Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Mr-0ut2age0us
King Arthur
Level 17
God Stats
1W - 2L
1,447 SR
Queue Stats
6W - 9L
1,337 Elo+
Solo
Poseidon
Poseidon
PepeofDoom
Poseidon
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,576 Elo+
Solo
Hades
Hades
PoTatOChippeEs41
Hades
Level 23
God Stats
2W - 9L
1,332 SR
Queue Stats
14W - 25L
1,333 Elo+
Solo
Cerberus
Cerberus
toppsalan
Cerberus
Level 25
God Stats
3W - 3L
1,631 SR
Queue Stats
104W - 88L
1,604 Elo+
Solo
Team Averages
Level 20
1,482 SR
1,470 Elo+

VS

Team Averages
Level 26
1,656 SR
1,535 Elo+
Baron Samedi
Baron Samedi
BigDaddy101Cris
Baron Samedi
Level 29
God Stats
5W - 5L
1,628 SR
Queue Stats
65W - 69L
1,560 Elo+
Solo
Sobek
Sobek
Stoker Trillson
Sobek
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
226W - 239L
1,502 Elo+
Solo
Charybdis
Charybdis
gordolakers24
Charybdis
Level 28
God Stats
9W - 5L
1,748 SR
Queue Stats
94W - 107L
1,475 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
joef356
Morgan Le Fay
Level 28
God Stats
3W - 2L
1,456 SR
Queue Stats
68W - 81L
1,431 Elo+
Party 1
Ymir
Ymir
medcloaktoogood
Ymir
Level 18
God Stats
5W - 0L
1,949 SR
Queue Stats
32W - 14L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
3 / 2 / 0
4,771
795
1,879
4,117
1,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Mr-0ut2age0us
King Arthur
5
0 / 4 / 2
3,485
581
925
3,726
1,267
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
PepeofDoom
Poseidon
3
0 / 3 / 0
3,269
545
505
1,741
354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

4
0 / 4 / 1
3,293
549
1,545
4,126
1,371
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
toppsalan
Cerberus
7
2 / 1 / 1
4,368
728
870
2,621
848
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigDaddy101Cris
Baron Samedi
8
2 / 0 / 4
4,745
791
1,718
2,369
1,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
1 / 0 / 3
3,782
630
723
2,560
1,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
gordolakers24
Charybdis
7
6 / 2 / 1
4,717
786
3,505
3,605
962
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
joef356
Morgan Le Fay
6
1 / 3 / 1
4,190
698
1,192
3,290
912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
2 / 0 / 1
4,382
730
1,996
2,634
1,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
5
Kills
12
14
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
2
0
1.5
W
Baron Samedi
BigDaddy101Cris
Baron Samedi
2
0
4
4
L
King Arthur
Mr-0ut2age0us
King Arthur
0
4
2
0.25
L
Poseidon
PepeofDoom
Poseidon
0
3
0
0
L
0
4
1
0.13
W
1
0
3
2.5
W
Charybdis
gordolakers24
Charybdis
6
2
1
3.25
W
Morgan Le Fay
joef356
Morgan Le Fay
1
3
1
0.5
W
2
0
1
2.5
L
Cerberus
toppsalan
Cerberus
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,724
Damage
9,134
16,331
Taken
14,458
5,152
Mitigated
5,145
2,016
Healing
4,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,879
504
0
539
4,117
1,312
0
917
3,200
0
19,676
W
Baron Samedi
BigDaddy101Cris
Baron Samedi
1,718
246
99
886
2,369
1,040
62
725
1,582
18,148
0
L
King Arthur
Mr-0ut2age0us
King Arthur
925
286
0
4
3,726
1,267
144
798
2,928
0
4,316
L
Poseidon
PepeofDoom
Poseidon
505
37
0
0
1,741
354
0
846
895
5,177
0
L
1,545
307
34
440
4,126
1,371
115
1,196
2,930
6,682
0
W
723
34
0
470
2,560
1,131
110
496
2,064
5,023
0
W
Charybdis
gordolakers24
Charybdis
3,505
2,116
0
571
3,605
962
928
513
3,072
0
17,032
W
Morgan Le Fay
joef356
Morgan Le Fay
1,192
90
0
350
3,290
912
420
623
2,667
11,252
0
W
1,996
1,075
0
1,629
2,634
1,100
41
481
2,153
19,542
3,054
L
Cerberus
toppsalan
Cerberus
870
30
0
999
2,621
848
0
1,646
975
13,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,186
Gold Earned
21,816
107
Minions Killed
149
0
Camps Cleared
0
537,191
Distance Traveled
639,476
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,771
795
43
7
0
136,856
1
W
Baron Samedi
4,745
791
28
5
0
129,283
1
L
King Arthur
3,485
581
3
1
0
136,437
0
L
Poseidon
3,269
545
13
2
0
59,357
2
L
Hades
3,293
549
10
2
0
129,909
2
W
Sobek
3,782
630
10
2
0
126,187
1
W
Charybdis
4,717
786
34
6
0
122,937
0
W
Morgan Le Fay
4,190
698
26
4
0
134,435
0
W
Ymir
4,382
730
51
9
0
126,634
2
L
Cerberus
4,368
728
38
6
0
74,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role