Player Matchup

Tyr
Tyr
Clausound-_-
Tyr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,609 Elo+
Solo
Neith
Neith
DNTR17
Neith
Level 26
God Stats
71W - 55L
1,495 SR
Queue Stats
158W - 133L
1,332 Elo+
Solo
Kali
Kali
Dvine_Roo
Kali
Level 18
God Stats
59W - 56L
1,414 SR
Queue Stats
65W - 68L
1,311 Elo+
Solo
Cthulhu
Cthulhu
SHADOW_SHOT_ZERO
Cthulhu
Level 13
God Stats
5W - 1L
1,515 SR
Queue Stats
24W - 20L
1,309 Elo+
Solo
Xing Tian
Xing Tian
wiimii90
Xing Tian
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 49L
1,294 Elo+
Solo
Team Averages
Level 18
1,485 SR
1,371 Elo+

VS

Team Averages
Level 18
1,452 SR
1,300 Elo+
Fenrir
Fenrir
DR D WIW D
Fenrir
Level 15
God Stats
0W - 6L
1,066 SR
Queue Stats
12W - 19L
1,258 Elo+
Party 1
Da Ji
Da Ji
DeadWife6068
Da Ji
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,247 Elo+
Party 1
Hades
Hades
INK-joelk
Hades
Level 27
God Stats
1W - 1L
1,706 SR
Queue Stats
343W - 388L
1,347 Elo+
Solo
Cerberus
Cerberus
Truecharlie09
Cerberus
Level 19
God Stats
12W - 13L
1,366 SR
Queue Stats
140W - 129L
1,278 Elo+
Solo
Thor
Thor
YFtsemg
Thor
Level 15
God Stats
15W - 17L
1,621 SR
Queue Stats
39W - 47L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 17
11,209
934
12,745
14,269
11,526
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Neith
DNTR17
Neith
20
11 / 1 / 21
13,343
1,112
31,274
8,160
3,253
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kali
20
23 / 1 / 13
15,936
1,328
29,806
12,765
5,659
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
2 / 2 / 26
11,549
962
20,557
14,430
15,183
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
wiimii90
Xing Tian
18
0 / 2 / 21
10,963
914
8,491
9,476
10,343
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

313

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DR D WIW D
Fenrir
16
1 / 10 / 1
9,728
811
7,706
20,716
10,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
2 / 14 / 1
10,271
856
11,363
23,218
10,236
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hades
INK-joelk
Hades
16
2 / 7 / 4
10,856
905
8,786
24,769
17,285
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cerberus
Truecharlie09
Cerberus
16
1 / 4 / 3
10,199
850
11,772
20,427
20,953
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thor
YFtsemg
Thor
16
2 / 5 / 3
10,211
851
8,155
24,138
14,959
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
20
40
Kills
8
8
Deaths
40
98
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
2
17
6.25
W
Neith
DNTR17
Neith
11
1
21
21.5
L
Fenrir
DR D WIW D
Fenrir
1
10
1
0.15
L
2
14
1
0.18
W
Kali
23
1
13
29.5
L
Hades
INK-joelk
Hades
2
7
4
0.57
W
2
2
26
7.5
L
Cerberus
Truecharlie09
Cerberus
1
4
3
0.63
L
Thor
YFtsemg
Thor
2
5
3
0.7
W
Xing Tian
wiimii90
Xing Tian
0
2
21
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,873
Damage
47,782
59,100
Taken
113,268
45,964
Mitigated
73,725
8,968
Healing
8,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,745
1,325
0
1,548
14,269
11,526
0
5,498
7,442
0
18,412
W
Neith
DNTR17
Neith
31,274
16,726
0
2,517
8,160
3,253
0
1,914
6,246
0
50,761
L
Fenrir
DR D WIW D
Fenrir
7,706
2,303
0
394
20,716
10,292
0
8,288
12,428
0
15,079
L
11,363
3,172
0
75
23,218
10,236
0
4,733
18,485
0
30,090
W
Kali
29,806
15,942
0
3,246
12,765
5,659
0
4,481
8,284
0
46,770
L
Hades
INK-joelk
Hades
8,786
1,586
338
1,878
24,769
17,285
0
3,720
21,049
22,552
0
W
20,557
2,476
1,210
0
14,430
15,183
0
5,277
9,153
36,601
0
L
Cerberus
Truecharlie09
Cerberus
11,772
1,309
0
2,401
20,427
20,953
0
6,982
13,445
24,447
0
L
Thor
YFtsemg
Thor
8,155
2,385
567
3,232
24,138
14,959
0
5,325
18,813
0
16,806
W
Xing Tian
wiimii90
Xing Tian
8,491
1,381
0
447
9,476
10,343
0
3,388
6,088
22,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,000
Gold Earned
51,265
166
Minions Killed
140
5
Camps Cleared
2
1,159,631
Distance Traveled
938,554
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,209
934
13
1
0
255,140
0
W
Neith
13,343
1,112
46
4
1
211,138
3
L
Fenrir
9,728
811
18
2
0
182,579
0
L
Da Ji
10,271
856
41
3
1
197,842
2
W
Kali
15,936
1,328
41
3
4
253,954
0
L
Hades
10,856
905
32
3
0
187,096
1
W
Cthulhu
11,549
962
36
3
0
246,637
1
L
Cerberus
10,199
850
35
3
1
189,923
0
L
Thor
10,211
851
14
1
0
181,114
2
W
Xing Tian
10,963
914
30
3
0
192,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role