Player Matchup

Ra
Ra
Guan_Yu_Beard
Ra
Level 21
God Stats
3W - 0L
1,821 SR
Queue Stats
22W - 6L
1,688 Elo+
Party 1
Neith
Neith
LunarOdin
Neith
Level 115
God Stats
12W - 7L
1,642 SR
Queue Stats
82W - 64L
1,597 Elo+
Party 1
Nu Wa
Nu Wa
YourLittleLwdSis
Nu Wa
Level 129
God Stats
7W - 4L
1,604 SR
Queue Stats
198W - 185L
1,549 Elo+
Party 1
Team Averages
Level 88
1,689 SR
1,612 Elo+

VS

Team Averages
Level 92
1,388 SR
1,434 Elo+
Olorun
Olorun
MaxPacks8D
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 27L
1,307 Elo+
Party 2
King Arthur
King Arthur
TheLastBanana65
King Arthur
Level 148
God Stats
3W - 10L
1,168 SR
Queue Stats
260W - 247L
1,519 Elo+
Party 2
Nemesis
Nemesis
omahgurd
Nemesis
Level 123
God Stats
2W - 7L
1,495 SR
Queue Stats
453W - 435L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 6
8,076
808
6,334
6,654
2,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
LunarOdin
Neith
12
4 / 0 / 9
7,700
770
7,000
3,390
1,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 1 / 10
7,593
759
8,267
5,770
1,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
MaxPacks8D
Olorun
10
1 / 7 / 0
6,471
647
1,695
7,534
2,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
TheLastBanana65
King Arthur
8
0 / 3 / 0
5,820
582
6,510
12,260
7,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
omahgurd
Nemesis
8
0 / 3 / 0
5,633
563
4,425
7,841
2,493

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
1
13
Kills
1
1
Deaths
13
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
0
6
9
W
Neith
LunarOdin
Neith
4
0
9
8.5
L
Olorun
MaxPacks8D
Olorun
1
7
0
0.14
L
King Arthur
TheLastBanana65
King Arthur
0
3
0
0
W
3
1
10
8
L
Nemesis
omahgurd
Nemesis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,601
Damage
12,630
15,814
Taken
27,635
5,397
Mitigated
12,857
6,748
Healing
2,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,334
950
1,747
2,975
6,654
2,242
622
514
5,765
19,890
582
W
Neith
LunarOdin
Neith
7,000
2,506
0
753
3,390
1,442
1,135
310
2,835
0
25,631
L
Olorun
MaxPacks8D
Olorun
1,695
389
227
386
7,534
2,718
0
4,422
3,112
14,714
0
L
King Arthur
TheLastBanana65
King Arthur
6,510
177
0
985
12,260
7,646
0
6,691
5,569
0
18,932
W
8,267
1,578
156
1,117
5,770
1,713
726
971
4,635
23,179
0
L
Nemesis
omahgurd
Nemesis
4,425
983
0
693
7,841
2,493
0
3,553
4,288
0
14,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,369
Gold Earned
17,924
122
Minions Killed
85
6
Camps Cleared
2
527,987
Distance Traveled
522,463
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,076
808
43
4
2
187,485
0
W
Neith
7,700
770
48
5
2
175,381
2
L
Olorun
6,471
647
35
4
1
164,864
0
L
King Arthur
5,820
582
29
3
1
193,945
0
W
Nu Wa
7,593
759
31
3
2
165,121
1
L
Nemesis
5,633
563
21
2
0
163,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role