Player Matchup

Artio
Artio
XtremSquanch
Artio
Level 107
God Stats
7W - 6L
1,857 SR
Queue Stats
92W - 62L
1,654 Elo+
Party 1
Izanami
Izanami
XtremeLeeArti
Izanami
Level 140
God Stats
21W - 15L
1,662 SR
Queue Stats
815W - 555L
1,712 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xUshiox
Morgan Le Fay
Level 148
God Stats
27W - 11L
1,782 SR
Queue Stats
813W - 552L
1,743 Elo+
Party 1
Team Averages
Level 132
1,767 SR
1,703 Elo+

VS

Team Averages
Level 75
1,747 SR
1,746 Elo+
Set
Set
Elvura
Set
Level 99
God Stats
2W - 2L
1,888 SR
Queue Stats
463W - 254L
1,768 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Pegled
Tsukuyomi
Level 36
God Stats
2W - 1L
1,854 SR
Queue Stats
76W - 33L
1,731 Elo+
Party 2
Cthulhu
Cthulhu
SirWesls
Cthulhu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
512W - 312L
1,737 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 13
9,381
670
4,485
15,287
11,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
13
2 / 5 / 14
10,240
731
13,076
10,692
3,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
xUshiox
Morgan Le Fay
16
15 / 3 / 3
12,031
859
14,735
12,921
6,867
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Elvura
Set
15
9 / 5 / 4
11,726
838
13,562
13,981
6,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
Pegled
Tsukuyomi
12
2 / 6 / 6
9,285
663
7,977
10,504
4,601
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
SirWesls
Cthulhu
12
2 / 7 / 7
9,424
673
10,900
17,049
12,825
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
30
18
Kills
13
13
Deaths
18
30
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Set
Elvura
Set
9
5
4
2.2
L
Tsukuyomi
Pegled
Tsukuyomi
2
6
6
0.83
L
Cthulhu
SirWesls
Cthulhu
2
7
7
0.79
W
1
5
13
1.5
W
Izanami
2
5
14
1.8
W
Morgan Le Fay
xUshiox
Morgan Le Fay
15
3
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,296
Damage
32,439
38,900
Taken
41,534
21,654
Mitigated
24,234
11,891
Healing
2,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
Elvura
Set
13,562
5,066
0
1,300
13,981
6,808
0
7,713
6,023
0
37,667
L
Tsukuyomi
Pegled
Tsukuyomi
7,977
2,456
0
1,003
10,504
4,601
0
4,938
5,382
0
16,543
L
Cthulhu
SirWesls
Cthulhu
10,900
1,104
438
150
17,049
12,825
0
6,153
10,609
30,141
0
W
4,485
222
273
4,656
15,287
11,126
423
3,358
11,929
10,626
0
W
Izanami
13,076
6,823
0
1,220
10,692
3,661
1,293
4,294
6,398
0
50,504
W
Morgan Le Fay
xUshiox
Morgan Le Fay
14,735
1,050
331
5,411
12,921
6,867
1,265
3,618
9,303
44,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,652
Gold Earned
30,435
151
Minions Killed
117
9
Camps Cleared
3
731,444
Distance Traveled
777,454
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,726
838
50
4
3
268,216
2
L
Tsukuyomi
9,285
663
27
2
0
252,583
1
L
Cthulhu
9,424
673
40
3
0
256,655
0
W
Artio
9,381
670
12
1
1
259,782
2
W
Izanami
10,240
731
86
6
4
215,982
2
W
Morgan Le Fay
12,031
859
53
4
4
255,680
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role