Player Matchup

Mercury
Mercury
ChuckSnow88
Mercury
Level 50
God Stats
0W - 2L
1,290 SR
Queue Stats
118W - 143L
1,442 Elo+
Party 2
Terra
Terra
Otterpop81
Terra
Level 68
God Stats
1W - 1L
1,397 SR
Queue Stats
149W - 170L
1,486 Elo+
Party 2
Medusa
Medusa
SolusFoxx
Medusa
Level 44
God Stats
3W - 2L
1,808 SR
Queue Stats
114W - 141L
1,459 Elo+
Party 2
Zhong Kui
Zhong Kui
SqueegeeMe
Zhong Kui
Level 47
God Stats
6W - 3L
1,735 SR
Queue Stats
78W - 77L
1,559 Elo+
Party 2
Baron Samedi
Baron Samedi
TheBilkoEffect
Baron Samedi
Level 89
God Stats
27W - 32L
1,566 SR
Queue Stats
392W - 432L
1,528 Elo+
Party 2
Team Averages
Level 60
1,559 SR
1,495 Elo+

VS

Team Averages
Level 43
1,561 SR
1,554 Elo+
Nox
Nox
Dysonvag
Nox
Level 29
God Stats
8W - 9L
1,456 SR
Queue Stats
82W - 51L
1,623 Elo+
Party 3
Artemis
Artemis
NormanZoidberg
Artemis
Level 24
God Stats
8W - 4L
1,500 SR
Queue Stats
130W - 115L
1,578 Elo+
Party 1
Cthulhu
Cthulhu
Schizmatic
Cthulhu
Level 43
God Stats
13W - 9L
1,652 SR
Queue Stats
229W - 193L
1,556 Elo+
Party 3
Charybdis
Charybdis
TheAngryNarwhal
Charybdis
Level 47
God Stats
19W - 9L
1,597 SR
Queue Stats
110W - 109L
1,539 Elo+
Solo
Zeus
Zeus
keilsa
Zeus
Level 71
God Stats
48W - 39L
1,601 SR
Queue Stats
138W - 183L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ChuckSnow88
Mercury
15
0 / 7 / 0
8,498
850
3,346
16,625
8,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
15
1 / 8 / 2
9,864
986
5,982
28,478
24,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
SolusFoxx
Medusa
15
0 / 9 / 1
8,477
848
6,454
17,563
6,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
SqueegeeMe
Zhong Kui
15
0 / 5 / 2
8,175
818
6,192
15,252
9,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
TheBilkoEffect
Baron Samedi
15
2 / 3 / 0
9,270
927
9,907
12,122
5,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

105

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 22
11,290
1,129
11,764
4,657
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 1 / 18
10,062
1,006
11,689
7,362
3,302
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Schizmatic
Cthulhu
18
4 / 0 / 26
10,326
1,033
16,193
10,913
16,062
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
TheAngryNarwhal
Charybdis
17
8 / 1 / 16
10,762
1,076
21,467
6,871
3,036
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
keilsa
Zeus
17
9 / 1 / 17
10,632
1,063
23,211
5,160
2,184
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
131
3
Kills
32
32
Deaths
3
5
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Mercury
ChuckSnow88
Mercury
0
7
0
0
W
8
0
22
19
W
3
1
18
12
L
Terra
1
8
2
0.25
W
Cthulhu
Schizmatic
Cthulhu
4
0
26
17
L
Medusa
SolusFoxx
Medusa
0
9
1
0.06
L
Zhong Kui
SqueegeeMe
Zhong Kui
0
5
2
0.2
W
Charybdis
TheAngryNarwhal
Charybdis
8
1
16
16
L
Baron Samedi
TheBilkoEffect
Baron Samedi
2
3
0
0.67
W
Zeus
keilsa
Zeus
9
1
17
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,881
Damage
84,324
90,040
Taken
34,963
54,364
Mitigated
26,825
12,469
Healing
2,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ChuckSnow88
Mercury
3,346
798
0
210
16,625
8,074
0
6,820
9,805
0
23,346
W
11,764
1,132
0
0
4,657
2,241
0
2,939
1,606
28,312
0
W
11,689
4,674
0
1,170
7,362
3,302
0
5,183
1,907
0
32,225
L
Terra
5,982
535
2,131
3,577
28,478
24,916
0
18,872
9,606
21,803
0
W
Cthulhu
Schizmatic
Cthulhu
16,193
988
772
0
10,913
16,062
0
4,189
6,308
25,972
0
L
Medusa
SolusFoxx
Medusa
6,454
3,567
0
834
17,563
6,949
0
9,210
8,353
0
22,686
L
Zhong Kui
SqueegeeMe
Zhong Kui
6,192
430
0
859
15,252
9,335
0
7,753
7,499
8,061
0
W
Charybdis
TheAngryNarwhal
Charybdis
21,467
11,991
0
960
6,871
3,036
0
4,495
2,122
0
44,343
L
Baron Samedi
TheBilkoEffect
Baron Samedi
9,907
361
2,019
2,839
12,122
5,090
0
8,513
3,609
28,347
0
W
Zeus
keilsa
Zeus
23,211
810
0
0
5,160
2,184
0
4,003
939
33,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,284
Gold Earned
53,072
168
Minions Killed
196
3
Camps Cleared
9
727,594
Distance Traveled
933,267
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,498
850
34
3
0
194,898
0
W
Nox
11,290
1,129
58
6
2
197,324
0
W
Artemis
10,062
1,006
51
5
0
169,845
0
L
Terra
9,864
986
42
4
1
151,281
0
W
Cthulhu
10,326
1,033
10
1
0
211,277
0
L
Medusa
8,477
848
41
4
1
149,031
0
L
Zhong Kui
8,175
818
4
0
0
74,082
0
W
Charybdis
10,762
1,076
47
5
7
180,626
0
L
Baron Samedi
9,270
927
47
5
1
158,302
0
W
Zeus
10,632
1,063
30
3
0
174,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role