Player Matchup

Artio
Artio
 
Artio
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
DangerBallon46
Discordia
Level 104
God Stats
13W - 10L
1,597 SR
Queue Stats
612W - 583L
1,578 Elo+
Solo
Charybdis
Charybdis
ExiledxWispx
Charybdis
Level 159
God Stats
2W - 0L
1,713 SR
Queue Stats
31W - 23L
1,611 Elo+
Solo
Fenrir
Fenrir
Tydier
Fenrir
Level 125
God Stats
24W - 13L
1,653 SR
Queue Stats
87W - 72L
1,567 Elo+
Solo
Tsukuyomi
Tsukuyomi
khristianlion442
Tsukuyomi
Level 125
God Stats
2W - 2L
1,432 SR
Queue Stats
339W - 327L
1,532 Elo+
Solo
Team Averages
Level 124
1,579 SR
1,558 Elo+

VS

Team Averages
Level 102
1,560 SR
1,504 Elo+
Olorun
Olorun
AzuriahNaccal
Olorun
Level 95
God Stats
4W - 7L
1,494 SR
Queue Stats
393W - 394L
1,477 Elo+
Party 1
Ullr
Ullr
BigDaddyCole
Ullr
Level 120
God Stats
52W - 45L
1,475 SR
Queue Stats
541W - 524L
1,499 Elo+
Party 1
Scylla
Scylla
bookaaj
Scylla
Level 105
God Stats
5W - 2L
1,744 SR
Queue Stats
391W - 404L
1,520 Elo+
Party 1
Thanatos
Thanatos
shewasntssimon
Thanatos
Level 85
God Stats
10W - 13L
1,515 SR
Queue Stats
105W - 113L
1,524 Elo+
Party 1
The Morrigan
The Morrigan
trippychick
The Morrigan
Level 105
God Stats
20W - 22L
1,573 SR
Queue Stats
406W - 399L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
4 / 0 / 8
6,299
630
3,573
6,721
3,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
DangerBallon46
Discordia
10
1 / 2 / 1
5,831
583
3,732
4,489
1,586
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
ExiledxWispx
Charybdis
12
8 / 1 / 0
7,189
719
6,407
6,150
1,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Tydier
Fenrir
9
1 / 1 / 5
5,374
537
5,370
6,943
3,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
9
4 / 2 / 0
5,714
571
3,818
6,889
2,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 5 / 1
5,830
583
6,994
8,159
2,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 5 / 0
5,775
578
4,210
7,529
1,876
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
bookaaj
Scylla
10
2 / 1 / 1
5,797
580
2,344
4,936
1,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
8
0 / 3 / 4
5,101
510
3,122
7,146
1,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

The Morrigan
trippychick
The Morrigan
6
0 / 4 / 2
4,715
472
1,588
5,986
1,164
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
18
Kills
6
6
Deaths
18
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
4
0
8
8
L
3
5
1
0.7
L
1
5
0
0.2
W
Discordia
DangerBallon46
Discordia
1
2
1
0.75
W
Charybdis
ExiledxWispx
Charybdis
8
1
0
8
W
Fenrir
Tydier
Fenrir
1
1
5
3.5
L
Scylla
bookaaj
Scylla
2
1
1
2.5
W
Tsukuyomi
4
2
0
2
L
Thanatos
0
3
4
0.67
L
The Morrigan
trippychick
The Morrigan
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,900
Damage
18,258
31,192
Taken
33,756
12,810
Mitigated
8,674
15,001
Healing
8,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
3,573
821
709
3,488
6,721
3,934
0
2,415
4,280
13,222
0
L
6,994
3,399
187
2,305
8,159
2,422
0
1,368
6,435
25,017
0
L
4,210
1,414
0
400
7,529
1,876
0
491
7,038
0
34,083
W
Discordia
DangerBallon46
Discordia
3,732
0
0
1,427
4,489
1,586
0
2,290
2,025
33,325
0
W
Charybdis
ExiledxWispx
Charybdis
6,407
3,218
0
2,927
6,150
1,545
1,038
82
6,068
0
44,516
W
Fenrir
Tydier
Fenrir
5,370
1,150
0
3,525
6,943
3,585
0
4,091
2,852
0
19,454
L
Scylla
bookaaj
Scylla
2,344
444
0
954
4,936
1,361
0
2,794
2,142
29,027
0
W
Tsukuyomi
3,818
419
0
2,925
6,889
2,160
0
1,758
5,103
0
23,933
L
Thanatos
3,122
629
0
4,389
7,146
1,851
0
1,292
5,812
0
26,988
L
The Morrigan
trippychick
The Morrigan
1,588
714
0
560
5,986
1,164
0
1,360
4,543
8,882
62

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,407
Gold Earned
27,218
268
Minions Killed
254
0
Camps Cleared
0
969,452
Distance Traveled
901,525
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,299
630
14
1
0
205,970
0
L
Olorun
5,830
583
51
5
0
159,681
1
L
Ullr
5,775
578
64
6
0
165,049
4
W
Discordia
5,831
583
68
7
0
178,879
3
W
Charybdis
7,189
719
90
9
0
163,261
1
W
Fenrir
5,374
537
38
4
0
207,046
2
L
Scylla
5,797
580
74
7
0
193,982
4
W
Tsukuyomi
5,714
571
58
6
0
214,296
3
L
Thanatos
5,101
510
50
5
0
199,194
1
L
The Morrigan
4,715
472
15
2
0
183,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role