Player Matchup

Artemis
Artemis
DanBlazerian
Artemis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 2
Thanatos
Thanatos
OpNemeesi
Thanatos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Sol
Sol
Thormes
Sol
Level 108
God Stats
15W - 16L
1,508 SR
Queue Stats
278W - 355L
1,361 Elo+
Solo
Team Averages
Level 54
1,503 SR
1,454 Elo+

VS

Team Averages
Level 56
1,509 SR
1,369 Elo+
Ravana
Ravana
Imune2Fear
Ravana
Level 29
God Stats
0W - 3L
1,292 SR
Queue Stats
9W - 26L
1,320 Elo+
Solo
Discordia
Discordia
fotudissim
Discordia
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,104 Elo+
Party 1
Neith
Neith
pitifulgorgon3
Neith
Level 128
God Stats
2W - 1L
1,737 SR
Queue Stats
10W - 9L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DanBlazerian
Artemis
15
8 / 4 / 8
12,640
744
19,077
10,305
3,132
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
OpNemeesi
Thanatos
15
9 / 4 / 6
12,131
714
7,664
11,628
5,515
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
16
2 / 3 / 12
11,579
681
11,508
9,991
2,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Imune2Fear
Ravana
13
1 / 7 / 6
9,935
584
2,256
15,189
8,892
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
fotudissim
Discordia
13
2 / 9 / 6
10,381
611
5,354
13,345
4,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
7 / 3 / 1
11,581
681
14,582
15,348
6,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
19
Kills
10
11
Deaths
19
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artemis
DanBlazerian
Artemis
8
4
8
3
L
Ravana
Imune2Fear
Ravana
1
7
6
0.57
W
Thanatos
OpNemeesi
Thanatos
9
4
6
3
W
Sol
2
3
12
2.67
L
Discordia
fotudissim
Discordia
2
9
6
0.56
L
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,249
Damage
22,192
31,924
Taken
43,882
11,423
Mitigated
19,818
14,060
Healing
4,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DanBlazerian
Artemis
19,077
7,155
0
1,819
10,305
3,132
983
1,725
8,580
0
52,389
L
Ravana
Imune2Fear
Ravana
2,256
369
0
986
15,189
8,892
0
2,736
12,301
0
12,504
W
Thanatos
OpNemeesi
Thanatos
7,664
2,210
0
7,631
11,628
5,515
382
2,669
8,959
0
37,881
W
Sol
11,508
2,676
0
4,610
9,991
2,776
845
2,153
7,838
46,397
0
L
Discordia
fotudissim
Discordia
5,354
233
0
1,220
13,345
4,242
0
3,807
9,394
17,581
0
L
14,582
5,415
0
2,319
15,348
6,684
750
5,051
10,179
0
53,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,350
Gold Earned
31,897
173
Minions Killed
136
11
Camps Cleared
2
819,479
Distance Traveled
807,096
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,640
744
74
4
3
246,316
4
L
Ravana
9,935
584
13
1
0
295,756
3
W
Thanatos
12,131
714
34
2
3
275,369
3
W
Sol
11,579
681
65
4
5
297,794
2
L
Discordia
10,381
611
26
2
1
234,587
1
L
Neith
11,581
681
97
6
1
276,753
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role