Player Matchup

Loki
Loki
Dragonsshadow001
Loki
Level 18
God Stats
5W - 8L
1,691 SR
Queue Stats
105W - 135L
1,394 Elo+
Solo
Sol
Sol
ElementAkira
Sol
Level 25
God Stats
3W - 3L
1,471 SR
Queue Stats
13W - 13L
1,487 Elo+
Party 1
Baron Samedi
Baron Samedi
FruityDelights
Baron Samedi
Level 18
God Stats
0W - 2L
1,331 SR
Queue Stats
4W - 5L
1,522 Elo+
Party 1
Ravana
Ravana
King_Wolf158
Ravana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 81L
1,437 Elo+
Solo
Mulan
Mulan
WeeDkipedia1506
Mulan
Level 23
God Stats
10W - 6L
1,794 SR
Queue Stats
48W - 43L
1,472 Elo+
Solo
Team Averages
Level 22
1,557 SR
1,463 Elo+

VS

Team Averages
Level 25
1,719 SR
1,493 Elo+
Eset
Eset
GauntPaladin436
Eset
Level 103
God Stats
4W - 1L
1,807 SR
Queue Stats
268W - 237L
1,481 Elo+
Party 2
Ares
Ares
Joaan_0911
Ares
Level 5
God Stats
2W - 0L
1,778 SR
Queue Stats
8W - 3L
1,509 Elo+
Party 2
Bakasura
Bakasura
Lydijony
Bakasura
Level 2
God Stats
5W - 0L
1,500 SR
Queue Stats
44W - 24L
1,529 Elo+
Party 2
Sol
Sol
StormKiller-002
Sol
Level 8
God Stats
4W - 2L
1,791 SR
Queue Stats
40W - 41L
1,458 Elo+
Solo
Skadi
Skadi
reywas743
Skadi
Level 7
God Stats
7W - 9L
1,717 SR
Queue Stats
21W - 31L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 0
4,484
498
2,028
7,022
1,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 4 / 0
4,235
471
1,753
5,902
1,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
FruityDelights
Baron Samedi
7
1 / 6 / 0
4,374
486
3,431
6,285
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
7
1 / 3 / 1
4,527
503
2,562
4,225
1,369
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 4 / 1
4,352
484
3,521
6,917
2,766
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 5
6,679
742
5,962
4,776
1,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 1 / 9
5,887
654
2,063
5,665
3,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
Lydijony
Bakasura
11
5 / 0 / 3
6,723
747
4,114
6,138
2,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
8 / 0 / 3
6,685
743
6,546
4,959
2,180
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
reywas743
Skadi
10
2 / 1 / 0
5,884
654
3,014
3,390
867
Short Bow

Short Bow

+15%
Attack Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
3
Kills
22
22
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
0
4
0
0
L
Baron Samedi
FruityDelights
Baron Samedi
1
6
0
0.17
W
6
1
5
8.5
W
1
1
9
5.5
L
Ravana
1
3
1
0.5
W
Bakasura
Lydijony
Bakasura
5
0
3
6.5
W
8
0
3
9.5
L
0
4
1
0.13
W
Skadi
reywas743
Skadi
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,295
Damage
21,699
30,351
Taken
24,928
9,747
Mitigated
11,438
2,986
Healing
9,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,028
325
0
950
7,022
1,660
224
1,301
4,837
0
16,266
L
1,753
846
0
286
5,902
1,684
0
3,923
1,979
13,787
0
L
Baron Samedi
FruityDelights
Baron Samedi
3,431
487
323
461
6,285
2,268
0
4,953
1,332
16,872
0
W
5,962
321
208
1,985
4,776
1,938
748
1,732
3,044
33,219
0
W
2,063
95
0
580
5,665
3,720
281
1,518
4,147
7,534
0
L
Ravana
2,562
833
0
611
4,225
1,369
0
2,854
1,371
0
14,247
W
Bakasura
Lydijony
Bakasura
4,114
2,409
0
3,521
6,138
2,733
0
429
5,709
0
30,635
W
6,546
3,257
0
2,961
4,959
2,180
4,033
1,421
3,538
30,359
0
L
3,521
1,175
0
355
6,917
2,766
275
1,540
5,074
0
15,463
W
Skadi
reywas743
Skadi
3,014
1,443
0
682
3,390
867
2,098
84
3,306
0
21,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,972
Gold Earned
31,858
163
Minions Killed
247
0
Camps Cleared
0
814,269
Distance Traveled
900,601
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,484
498
38
4
0
167,425
0
L
Sol
4,235
471
29
3
0
182,554
1
L
Baron Samedi
4,374
486
29
3
0
153,730
0
W
Eset
6,679
742
59
7
0
171,947
1
W
Ares
5,887
654
10
1
0
171,398
0
L
Ravana
4,527
503
26
3
0
159,059
0
W
Bakasura
6,723
747
82
9
0
225,651
0
W
Sol
6,685
743
49
5
0
169,359
1
L
Mulan
4,352
484
41
5
0
151,501
0
W
Skadi
5,884
654
47
5
0
162,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role