Player Matchup

Merlin
Merlin
FBGvSmoov
Merlin
Level 28
God Stats
1W - 3L
1,436 SR
Queue Stats
43W - 41L
1,519 Elo+
Solo
Artemis
Artemis
FluffyMonster0
Artemis
Level 25
God Stats
10W - 6L
1,663 SR
Queue Stats
175W - 162L
1,597 Elo+
Solo
Bellona
Bellona
Not-Good-Wraith
Bellona
Level 5
God Stats
0W - 2L
1,288 SR
Queue Stats
2W - 4L
1,608 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
QuotaCheeto
Morgan Le Fay
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,616 Elo+
Solo
Ratatoskr
Ratatoskr
StonedSmurf5
Ratatoskr
Level 9
God Stats
1W - 4L
1,624 SR
Queue Stats
45W - 31L
1,828 Elo+
Solo
Team Averages
Level 14
1,502 SR
1,634 Elo+

VS

Team Averages
Level 13
1,521 SR
1,616 Elo+
Bellona
Bellona
As29Jc
Bellona
Level 6
God Stats
2W - 0L
1,817 SR
Queue Stats
6W - 6L
1,527 Elo+
Solo
Agni
Agni
CHUCKNORRISSxx
Agni
Level 28
God Stats
3W - 5L
1,459 SR
Queue Stats
138W - 108L
1,599 Elo+
Solo
Artio
Artio
Get-Carried-Lmao
Artio
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 10L
1,721 Elo+
Party 1
King Arthur
King Arthur
NeverBunt
King Arthur
Level 15
God Stats
2W - 2L
1,528 SR
Queue Stats
22W - 6L
1,739 Elo+
Party 1
Charybdis
Charybdis
monkeyninja780
Charybdis
Level 6
God Stats
1W - 0L
1,303 SR
Queue Stats
7W - 5L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FBGvSmoov
Merlin
19
2 / 5 / 7
13,176
488
14,138
18,401
7,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
14 / 5 / 4
15,659
580
22,601
22,540
9,253
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
9 / 6 / 6
15,425
571
18,151
34,769
28,373
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
QuotaCheeto
Morgan Le Fay
16
2 / 8 / 5
11,422
423
16,128
20,911
8,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
StonedSmurf5
Ratatoskr
20
6 / 4 / 11
13,831
512
16,009
32,720
39,361
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
As29Jc
Bellona
17
0 / 7 / 4
11,097
411
3,914
19,221
16,861
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
11 / 7 / 4
16,575
614
36,360
29,438
19,771
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
15 / 4 / 8
16,546
613
29,052
41,212
48,745
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
NeverBunt
King Arthur
20
2 / 8 / 10
12,683
470
19,045
33,118
17,100
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
monkeyninja780
Charybdis
9
0 / 7 / 1
8,465
314
1,949
8,219
3,589
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
55
33
Kills
28
28
Deaths
33
33
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bellona
As29Jc
Bellona
0
7
4
0.29
W
11
7
4
1.86
L
Merlin
FBGvSmoov
Merlin
2
5
7
1.1
L
14
5
4
3.2
W
15
4
8
4.75
W
King Arthur
NeverBunt
King Arthur
2
8
10
0.88
L
9
6
6
2
L
Morgan Le Fay
QuotaCheeto
Morgan Le Fay
2
8
5
0.56
L
Ratatoskr
StonedSmurf5
Ratatoskr
6
4
11
2.88
W
Charybdis
monkeyninja780
Charybdis
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,027
Damage
90,320
129,341
Taken
131,208
92,811
Mitigated
106,066
35,006
Healing
51,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
As29Jc
Bellona
3,914
1,507
0
636
19,221
16,861
23
3,908
15,281
0
66,860
W
36,360
3,127
864
10,940
29,438
19,771
1,919
6,610
22,730
139,337
0
L
Merlin
FBGvSmoov
Merlin
14,138
468
0
4,513
18,401
7,403
2,754
9,753
8,648
78,762
0
L
22,601
10,367
0
5,042
22,540
9,253
2,581
10,218
12,322
0
96,705
W
29,052
2,568
2,236
22,329
41,212
48,745
27
12,016
28,816
115,290
0
W
King Arthur
NeverBunt
King Arthur
19,045
2,430
0
13,197
33,118
17,100
540
9,399
23,362
0
101,452
L
18,151
7,920
0
11,977
34,769
28,373
2,086
14,106
20,663
12,278
125,863
L
Morgan Le Fay
QuotaCheeto
Morgan Le Fay
16,128
1,993
0
5,196
20,911
8,421
419
10,655
10,256
64,204
0
L
Ratatoskr
StonedSmurf5
Ratatoskr
16,009
2,553
45
8,233
32,720
39,361
16
20,680
12,040
0
77,144
W
Charybdis
monkeyninja780
Charybdis
1,949
1,367
0
1,293
8,219
3,589
0
290
7,929
0
17,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,513
Gold Earned
65,366
729
Minions Killed
637
0
Camps Cleared
0
2,196,156
Distance Traveled
2,247,749
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,097
411
104
4
0
540,436
6
W
Agni
16,575
614
237
9
0
437,897
4
L
Merlin
13,176
488
128
5
0
429,849
4
L
Artemis
15,659
580
172
6
0
445,350
4
W
Artio
16,546
613
128
5
0
587,917
2
W
King Arthur
12,683
470
131
5
0
506,793
4
L
Bellona
15,425
571
207
8
0
473,026
0
L
Morgan Le Fay
11,422
423
94
3
0
323,863
2
L
Ratatoskr
13,831
512
128
5
0
524,068
1
W
Charybdis
8,465
314
37
1
0
174,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role