Player Matchup

Rama
Rama
CreamPieBestPie
Rama
Level 62
God Stats
3W - 1L
1,559 SR
Queue Stats
87W - 45L
1,764 Elo+
Party 2
Nu Wa
Nu Wa
GuerillaBeetz
Nu Wa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 22L
1,709 Elo+
Party 2
Ymir
Ymir
JuanCena1451
Ymir
Level 42
God Stats
7W - 2L
1,676 SR
Queue Stats
82W - 92L
1,489 Elo+
Party 2
Mercury
Mercury
Kolio98
Mercury
Level 159
God Stats
5W - 10L
1,575 SR
Queue Stats
77W - 93L
1,568 Elo+
Party 2
Hun Batz
Hun Batz
Makeawish2022
Hun Batz
Level 26
God Stats
3W - 0L
1,856 SR
Queue Stats
92W - 65L
1,540 Elo+
Party 2
Team Averages
Level 61
1,633 SR
1,614 Elo+

VS

Team Averages
Level 54
1,391 SR
1,486 Elo+
Ao Kuang
Ao Kuang
AdvanceBalogna
Ao Kuang
Level 67
God Stats
2W - 5L
1,124 SR
Queue Stats
453W - 439L
1,499 Elo+
Party 1
Sylvanus
Sylvanus
RoyalTeaHD
Sylvanus
Level 108
God Stats
8W - 7L
1,644 SR
Queue Stats
541W - 547L
1,560 Elo+
Party 3
Sun Wukong
Sun Wukong
SpasticSlinky
Sun Wukong
Level 13
God Stats
0W - 2L
1,331 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Apollo
Apollo
Tenxcios
Apollo
Level 18
God Stats
9W - 18L
1,345 SR
Queue Stats
175W - 208L
1,453 Elo+
Party 3
Baron Samedi
Baron Samedi
xhenhenx
Baron Samedi
Level 65
God Stats
29W - 25L
1,512 SR
Queue Stats
205W - 218L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 8
11,326
629
18,058
12,104
4,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 3 / 8
10,281
571
7,469
6,817
2,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 5 / 13
9,192
511
6,024
17,378
12,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Kolio98
Mercury
17
5 / 1 / 5
10,833
602
6,844
9,959
3,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
Makeawish2022
Hun Batz
17
5 / 6 / 5
10,535
585
10,291
14,702
6,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
16
7 / 3 / 2
10,074
560
8,625
14,463
6,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
RoyalTeaHD
Sylvanus
13
2 / 6 / 7
8,266
459
7,738
18,295
17,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sun Wukong
SpasticSlinky
Sun Wukong
13
0 / 3 / 1
7,672
426
2,509
8,756
3,857
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
Tenxcios
Apollo
13
4 / 7 / 3
8,153
453
7,637
12,694
4,162
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
xhenhenx
Baron Samedi
14
2 / 3 / 3
8,487
472
6,532
10,582
5,534
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
31
22
Kills
15
16
Deaths
22
39
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
7
3
2
2.67
W
7
1
8
11
W
3
3
8
2.33
W
2
5
13
1.7
W
Mercury
Kolio98
Mercury
5
1
5
7.5
W
Hun Batz
Makeawish2022
Hun Batz
5
6
5
1.25
L
Sylvanus
RoyalTeaHD
Sylvanus
2
6
7
0.92
L
Sun Wukong
SpasticSlinky
Sun Wukong
0
3
1
0.17
L
Apollo
Tenxcios
Apollo
4
7
3
0.79
L
Baron Samedi
xhenhenx
Baron Samedi
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,686
Damage
33,041
60,960
Taken
64,790
29,501
Mitigated
37,091
20,187
Healing
19,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
8,625
2,372
0
5,933
14,463
6,496
0
2,265
11,973
53,567
9,625
W
18,058
13,925
0
6,557
12,104
4,193
1,787
5,064
7,040
0
98,555
W
7,469
1,669
0
548
6,817
2,453
1,858
2,754
4,063
55,794
0
W
6,024
890
523
3,465
17,378
12,707
519
7,249
10,129
21,746
0
W
Mercury
Kolio98
Mercury
6,844
3,163
0
4,229
9,959
3,568
2,203
2,619
7,340
0
77,678
W
Hun Batz
Makeawish2022
Hun Batz
10,291
2,839
0
4,865
14,702
6,580
48
4,543
10,159
0
73,770
L
Sylvanus
RoyalTeaHD
Sylvanus
7,738
2,530
978
5,793
18,295
17,042
0
3,472
14,695
26,855
0
L
Sun Wukong
SpasticSlinky
Sun Wukong
2,509
245
0
424
8,756
3,857
1,741
752
7,900
0
34,120
L
Apollo
Tenxcios
Apollo
7,637
3,324
0
1,720
12,694
4,162
0
2,175
10,461
0
37,267
L
Baron Samedi
xhenhenx
Baron Samedi
6,532
669
0
4,509
10,582
5,534
872
4,179
5,986
52,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,167
Gold Earned
42,652
524
Minions Killed
370
0
Camps Cleared
0
1,702,947
Distance Traveled
1,532,441
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,074
560
103
6
0
347,044
3
W
Rama
11,326
629
146
8
0
323,923
3
W
Nu Wa
10,281
571
105
6
0
334,567
7
W
Ymir
9,192
511
37
2
0
317,253
5
W
Mercury
10,833
602
138
8
0
408,866
0
W
Hun Batz
10,535
585
98
5
0
318,338
0
L
Sylvanus
8,266
459
32
2
0
269,320
3
L
Sun Wukong
7,672
426
69
4
0
302,145
0
L
Apollo
8,153
453
62
3
0
314,033
2
L
Baron Samedi
8,487
472
104
6
0
299,899
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role