Player Matchup

Sol
Sol
DrPunius
Sol
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 13L
1,760 Elo+
Party 2
Gilgamesh
Gilgamesh
VerSus69
Gilgamesh
Level 125
God Stats
1W - 0L
1,217 SR
Queue Stats
58W - 18L
1,832 Elo+
Party 2
Tyr
Tyr
xxxgarfioxxx
Tyr
Level 69
God Stats
2W - 0L
1,721 SR
Queue Stats
40W - 11L
1,820 Elo+
Party 2
Team Averages
Level 71
1,479 SR
1,804 Elo+

VS

Team Averages
Level 39
1,542 SR
1,682 Elo+
Thor
Thor
Caarloos1203
Thor
Level 16
God Stats
9W - 2L
1,746 SR
Queue Stats
9W - 3L
1,800 Elo+
Party 1
Ra
Ra
Kerutokitsune
Ra
Level 81
God Stats
3W - 4L
1,546 SR
Queue Stats
55W - 55L
1,594 Elo+
Party 1
Ymir
Ymir
ajangel
Ymir
Level 19
God Stats
0W - 2L
1,336 SR
Queue Stats
19W - 11L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 8
6,998
636
6,946
7,573
2,197
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
VerSus69
Gilgamesh
13
7 / 0 / 6
8,656
787
10,630
7,362
4,362
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

13
6 / 1 / 7
8,428
766
9,429
9,024
6,455
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 3
6,519
593
4,054
8,772
3,831
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 4 / 3
7,521
684
7,042
7,756
3,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
ajangel
Ymir
11
3 / 3 / 3
7,808
710
5,562
12,285
12,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
13
Kills
6
6
Deaths
13
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
0
5
8
0.8
L
2
4
3
0.88
W
Gilgamesh
VerSus69
Gilgamesh
7
0
6
10
L
Ymir
ajangel
Ymir
3
3
3
1.5
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,005
Damage
16,658
23,959
Taken
28,813
13,014
Mitigated
20,135
4,590
Healing
2,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,054
1,154
0
0
8,772
3,831
0
1,458
7,314
0
12,330
W
6,946
3,262
0
2,006
7,573
2,197
1,113
3,821
3,752
29,538
0
L
7,042
926
604
1,179
7,756
3,773
0
1,249
6,507
35,127
0
W
Gilgamesh
VerSus69
Gilgamesh
10,630
4,342
0
835
7,362
4,362
153
3,781
3,581
0
27,075
L
Ymir
ajangel
Ymir
5,562
936
0
545
12,285
12,531
0
4,486
7,799
11,075
0
W
9,429
1,563
0
1,749
9,024
6,455
227
5,499
3,525
0
21,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,082
Gold Earned
21,848
120
Minions Killed
110
7
Camps Cleared
2
614,613
Distance Traveled
589,085
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,519
593
25
2
1
190,297
0
W
Sol
6,998
636
62
6
3
173,662
2
L
Ra
7,521
684
70
6
1
202,575
1
W
Gilgamesh
8,656
787
37
3
2
223,620
3
L
Ymir
7,808
710
15
1
0
196,213
8
W
Tyr
8,428
766
21
2
2
217,331
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role