Player Matchup

Rama
Rama
 
Rama
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Devo-F-Baby
Nu Wa
Level 109
God Stats
9W - 6L
1,522 SR
Queue Stats
664W - 662L
1,493 Elo+
Solo
Osiris
Osiris
IamHatred444
Osiris
Level 160
God Stats
6W - 6L
1,312 SR
Queue Stats
320W - 295L
1,531 Elo+
Party 1
Achilles
Achilles
OrangePond73816
Achilles
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,616 Elo+
Solo
Fafnir
Fafnir
Pyrotechnic209
Fafnir
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
160W - 145L
1,454 Elo+
Party 1
Team Averages
Level 103
1,467 SR
1,519 Elo+

VS

Team Averages
Level 71
1,532 SR
1,472 Elo+
Thoth
Thoth
ENJager
Thoth
Level 103
God Stats
0W - 4L
1,226 SR
Queue Stats
123W - 98L
1,524 Elo+
Solo
Janus
Janus
GoldenChariot472
Janus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cernunnos
Cernunnos
LucienKioshi
Cernunnos
Level 116
God Stats
2W - 1L
1,732 SR
Queue Stats
360W - 412L
1,475 Elo+
Solo
Cthulhu
Cthulhu
SyrupNotMaple
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,375 Elo+
Solo
Nox
Nox
YG23
Nox
Level 87
God Stats
1W - 1L
1,703 SR
Queue Stats
93W - 91L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
16 / 3 / 8
10,286
1,029
14,930
9,157
4,142
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
5 / 2 / 14
9,705
971
15,187
7,271
4,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
15
3 / 3 / 21
9,207
921
9,218
14,356
14,021
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Achilles
14
2 / 2 / 15
9,155
916
7,303
9,126
9,047
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 2 / 17
9,344
934
3,592
9,745
11,225
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
ENJager
Thoth
15
3 / 4 / 6
8,596
860
7,708
8,277
2,694
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 7 / 4
6,995
700
3,733
9,252
3,158
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cernunnos
LucienKioshi
Cernunnos
14
0 / 6 / 5
7,444
744
6,856
12,908
4,626
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
14
3 / 6 / 3
8,373
837
6,741
14,214
12,656
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nox
YG23
Nox
13
2 / 6 / 2
7,613
761
6,964
8,418
3,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
29
29
Kills
9
12
Deaths
29
75
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
16
3
8
6.67
W
5
2
14
6
L
Thoth
ENJager
Thoth
3
4
6
1.5
L
1
7
4
0.43
W
Osiris
3
3
21
4.5
L
Cernunnos
LucienKioshi
Cernunnos
0
6
5
0.42
W
Achilles
2
2
15
4.75
W
3
2
17
5.75
L
Cthulhu
3
6
3
0.75
L
Nox
YG23
Nox
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,230
Damage
32,002
49,655
Taken
53,069
42,468
Mitigated
26,422
23,208
Healing
12,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
14,930
10,591
2,554
2,975
9,157
4,142
2,271
4,284
4,873
0
24,881
W
15,187
5,828
716
2,085
7,271
4,033
832
3,681
3,590
37,800
0
L
Thoth
ENJager
Thoth
7,708
264
63
2,325
8,277
2,694
0
2,793
5,484
22,817
0
L
3,733
676
869
406
9,252
3,158
0
2,805
6,447
11,833
0
W
Osiris
9,218
1,889
391
4,627
14,356
14,021
90
7,276
7,080
0
15,534
L
Cernunnos
LucienKioshi
Cernunnos
6,856
3,238
913
3,599
12,908
4,626
0
5,161
7,747
0
20,327
W
Achilles
7,303
730
2,623
2,836
9,126
9,047
636
5,737
3,389
0
12,488
W
3,592
835
1,478
2,923
9,745
11,225
508
4,168
5,577
6,372
0
L
Cthulhu
6,741
385
469
1,460
14,214
12,656
0
4,895
9,319
17,526
0
L
Nox
YG23
Nox
6,964
294
1,352
847
8,418
3,288
0
3,125
5,293
22,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,697
Gold Earned
39,021
104
Minions Killed
121
0
Camps Cleared
0
974,790
Distance Traveled
827,953
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,286
1,029
29
3
0
173,507
0
W
Nu Wa
9,705
971
40
4
0
197,575
0
L
Thoth
8,596
860
24
2
0
166,259
2
L
Janus
6,995
700
15
2
0
173,405
1
W
Osiris
9,207
921
17
2
0
207,295
1
L
Cernunnos
7,444
744
29
3
0
160,888
1
W
Achilles
9,155
916
14
1
0
207,090
0
W
Fafnir
9,344
934
4
0
0
189,323
0
L
Cthulhu
8,373
837
18
2
0
165,564
0
L
Nox
7,613
761
35
4
0
161,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role