Player Matchup

Charybdis
Charybdis
mamamilkerz
Charybdis
Level 121
God Stats
1W - 2L
1,627 SR
Queue Stats
69W - 59L
1,512 Elo+
Party 1
Odin
Odin
sevnminabs24
Odin
Level 96
God Stats
8W - 3L
1,745 SR
Queue Stats
282W - 265L
1,637 Elo+
Party 1
Ra
Ra
sushiibae
Ra
Level 45
God Stats
2W - 3L
1,486 SR
Queue Stats
22W - 28L
1,338 Elo+
Party 1
Team Averages
Level 87
1,619 SR
1,496 Elo+

VS

Team Averages
Level 77
1,652 SR
1,562 Elo+
Hou Yi
Hou Yi
BuiltDifferent5L
Hou Yi
Level 109
God Stats
7W - 3L
1,636 SR
Queue Stats
511W - 405L
1,572 Elo+
Party 2
Ymir
Ymir
honeyNUTboi
Ymir
Level 41
God Stats
17W - 7L
1,742 SR
Queue Stats
146W - 90L
1,580 Elo+
Party 2
He Bo
He Bo
jazzy-compound1
He Bo
Level 80
God Stats
6W - 4L
1,578 SR
Queue Stats
359W - 315L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
mamamilkerz
Charybdis
11
2 / 9 / 3
8,276
637
6,662
13,917
4,708
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 6 / 5
9,067
697
10,449
17,128
14,530
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
3 / 8 / 4
9,018
694
7,052
9,828
3,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 1 / 9
11,822
909
23,088
12,512
4,348
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 3 / 16
10,136
780
5,942
11,464
7,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
5 / 5 / 14
9,954
766
6,023
8,821
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
62
8
Kills
23
23
Deaths
9
12
Assists
39
Player
Kills
Deaths
Assists
KDA
W
14
1
9
18.5
W
4
3
16
4
W
5
5
14
2.4
L
Charybdis
mamamilkerz
Charybdis
2
9
3
0.39
L
3
6
5
0.92
L
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,163
Damage
35,053
40,873
Taken
32,797
22,867
Mitigated
14,509
5,813
Healing
10,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,088
14,983
0
6,644
12,512
4,348
2,256
2,833
9,679
0
58,998
W
5,942
600
0
1,579
11,464
7,853
265
3,626
7,838
21,742
0
W
6,023
330
235
2,202
8,821
2,308
138
1,179
7,642
24,896
0
L
Charybdis
mamamilkerz
Charybdis
6,662
3,006
0
2,354
13,917
4,708
0
4,869
8,940
0
24,211
L
10,449
2,232
346
1,162
17,128
14,530
0
5,520
11,240
0
25,785
L
7,052
921
764
1,187
9,828
3,629
0
1,308
8,436
26,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,361
Gold Earned
31,912
110
Minions Killed
136
3
Camps Cleared
9
625,855
Distance Traveled
667,655
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,822
909
59
5
4
227,342
2
W
Ymir
10,136
780
49
4
3
221,649
3
W
He Bo
9,954
766
28
2
2
218,664
2
L
Charybdis
8,276
637
33
3
2
194,610
3
L
Odin
9,067
697
40
3
1
237,847
2
L
Ra
9,018
694
37
3
0
193,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role