Player Matchup

Baron Samedi
Baron Samedi
Boundforspace
Baron Samedi
Level 65
God Stats
5W - 8L
1,386 SR
Queue Stats
628W - 685L
1,491 Elo+
Party 3
Izanami
Izanami
DragunPriestess
Izanami
Level 160
God Stats
7W - 2L
1,719 SR
Queue Stats
381W - 405L
1,478 Elo+
Party 1
Cerberus
Cerberus
Grand7Nick
Cerberus
Level 159
God Stats
8W - 4L
1,667 SR
Queue Stats
324W - 345L
1,486 Elo+
Party 1
Xing Tian
Xing Tian
Zaaack-
Xing Tian
Level 63
God Stats
9W - 3L
1,908 SR
Queue Stats
360W - 384L
1,495 Elo+
Party 3
Ao Kuang
Ao Kuang
jeann_carlos
Ao Kuang
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,205 Elo+
Solo
Team Averages
Level 92
1,636 SR
1,431 Elo+

VS

Team Averages
Level 94
1,438 SR
1,416 Elo+
Sol
Sol
ALittleArthritic
Sol
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,475 Elo+
Solo
Tsukuyomi
Tsukuyomi
NateARama
Tsukuyomi
Level 120
God Stats
2W - 5L
1,242 SR
Queue Stats
134W - 135L
1,390 Elo+
Solo
Cupid
Cupid
horohoro009
Cupid
Level 149
God Stats
5W - 2L
1,791 SR
Queue Stats
445W - 439L
1,424 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
mrgivyoazdabiz86
Morgan Le Fay
Level 160
God Stats
4W - 13L
1,156 SR
Queue Stats
878W - 959L
1,540 Elo+
Party 2
Terra
Terra
ttv_tjdog044
Terra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Boundforspace
Baron Samedi
17
6 / 4 / 6
10,087
841
8,097
12,007
9,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 4 / 10
9,811
818
10,390
10,455
5,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
Grand7Nick
Cerberus
14
0 / 6 / 14
9,121
760
7,335
19,124
24,815
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Zaaack-
Xing Tian
17
3 / 4 / 7
9,802
817
6,406
18,939
21,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
jeann_carlos
Ao Kuang
13
2 / 7 / 3
8,513
709
4,380
13,655
6,203
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 14
9,768
814
14,191
6,860
2,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
NateARama
Tsukuyomi
17
9 / 5 / 15
10,862
905
12,054
11,561
8,364
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
6 / 3 / 15
10,871
906
19,770
8,824
3,398
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Morgan Le Fay
mrgivyoazdabiz86
Morgan Le Fay
17
5 / 3 / 14
9,849
821
15,843
8,105
2,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 3 / 17
9,012
751
2,348
12,857
11,994
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
100
15
Kills
25
25
Deaths
15
40
Assists
75
Player
Kills
Deaths
Assists
KDA
W
4
1
14
11
L
Baron Samedi
Boundforspace
Baron Samedi
6
4
6
2.25
L
4
4
10
2.25
L
Cerberus
Grand7Nick
Cerberus
0
6
14
1.17
W
Tsukuyomi
NateARama
Tsukuyomi
9
5
15
3.3
L
Xing Tian
Zaaack-
Xing Tian
3
4
7
1.63
W
6
3
15
4.5
L
Ao Kuang
jeann_carlos
Ao Kuang
2
7
3
0.5
W
Morgan Le Fay
mrgivyoazdabiz86
Morgan Le Fay
5
3
14
4
W
1
3
17
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,608
Damage
64,206
74,180
Taken
48,207
67,241
Mitigated
28,579
24,443
Healing
20,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,191
1,723
1,346
2,928
6,860
2,052
1,462
3,933
2,847
33,599
0
L
Baron Samedi
Boundforspace
Baron Samedi
8,097
379
4,596
2,329
12,007
9,668
519
6,489
5,518
20,723
0
L
10,390
5,561
2,289
1,902
10,455
5,506
2,627
4,757
5,698
0
25,365
L
Cerberus
Grand7Nick
Cerberus
7,335
363
1,894
4,021
19,124
24,815
117
8,424
10,700
13,965
0
W
Tsukuyomi
NateARama
Tsukuyomi
12,054
3,220
1,459
663
11,561
8,364
400
4,546
6,892
0
16,759
L
Xing Tian
Zaaack-
Xing Tian
6,406
440
943
3,540
18,939
21,049
112
7,134
11,805
17,017
0
W
19,770
8,856
3,527
1,174
8,824
3,398
2,358
4,103
4,585
0
45,098
L
Ao Kuang
jeann_carlos
Ao Kuang
4,380
1,166
0
2,929
13,655
6,203
0
5,578
8,077
8,358
0
W
Morgan Le Fay
mrgivyoazdabiz86
Morgan Le Fay
15,843
760
790
674
8,105
2,771
1,547
5,285
2,694
26,099
0
W
2,348
853
4,167
3,471
12,857
11,994
357
7,557
4,971
3,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,334
Gold Earned
50,362
107
Minions Killed
125
0
Camps Cleared
0
1,048,158
Distance Traveled
1,170,644
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,768
814
30
3
0
265,443
0
L
Baron Samedi
10,087
841
21
2
0
213,113
1
L
Izanami
9,811
818
43
4
0
209,736
1
L
Cerberus
9,121
760
15
1
0
212,132
0
W
Tsukuyomi
10,862
905
8
1
0
236,650
0
L
Xing Tian
9,802
817
14
1
0
229,503
2
W
Cupid
10,871
906
54
5
0
212,193
0
L
Ao Kuang
8,513
709
14
1
0
183,674
0
W
Morgan Le Fay
9,849
821
28
2
0
216,263
1
W
Terra
9,012
751
5
0
0
240,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role