Player Matchup

Neith
Neith
AKTS_Marcal
Neith
Level 27
God Stats
36W - 54L
1,444 SR
Queue Stats
127W - 156L
1,457 Elo+
Party 2
Hun Batz
Hun Batz
GreetedSaturn30
Hun Batz
Level 58
God Stats
6W - 6L
1,600 SR
Queue Stats
277W - 309L
1,439 Elo+
Party 1
Ra
Ra
HenriqueDelNero
Ra
Level 85
God Stats
17W - 19L
1,658 SR
Queue Stats
333W - 345L
1,465 Elo+
Party 1
Cthulhu
Cthulhu
Zikxx
Cthulhu
Level 31
God Stats
13W - 13L
1,512 SR
Queue Stats
25W - 34L
1,424 Elo+
Party 1
Aphrodite
Aphrodite
gomesreis
Aphrodite
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 141L
1,411 Elo+
Party 2
Team Averages
Level 62
1,543 SR
1,439 Elo+

VS

Team Averages
Level 41
1,473 SR
1,376 Elo+
Zhong Kui
Zhong Kui
Ceminite
Zhong Kui
Level 61
God Stats
8W - 9L
1,516 SR
Queue Stats
210W - 243L
1,397 Elo+
Party 3
The Morrigan
The Morrigan
Champolla157
The Morrigan
Level 50
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 78L
1,404 Elo+
Party 3
Thanatos
Thanatos
Huzitoz
Thanatos
Level 69
God Stats
1W - 3L
1,629 SR
Queue Stats
129W - 125L
1,472 Elo+
Solo
Aphrodite
Aphrodite
Phreedom_
Aphrodite
Level 24
God Stats
8W - 19L
1,393 SR
Queue Stats
11W - 25L
1,212 Elo+
Party 3
Amaterasu
Amaterasu
pandagamer031
Amaterasu
Level 3
God Stats
1W - 3L
1,326 SR
Queue Stats
3W - 5L
1,393 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 5
8,001
471
5,363
10,654
3,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
16
6 / 0 / 6
9,957
586
9,516
13,189
5,024
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 3 / 2
10,241
602
11,697
11,893
5,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Zikxx
Cthulhu
15
6 / 1 / 5
9,871
581
10,917
11,461
9,594
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
gomesreis
Aphrodite
14
3 / 2 / 9
9,102
535
8,387
10,560
5,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ceminite
Zhong Kui
13
1 / 4 / 6
7,704
453
13,276
18,672
14,021
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
Champolla157
The Morrigan
12
2 / 6 / 1
7,558
445
5,346
6,227
3,128
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Huzitoz
Thanatos
15
4 / 3 / 2
9,433
555
8,545
15,530
5,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Aphrodite
Phreedom_
Aphrodite
13
2 / 2 / 6
7,854
462
7,932
11,060
5,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
pandagamer031
Amaterasu
13
0 / 7 / 0
7,609
448
4,192
11,284
8,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
22
Kills
9
9
Deaths
22
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
3
5
1.17
L
Zhong Kui
Ceminite
Zhong Kui
1
4
6
1
L
The Morrigan
Champolla157
The Morrigan
2
6
1
0.42
W
Hun Batz
6
0
6
9
W
6
3
2
2.33
L
Thanatos
Huzitoz
Thanatos
4
3
2
1.67
L
Aphrodite
Phreedom_
Aphrodite
2
2
6
2.5
W
Cthulhu
Zikxx
Cthulhu
6
1
5
8.5
W
Aphrodite
gomesreis
Aphrodite
3
2
9
3.75
L
Amaterasu
pandagamer031
Amaterasu
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,880
Damage
39,291
57,757
Taken
62,773
28,488
Mitigated
36,567
24,921
Healing
35,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,363
1,482
0
2,492
10,654
3,160
2,731
5,072
5,582
0
43,335
L
Zhong Kui
Ceminite
Zhong Kui
13,276
1,543
951
5,884
18,672
14,021
1,451
10,473
8,199
39,375
0
L
The Morrigan
Champolla157
The Morrigan
5,346
815
33
341
6,227
3,128
33
3,464
2,707
40,804
248
W
Hun Batz
9,516
4,346
0
2,048
13,189
5,024
572
4,751
8,438
0
72,720
W
11,697
1,999
1,438
5,172
11,893
5,428
901
6,128
5,765
81,778
0
L
Thanatos
Huzitoz
Thanatos
8,545
1,856
0
13,581
15,530
5,442
172
6,321
9,209
0
57,085
L
Aphrodite
Phreedom_
Aphrodite
7,932
1,757
6,679
6,794
11,060
5,600
843
5,653
5,407
28,073
0
W
Cthulhu
Zikxx
Cthulhu
10,917
1,871
80
2,612
11,461
9,594
992
4,012
7,449
52,952
0
W
Aphrodite
gomesreis
Aphrodite
8,387
756
4,495
6,584
10,560
5,282
0
6,636
3,924
33,700
0
L
Amaterasu
pandagamer031
Amaterasu
4,192
1,450
0
1,020
11,284
8,376
758
5,035
6,249
0
36,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,172
Gold Earned
40,158
488
Minions Killed
367
0
Camps Cleared
0
1,601,958
Distance Traveled
1,539,578
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,001
471
69
4
0
306,932
4
L
Zhong Kui
7,704
453
60
4
0
293,308
1
L
The Morrigan
7,558
445
81
5
0
295,849
1
W
Hun Batz
9,957
586
120
7
0
359,661
1
W
Ra
10,241
602
133
8
0
319,773
0
L
Thanatos
9,433
555
110
6
0
333,029
3
L
Aphrodite
7,854
462
44
3
0
293,180
0
W
Cthulhu
9,871
581
108
6
0
313,832
1
W
Aphrodite
9,102
535
58
3
0
301,760
3
L
Amaterasu
7,609
448
72
4
0
324,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role