Player Matchup

King Arthur
King Arthur
RabiezRabbit
King Arthur
Level 70
God Stats
14W - 11L
1,622 SR
Queue Stats
98W - 74L
1,600 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
XxRapturexX
Morgan Le Fay
Level 14
God Stats
2W - 2L
1,650 SR
Queue Stats
16W - 8L
1,595 Elo+
Party 1
Merlin
Merlin
xXTinyMouseXx
Merlin
Level 88
God Stats
0W - 1L
1,889 SR
Queue Stats
31W - 20L
1,611 Elo+
Party 1
Team Averages
Level 57
1,720 SR
1,602 Elo+

VS

Team Averages
Level 17
1,463 SR
1,505 Elo+
Ra
Ra
Bowlonuts2431
Ra
Level 23
God Stats
1W - 0L
1,721 SR
Queue Stats
2W - 1L
1,589 Elo+
Solo
Medusa
Medusa
Who5681
Medusa
Level 4
God Stats
5W - 0L
1,288 SR
Queue Stats
7W - 2L
1,500 Elo+
Solo
Sylvanus
Sylvanus
jokeson_u-troll
Sylvanus
Level 25
God Stats
3W - 1L
1,380 SR
Queue Stats
39W - 54L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
RabiezRabbit
King Arthur
12
1 / 7 / 2
8,169
681
7,613
15,789
7,654
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
XxRapturexX
Morgan Le Fay
8
0 / 5 / 2
6,731
561
3,679
5,197
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 8 / 1
9,250
771
14,494
10,460
3,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 11
8,944
745
5,272
9,346
3,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
Who5681
Medusa
14
12 / 2 / 5
10,761
897
13,184
12,646
5,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
13
5 / 1 / 10
9,270
773
6,221
13,734
12,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
4
Kills
20
20
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
1
11
8.5
L
King Arthur
RabiezRabbit
King Arthur
1
7
2
0.29
W
Medusa
Who5681
Medusa
12
2
5
7.25
L
Morgan Le Fay
XxRapturexX
Morgan Le Fay
0
5
2
0.2
W
Sylvanus
5
1
10
10
L
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,786
Damage
24,677
31,446
Taken
35,726
12,489
Mitigated
20,900
3,191
Healing
17,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,272
111
3,537
3,567
9,346
3,223
375
5,351
3,579
28,608
0
L
King Arthur
RabiezRabbit
King Arthur
7,613
1,361
0
2,536
15,789
7,654
0
5,259
10,530
0
25,746
W
Medusa
Who5681
Medusa
13,184
5,753
0
2,220
12,646
5,034
2,289
6,205
5,969
0
50,735
L
Morgan Le Fay
XxRapturexX
Morgan Le Fay
3,679
823
0
275
5,197
1,692
0
2,107
3,090
8,982
0
W
Sylvanus
6,221
2,123
3,445
4,713
13,734
12,643
249
5,821
7,501
13,022
2,168
L
14,494
1,167
0
380
10,460
3,143
0
3,960
6,500
34,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,150
Gold Earned
28,975
109
Minions Killed
139
3
Camps Cleared
5
497,576
Distance Traveled
640,402
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,944
745
50
4
0
235,190
0
L
King Arthur
8,169
681
38
3
2
192,758
2
W
Medusa
10,761
897
62
5
4
209,848
3
L
Morgan Le Fay
6,731
561
12
1
1
118,122
0
W
Sylvanus
9,270
773
27
2
1
195,364
2
L
Merlin
9,250
771
59
5
0
186,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role