Player Matchup

Hun Batz
Hun Batz
Albiert
Hun Batz
Level 25
God Stats
21W - 16L
1,395 SR
Queue Stats
165W - 195L
1,349 Elo+
Party 2
Nu Wa
Nu Wa
Fhyge
Nu Wa
Level 21
God Stats
53W - 56L
1,579 SR
Queue Stats
100W - 120L
1,367 Elo+
Party 2
Gilgamesh
Gilgamesh
Flowless5
Gilgamesh
Level 2
God Stats
9W - 5L
1,500 SR
Queue Stats
11W - 8L
1,500 Elo+
Party 1
Ganesha
Ganesha
HidingSniper
Ganesha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 56L
1,547 Elo+
Party 1
Jing Wei
Jing Wei
StockThePrism1
Jing Wei
Level 24
God Stats
4W - 4L
1,520 SR
Queue Stats
117W - 92L
1,478 Elo+
Solo
Team Averages
Level 20
1,499 SR
1,448 Elo+

VS

Team Averages
Level 24
1,415 SR
1,359 Elo+
Bellona
Bellona
AboutStyle
Bellona
Level 24
God Stats
2W - 1L
1,292 SR
Queue Stats
120W - 124L
1,487 Elo+
Party 3
The Morrigan
The Morrigan
LucarosRax
The Morrigan
Level 28
God Stats
102W - 83L
1,383 SR
Queue Stats
434W - 437L
1,357 Elo+
Solo
Chernobog
Chernobog
MyStErYbAnAnAzZ
Chernobog
Level 33
God Stats
4W - 6L
1,421 SR
Queue Stats
16W - 32L
1,244 Elo+
Party 3
Sobek
Sobek
fif226
Sobek
Level 26
God Stats
5W - 0L
1,770 SR
Queue Stats
90W - 121L
1,331 Elo+
Solo
Fenrir
Fenrir
n3ksus
Fenrir
Level 8
God Stats
3W - 3L
1,208 SR
Queue Stats
17W - 13L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Albiert
Hun Batz
10
1 / 4 / 5
5,926
456
3,382
8,263
2,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Fhyge
Nu Wa
11
1 / 0 / 3
6,350
488
7,039
4,495
1,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Flowless5
Gilgamesh
8
0 / 10 / 1
5,175
398
1,796
9,809
3,464
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ganesha
HidingSniper
Ganesha
8
1 / 3 / 5
5,710
439
2,806
7,080
4,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
11
3 / 5 / 4
6,527
502
5,148
8,128
2,302
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AboutStyle
Bellona
14
11 / 0 / 3
8,700
669
9,603
9,875
8,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
LucarosRax
The Morrigan
14
1 / 1 / 1
7,913
609
4,338
5,176
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
MyStErYbAnAnAzZ
Chernobog
12
5 / 3 / 3
7,723
594
5,628
8,302
2,536
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
fif226
Sobek
9
1 / 2 / 5
6,362
489
2,814
9,615
4,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
n3ksus
Fenrir
11
4 / 3 / 2
7,002
539
3,798
8,434
2,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
36
6
Kills
22
22
Deaths
9
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
AboutStyle
Bellona
11
0
3
12.5
L
Hun Batz
Albiert
Hun Batz
1
4
5
0.88
L
Nu Wa
Fhyge
Nu Wa
1
0
3
2.5
L
Gilgamesh
Flowless5
Gilgamesh
0
10
1
0.05
L
Ganesha
HidingSniper
Ganesha
1
3
5
1.17
W
The Morrigan
LucarosRax
The Morrigan
1
1
1
1.5
W
Chernobog
MyStErYbAnAnAzZ
Chernobog
5
3
3
2.17
L
Jing Wei
3
5
4
1
W
Sobek
fif226
Sobek
1
2
5
1.75
W
Fenrir
n3ksus
Fenrir
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,171
Damage
26,181
37,775
Taken
41,402
13,995
Mitigated
19,972
6,080
Healing
12,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AboutStyle
Bellona
9,603
2,695
0
4,458
9,875
8,115
2,484
1,020
8,655
0
41,010
L
Hun Batz
Albiert
Hun Batz
3,382
1,142
0
1,219
8,263
2,488
0
891
7,372
0
28,733
L
Nu Wa
Fhyge
Nu Wa
7,039
1,560
141
1,308
4,495
1,302
86
2,425
2,070
37,848
0
L
Gilgamesh
Flowless5
Gilgamesh
1,796
621
0
70
9,809
3,464
14
509
9,300
0
14,074
L
Ganesha
HidingSniper
Ganesha
2,806
606
0
750
7,080
4,439
0
1,697
5,383
8,511
0
W
The Morrigan
LucarosRax
The Morrigan
4,338
995
0
1,181
5,176
1,595
316
1,959
3,001
57,198
800
W
Chernobog
MyStErYbAnAnAzZ
Chernobog
5,628
3,682
0
2,732
8,302
2,536
370
1,654
6,445
0
44,338
L
Jing Wei
5,148
4,357
0
2,592
8,128
2,302
0
1,116
7,012
0
32,757
W
Sobek
fif226
Sobek
2,814
536
0
3,276
9,615
4,915
0
2,938
6,483
11,656
0
W
Fenrir
n3ksus
Fenrir
3,798
876
0
703
8,434
2,811
554
1,325
6,973
0
36,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,688
Gold Earned
37,700
226
Minions Killed
360
0
Camps Cleared
0
1,239,632
Distance Traveled
1,294,878
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,700
669
84
6
0
262,554
3
L
Hun Batz
5,926
456
52
4
0
233,430
3
L
Nu Wa
6,350
488
73
6
0
235,544
3
L
Gilgamesh
5,175
398
35
3
0
224,537
0
L
Ganesha
5,710
439
1
0
0
273,470
7
W
The Morrigan
7,913
609
122
9
0
257,679
0
W
Chernobog
7,723
594
84
6
0
232,978
7
L
Jing Wei
6,527
502
65
5
0
272,651
2
W
Sobek
6,362
489
6
0
0
274,964
1
W
Fenrir
7,002
539
64
5
0
266,703
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role