Player Matchup

Chaac
Chaac
 
Chaac
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
AIIeyCat13
Tiamat
Level 77
God Stats
1W - 0L
1,290 SR
Queue Stats
3W - 0L
1,795 Elo+
Solo
Gilgamesh
Gilgamesh
Mandip1679
Gilgamesh
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
243W - 257L
1,437 Elo+
Solo
Chronos
Chronos
ProxyKnight
Chronos
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 29L
1,389 Elo+
Solo
Heimdallr
Heimdallr
thelefthandozeus
Heimdallr
Level 140
God Stats
10W - 7L
1,524 SR
Queue Stats
823W - 887L
1,418 Elo+
Solo
Team Averages
Level 122
1,463 SR
1,508 Elo+

VS

Team Averages
Level 107
1,641 SR
1,438 Elo+
Discordia
Discordia
BunnieBear o
Discordia
Level 121
God Stats
2W - 1L
1,516 SR
Queue Stats
29W - 35L
1,516 Elo+
Party 1
King Arthur
King Arthur
DemonKing420735
King Arthur
Level 94
God Stats
0W - 1L
1,757 SR
Queue Stats
1W - 3L
1,369 Elo+
Party 1
Agni
Agni
Jokersmadhouse
Agni
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,512 Elo+
Party 1
Izanami
Izanami
TheGuitar_Jedi
Izanami
Level 136
God Stats
8W - 4L
1,674 SR
Queue Stats
600W - 609L
1,498 Elo+
Solo
Baba Yaga
Baba Yaga
WidestSky467
Baba Yaga
Level 127
God Stats
0W - 1L
1,761 SR
Queue Stats
0W - 3L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
6 / 1 / 18
13,325
701
17,983
30,900
39,489
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
AIIeyCat13
Tiamat
17
0 / 4 / 14
10,685
562
12,864
18,047
12,190
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Mandip1679
Gilgamesh
20
6 / 5 / 10
13,820
727
13,781
20,590
24,927
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos
ProxyKnight
Chronos
19
4 / 5 / 10
12,105
637
18,467
17,241
7,469
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
20
11 / 6 / 10
14,177
746
23,014
16,251
7,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BunnieBear o
Discordia
17
2 / 6 / 12
10,784
568
16,430
11,056
3,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
DemonKing420735
King Arthur
18
3 / 7 / 11
11,412
601
10,150
23,299
26,071
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
4 / 4 / 6
11,739
618
16,730
17,767
9,618
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
2 / 7 / 8
10,857
571
16,302
18,994
8,348
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baba Yaga
WidestSky467
Baba Yaga
20
10 / 3 / 10
12,912
680
27,515
20,837
11,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
68
27
Kills
21
21
Deaths
27
62
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
1
18
15
W
Tiamat
AIIeyCat13
Tiamat
0
4
14
1.75
L
Discordia
BunnieBear o
Discordia
2
6
12
1.33
L
King Arthur
DemonKing420735
King Arthur
3
7
11
1.21
L
4
4
6
1.75
W
Gilgamesh
Mandip1679
Gilgamesh
6
5
10
2.2
W
Chronos
ProxyKnight
Chronos
4
5
10
1.8
L
2
7
8
0.86
L
Baba Yaga
WidestSky467
Baba Yaga
10
3
10
5
W
Heimdallr
11
6
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,109
Damage
87,127
103,029
Taken
91,953
91,593
Mitigated
59,600
49,631
Healing
35,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
17,983
859
6,086
21,637
30,900
39,489
418
17,126
13,774
0
42,257
W
Tiamat
AIIeyCat13
Tiamat
12,864
546
495
3,943
18,047
12,190
224
11,885
6,162
23,809
0
L
Discordia
BunnieBear o
Discordia
16,430
750
1,212
901
11,056
3,987
0
3,209
7,846
29,092
0
L
King Arthur
DemonKing420735
King Arthur
10,150
869
834
3,182
23,299
26,071
0
9,514
13,785
0
15,397
L
16,730
1,141
3,488
7,535
17,767
9,618
31
5,123
12,644
46,420
0
W
Gilgamesh
Mandip1679
Gilgamesh
13,781
1,304
1,740
3,199
20,590
24,927
0
8,825
11,765
0
27,656
W
Chronos
ProxyKnight
Chronos
18,467
2,215
3,901
3,663
17,241
7,469
1,893
12,075
5,166
34,980
0
L
16,302
9,763
3,557
4,433
18,994
8,348
320
7,263
11,731
0
37,235
L
Baba Yaga
WidestSky467
Baba Yaga
27,515
327
2,217
7,815
20,837
11,576
0
6,222
14,614
47,968
0
W
Heimdallr
23,014
5,667
2,184
2,783
16,251
7,518
1,190
10,764
5,487
0
48,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,112
Gold Earned
57,704
197
Minions Killed
194
0
Camps Cleared
0
1,856,964
Distance Traveled
1,798,375
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,325
701
39
2
0
458,046
0
W
Tiamat
10,685
562
21
1
0
350,406
0
L
Discordia
10,784
568
23
1
0
357,565
0
L
King Arthur
11,412
601
15
1
0
367,310
1
L
Agni
11,739
618
44
2
0
351,548
0
W
Gilgamesh
13,820
727
23
1
0
331,843
0
W
Chronos
12,105
637
45
2
0
394,152
0
L
Izanami
10,857
571
60
3
0
305,755
7
L
Baba Yaga
12,912
680
52
3
0
416,197
0
W
Heimdallr
14,177
746
69
4
0
322,517
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role