Player Matchup

Hercules
Hercules
BrandonDawg
Hercules
Level 62
God Stats
3W - 6L
1,605 SR
Queue Stats
29W - 30L
1,588 Elo+
Solo
Janus
Janus
Eclipzes--
Janus
Level 63
God Stats
3W - 4L
1,538 SR
Queue Stats
22W - 27L
1,434 Elo+
Party 2
Chang'e
Chang'e
ThyMrSir
Chang'e
Level 119
God Stats
1W - 1L
1,802 SR
Queue Stats
32W - 42L
1,391 Elo+
Party 2
Bellona
Bellona
xDUGxTomahawk
Bellona
Level 107
God Stats
2W - 1L
1,793 SR
Queue Stats
7W - 8L
1,353 Elo+
Party 2
Team Averages
Level 88
1,685 SR
1,441 Elo+

VS

Team Averages
Level 145
1,531 SR
1,552 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Espurr677
Chernobog
Level 156
God Stats
2W - 0L
1,427 SR
Queue Stats
32W - 34L
1,686 Elo+
Party 1
Achilles
Achilles
SmaugTheDread666
Achilles
Level 155
God Stats
2W - 2L
1,528 SR
Queue Stats
70W - 69L
1,553 Elo+
Party 1
Anubis
Anubis
krustybutt
Anubis
Level 155
God Stats
1W - 0L
1,671 SR
Queue Stats
31W - 34L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BrandonDawg
Hercules
14
1 / 3 / 1
8,303
692
7,386
13,256
7,651
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
15
1 / 3 / 0
8,794
733
8,513
7,861
2,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
ThyMrSir
Chang'e
14
0 / 3 / 0
7,958
663
4,079
9,513
2,873
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
14
1 / 5 / 0
8,381
698
2,087
9,853
7,687
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
3 / 0 / 7
10,145
845
7,567
10,010
10,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chernobog
Espurr677
Chernobog
16
5 / 2 / 5
10,715
893
9,841
9,815
3,703
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
3 / 0 / 7
10,202
850
4,913
9,435
12,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
krustybutt
Anubis
15
3 / 1 / 3
9,918
827
5,587
6,044
3,717
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
3
Kills
14
14
Deaths
3
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
0
7
6.5
L
Hercules
BrandonDawg
Hercules
1
3
1
0.5
L
Janus
1
3
0
0.33
W
Chernobog
Espurr677
Chernobog
5
2
5
3.75
W
3
0
7
6.5
L
Chang'e
ThyMrSir
Chang'e
0
3
0
0
W
Anubis
krustybutt
Anubis
3
1
3
4.5
L
Bellona
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,065
Damage
27,908
40,483
Taken
35,304
20,945
Mitigated
31,040
10,692
Healing
13,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,567
1,218
2,146
3,801
10,010
10,625
417
4,212
5,798
18,722
0
L
Hercules
BrandonDawg
Hercules
7,386
2,244
0
4,498
13,256
7,651
0
4,135
9,121
0
21,913
L
Janus
8,513
288
0
1,774
7,861
2,734
0
1,445
6,416
37,602
0
W
Chernobog
Espurr677
Chernobog
9,841
5,499
0
2,300
9,815
3,703
2,080
3,989
5,826
0
45,516
W
4,913
1,242
0
3,194
9,435
12,995
603
3,781
5,654
0
24,427
L
Chang'e
ThyMrSir
Chang'e
4,079
211
886
3,267
9,513
2,873
0
3,975
5,538
31,940
0
W
Anubis
krustybutt
Anubis
5,587
0
53
2,107
6,044
3,717
1,111
1,104
4,940
42,158
0
L
Bellona
2,087
419
0
267
9,853
7,687
132
4,372
5,481
0
19,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,436
Gold Earned
40,980
203
Minions Killed
205
11
Camps Cleared
13
851,499
Distance Traveled
966,470
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,145
845
23
2
2
232,000
0
L
Hercules
8,303
692
37
3
3
222,870
3
L
Janus
8,794
733
72
6
3
233,754
1
W
Chernobog
10,715
893
70
6
6
260,396
3
W
Achilles
10,202
850
30
3
3
260,765
3
L
Chang'e
7,958
663
59
5
5
197,467
3
W
Anubis
9,918
827
82
7
2
213,309
0
L
Bellona
8,381
698
35
3
0
197,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role