Player Matchup

Rama
Rama
Platinum IV
Obeytheefinesse
Rama
Platinum IV
Level 159
God Stats
4W - 1L
1,775 SR
Queue Stats
33W - 19L
1,838 MMR
Party 2
Sobek
Sobek
Platinum IV
RatHorse
Sobek
Platinum IV
Level 72
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 12L
1,838 MMR
Party 2
Scylla
Scylla
Gold I
Starrific
Scylla
Gold I
Level 160
God Stats
4W - 1L
1,544 SR
Queue Stats
22W - 12L
1,843 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,606 SR
1,840 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 124
1,568 SR
1,708 MMR
Persephone
Persephone
Gold II
 
Persephone
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Heimdallr
Heimdallr
Gold III
CHIRIVI03
Heimdallr
Gold III
Level 103
God Stats
1W - 2L
1,584 SR
Queue Stats
37W - 32L
1,880 MMR
Solo
Geb
Geb
Gold I
DevilsCrys
Geb
Gold I
Level 120
God Stats
2W - 2L
1,622 SR
Queue Stats
33W - 36L
1,746 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 8
7,455
746
9,484
4,175
1,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
RatHorse
Sobek
12
3 / 1 / 8
8,022
802
4,225
10,307
9,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
Starrific
Scylla
12
5 / 0 / 7
7,669
767
9,509
3,754
1,481
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Morgan Le FayGilgameshTiamatOsirisAthena

VS

Bans
ThothBacchusCupidCabrakanArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
9
0 / 2 / 1
5,998
600
5,247
5,903
2,339
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
CHIRIVI03
Heimdallr
8
0 / 5 / 1
5,722
572
5,004
7,484
2,716
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 5 / 0
6,656
666
2,034
13,370
11,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
12
Kills
1
1
Deaths
12
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
2
1
0.25
L
Heimdallr
CHIRIVI03
Heimdallr
0
5
1
0.1
L
1
5
0
0.2
W
4
0
8
8
W
Sobek
RatHorse
Sobek
3
1
8
7
W
Scylla
Starrific
Scylla
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,218
Damage
12,285
18,236
Taken
26,757
12,938
Mitigated
16,589
6,922
Healing
5,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
5,247
416
0
1,747
5,903
2,339
0
3,061
2,840
21,007
0
L
Heimdallr
CHIRIVI03
Heimdallr
5,004
2,609
0
964
7,484
2,716
0
4,102
3,382
0
20,415
L
2,034
156
0
2,613
13,370
11,534
0
6,741
6,629
5,625
0
W
9,484
6,411
0
1,002
4,175
1,635
1,414
2,034
2,141
0
24,873
W
Sobek
RatHorse
Sobek
4,225
494
0
3,529
10,307
9,822
224
3,578
6,729
14,474
0
W
Scylla
Starrific
Scylla
9,509
1,936
160
2,231
3,754
1,481
506
1,845
1,909
35,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,146
Gold Earned
18,376
120
Minions Killed
89
7
Camps Cleared
2
602,504
Distance Traveled
518,574
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
5,998
600
36
4
0
180,437
3
L
Heimdallr
5,722
572
41
4
2
161,480
1
L
Geb
6,656
666
12
1
0
176,657
2
W
Rama
7,455
746
40
4
1
213,800
0
W
Sobek
8,022
802
24
2
2
205,057
3
W
Scylla
7,669
767
56
6
4
183,647
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role