Player Matchup

Baron Samedi
Baron Samedi
EggplantVVizard
Baron Samedi
Level 23
God Stats
4W - 4L
1,500 SR
Queue Stats
20W - 25L
1,375 Elo+
Party 1
Artio
Artio
GShroomie
Artio
Level 86
God Stats
101W - 78L
1,590 SR
Queue Stats
291W - 298L
1,403 Elo+
Party 1
Set
Set
Gnarbeats
Set
Level 49
God Stats
56W - 67L
1,461 SR
Queue Stats
257W - 277L
1,449 Elo+
Solo
Charybdis
Charybdis
Laz5l0
Charybdis
Level 107
God Stats
23W - 23L
1,450 SR
Queue Stats
518W - 517L
1,429 Elo+
Party 1
Bacchus
Bacchus
Thefirebird45
Bacchus
Level 145
God Stats
11W - 8L
1,505 SR
Queue Stats
471W - 447L
1,455 Elo+
Party 1
Team Averages
Level 82
1,501 SR
1,422 Elo+

VS

Team Averages
Level 47
1,587 SR
1,371 Elo+
Artio
Artio
Eat_DaB00ty_69
Artio
Level 46
God Stats
3W - 1L
1,804 SR
Queue Stats
289W - 288L
1,448 Elo+
Solo
Odin
Odin
Mi2593
Odin
Level 32
God Stats
0W - 4L
1,500 SR
Queue Stats
84W - 87L
1,383 Elo+
Solo
Hachiman
Hachiman
Mordohigh
Hachiman
Level 25
God Stats
0W - 1L
1,664 SR
Queue Stats
0W - 3L
1,264 Elo+
Party 2
Thoth
Thoth
Serpentkid47
Thoth
Level 37
God Stats
12W - 19L
1,470 SR
Queue Stats
35W - 52L
1,351 Elo+
Solo
Da Ji
Da Ji
ctsgamer
Da Ji
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 86L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EggplantVVizard
Baron Samedi
10
1 / 3 / 1
6,036
503
2,205
5,838
1,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artio
GShroomie
Artio
10
2 / 1 / 8
6,820
568
3,075
9,281
6,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
4 / 0 / 3
7,329
611
2,598
8,316
2,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
Laz5l0
Charybdis
12
4 / 1 / 3
7,408
617
6,029
6,576
1,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
13
5 / 0 / 0
7,494
625
6,659
4,166
4,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
4,998
417
2,083
11,067
3,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
Mi2593
Odin
8
0 / 2 / 0
4,742
395
85
4,832
2,404
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Mordohigh
Hachiman
8
1 / 5 / 0
5,127
427
2,011
5,773
1,149
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 2 / 1
5,334
445
4,277
4,227
1,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
ctsgamer
Da Ji
9
1 / 3 / 0
5,454
455
4,058
8,376
2,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
16
Kills
4
5
Deaths
16
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Baron Samedi
EggplantVVizard
Baron Samedi
1
3
1
0.5
W
Artio
GShroomie
Artio
2
1
8
6
W
4
0
3
5.5
W
Charybdis
Laz5l0
Charybdis
4
1
3
5.5
L
Odin
Mi2593
Odin
0
2
0
0
L
Hachiman
Mordohigh
Hachiman
1
5
0
0.2
L
1
2
1
0.75
W
Bacchus
5
0
0
5
L
Da Ji
ctsgamer
Da Ji
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,566
Damage
12,514
34,177
Taken
34,275
17,354
Mitigated
10,413
13,928
Healing
4,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,083
503
0
1,932
11,067
3,294
0
2,834
8,096
13,858
0
W
Baron Samedi
EggplantVVizard
Baron Samedi
2,205
113
167
1,382
5,838
1,684
162
3,693
2,145
27,528
0
W
Artio
GShroomie
Artio
3,075
292
380
2,781
9,281
6,278
432
1,754
7,491
12,482
0
W
2,598
1,273
0
4,814
8,316
2,779
207
527
7,789
0
42,005
W
Charybdis
Laz5l0
Charybdis
6,029
3,568
0
2,826
6,576
1,980
2,084
285
6,266
0
44,664
L
Odin
Mi2593
Odin
85
26
0
1,465
4,832
2,404
0
2,560
1,905
0
10,914
L
Hachiman
Mordohigh
Hachiman
2,011
1,320
0
0
5,773
1,149
0
1,329
4,406
0
13,210
L
4,277
244
0
1,000
4,227
1,188
365
1,688
2,384
29,531
0
W
Bacchus
6,659
685
0
1,578
4,166
4,633
215
40
4,126
31,861
0
L
Da Ji
ctsgamer
Da Ji
4,058
1,186
0
479
8,376
2,378
49
2,681
5,545
0
29,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,087
Gold Earned
25,655
286
Minions Killed
168
0
Camps Cleared
0
1,090,908
Distance Traveled
1,026,215
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,998
417
27
2
0
230,666
0
W
Baron Samedi
6,036
503
48
4
0
190,490
0
W
Artio
6,820
568
13
1
0
233,309
0
W
Set
7,329
611
81
7
0
257,073
1
W
Charybdis
7,408
617
83
7
0
203,103
1
L
Odin
4,742
395
19
2
0
157,549
3
L
Hachiman
5,127
427
21
2
0
196,234
2
L
Thoth
5,334
445
38
3
0
219,636
3
W
Bacchus
7,494
625
61
5
0
206,933
0
L
Da Ji
5,454
455
63
5
0
222,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role