Player Matchup

Artemis
Artemis
OBiladas
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Tensiorr
Kukulkan
Level 3
God Stats
1W - 3L
1,848 SR
Queue Stats
8W - 9L
1,846 Elo+
Party 1
Ra
Ra
UkradliMiKapcie
Ra
Level 37
God Stats
5W - 7L
1,483 SR
Queue Stats
241W - 224L
1,524 Elo+
Party 1
Nemesis
Nemesis
V1818
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,727 Elo+
Party 2
Odin
Odin
grilotas
Odin
Level 89
God Stats
0W - 2L
1,443 SR
Queue Stats
66W - 54L
1,561 Elo+
Party 2
Team Averages
Level 28
1,555 SR
1,632 Elo+

VS

Team Averages
Level 23
1,561 SR
1,457 Elo+
King Arthur
King Arthur
CheshireG
King Arthur
Level 26
God Stats
3W - 1L
1,799 SR
Queue Stats
38W - 43L
1,437 Elo+
Solo
Cupid
Cupid
DeathBringer66
Cupid
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,393 Elo+
Solo
Zhong Kui
Zhong Kui
HoaxL
Zhong Kui
Level 29
God Stats
29W - 22L
1,504 SR
Queue Stats
182W - 126L
1,617 Elo+
Solo
Baba Yaga
Baba Yaga
SIgalStiven
Baba Yaga
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 96L
1,340 Elo+
Solo
Neith
Neith
Toldimiki
Neith
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
OBiladas
Artemis
20
1 / 10 / 15
12,992
928
14,291
20,400
8,133
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Tensiorr
Kukulkan
20
6 / 8 / 9
14,155
1,011
19,063
18,219
6,533
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
9 / 7 / 11
14,755
1,054
27,550
21,082
8,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
V1818
Nemesis
20
7 / 11 / 15
14,155
1,011
13,489
29,405
11,779
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
20
5 / 4 / 12
14,088
1,006
19,125
28,267
33,974
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CheshireG
King Arthur
20
1 / 8 / 21
14,060
1,004
9,332
27,240
30,888
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
9 / 5 / 15
15,239
1,089
24,749
18,438
7,420
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
HoaxL
Zhong Kui
20
24 / 3 / 10
19,376
1,384
49,532
23,538
19,555
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baba Yaga
SIgalStiven
Baba Yaga
20
3 / 10 / 13
13,378
956
14,439
16,959
7,490
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Toldimiki
Neith
20
3 / 2 / 13
13,079
934
14,331
14,080
6,019
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
112
28
Kills
40
40
Deaths
28
62
Assists
72
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CheshireG
King Arthur
1
8
21
1.44
W
9
5
15
3.3
W
Zhong Kui
HoaxL
Zhong Kui
24
3
10
9.67
L
Artemis
OBiladas
Artemis
1
10
15
0.85
W
Baba Yaga
SIgalStiven
Baba Yaga
3
10
13
0.95
L
Kukulkan
Tensiorr
Kukulkan
6
8
9
1.31
W
Neith
Toldimiki
Neith
3
2
13
4.75
L
9
7
11
2.07
L
Nemesis
V1818
Nemesis
7
11
15
1.32
L
Odin
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,518
Damage
112,383
117,373
Taken
100,255
69,220
Mitigated
71,372
10,832
Healing
24,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CheshireG
King Arthur
9,332
199
0
3,549
27,240
30,888
0
15,111
11,501
269
32,985
W
24,749
17,893
842
2,420
18,438
7,420
0
7,519
10,442
0
52,343
W
Zhong Kui
HoaxL
Zhong Kui
49,532
6,058
0
11,277
23,538
19,555
0
13,023
10,217
88,002
0
L
Artemis
OBiladas
Artemis
14,291
6,024
0
1,039
20,400
8,133
0
10,792
9,608
0
39,448
W
Baba Yaga
SIgalStiven
Baba Yaga
14,439
3,329
0
1,685
16,959
7,490
0
8,935
7,768
30,990
0
L
Kukulkan
Tensiorr
Kukulkan
19,063
3,524
0
487
18,219
6,533
0
12,105
6,114
45,862
0
W
Neith
Toldimiki
Neith
14,331
4,802
0
4,498
14,080
6,019
0
4,937
8,861
0
30,073
L
27,550
1,898
3,214
2,119
21,082
8,801
0
11,399
9,683
57,174
0
L
Nemesis
V1818
Nemesis
13,489
4,162
0
2,367
29,405
11,779
0
16,216
13,189
0
21,090
L
Odin
19,125
3,295
0
1,606
28,267
33,974
0
13,728
14,539
5,441
36,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,145
Gold Earned
75,132
250
Minions Killed
275
6
Camps Cleared
12
1,245,867
Distance Traveled
1,223,202
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,060
1,004
38
3
0
256,792
0
W
Cupid
15,239
1,089
64
5
3
253,538
0
W
Zhong Kui
19,376
1,384
107
8
2
261,975
0
L
Artemis
12,992
928
49
4
0
191,069
1
W
Baba Yaga
13,378
956
35
3
2
197,256
2
L
Kukulkan
14,155
1,011
57
4
1
200,730
1
W
Neith
13,079
934
31
2
5
253,641
1
L
Ra
14,755
1,054
76
5
2
255,712
1
L
Nemesis
14,155
1,011
13
1
2
307,106
1
L
Odin
14,088
1,006
55
4
1
291,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role