / 8
12,191
717
16,105
22,700
14,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
11 / 4 / 9
13,928
819
24,251
33,329
54,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
SerXanthos
Aphrodite
19
3 / 6 / 16
11,967
704
17,833
21,448
12,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 18
12,348
726
15,025
15,323
9,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
5 / 4 / 18
12,143
714
21,490
16,074
8,930
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
7 / 4 / 16
12,657
745
20,291
19,645
12,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Xing Tian
THROWxDOWN 33
Xing Tian
19
4 / 4 / 15
11,432
672
12,591
22,639
32,420
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
ToEazyAac3p
Gilgamesh
19
8 / 5 / 12
12,004
706
21,260
22,557
23,352
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
106
24
Kills
27
27
Deaths
24
62
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
3
4
16
2.75
L
3
7
18
1.71
W
2
4
13
2.13
L
5
4
18
3.5
W
Zhong Kui
I3lackYeti
Zhong Kui
5
9
8
1
L
7
4
16
3.75
W
11
4
9
3.88
W
Aphrodite
SerXanthos
Aphrodite
3
6
16
1.83
L
Xing Tian
THROWxDOWN 33
Xing Tian
4
4
15
2.88
L
Gilgamesh
ToEazyAac3p
Gilgamesh
8
5
12
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,810
Damage
90,657
111,576
Taken
96,238
113,331
Mitigated
86,589
55,224
Healing
43,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
20,767
7,720
1,686
2,373
17,161
10,128
3,006
4,900
12,261
0
61,153
L
15,025
6,513
1,256
2,013
15,323
9,219
2,434
5,697
9,357
0
27,569
W
4,854
353
930
2,632
16,938
21,986
466
6,700
10,238
9,842
0
L
21,490
10,301
4,070
5,586
16,074
8,930
2,826
6,753
8,904
0
41,523
W
Zhong Kui
I3lackYeti
Zhong Kui
16,105
878
998
5,608
22,700
14,243
1,242
6,628
16,072
33,518
0
L
20,291
490
12,352
10,361
19,645
12,668
378
10,138
9,060
38,155
0
W
24,251
2,319
1,443
15,595
33,329
54,275
424
11,034
22,295
0
44,102
W
Aphrodite
SerXanthos
Aphrodite
17,833
441
12,144
11,815
21,448
12,699
632
6,716
14,732
34,327
0
L
Xing Tian
THROWxDOWN 33
Xing Tian
12,591
744
1,348
3,616
22,639
32,420
314
8,381
13,768
21,945
0
L
Gilgamesh
ToEazyAac3p
Gilgamesh
21,260
4,431
1,188
2,079
22,557
23,352
769
7,823
14,223
6,215
25,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,923
Gold Earned
60,584
179
Minions Killed
155
0
Camps Cleared
0
1,433,157
Distance Traveled
1,601,806
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
13,018
766
85
5
0
280,178
3
L
Medusa
12,348
726
30
2
0
289,727
2
W
Sobek
11,819
695
5
0
0
295,851
0
L
Cupid
12,143
714
43
3
0
303,920
1
W
Zhong Kui
12,191
717
41
2
0
231,655
1
L
Hel
12,657
745
42
2
0
349,861
0
W
Chaac
13,928
819
23
1
0
340,766
0
W
Aphrodite
11,967
704
25
1
0
284,707
1
L
Xing Tian
11,432
672
16
1
0
339,886
0
L
Gilgamesh
12,004
706
24
1
0
318,412
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role