Player Matchup

Danzaburou
Danzaburou
Sheldcraft
Danzaburou
Level 27
God Stats
1W - 1L
1,347 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Yemoja
Yemoja
goldenpangolier
Yemoja
Level 62
God Stats
2W - 3L
1,886 SR
Queue Stats
184W - 81L
1,769 Elo+
Party 1
Artio
Artio
СтарыйВаленок
Artio
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 4L
1,685 Elo+
Party 1
Team Averages
Level 38
1,578 SR
1,651 Elo+

VS

Team Averages
Level 125
1,375 SR
1,398 Elo+
Raijin
Raijin
OptimusFeedzz
Raijin
Level 128
God Stats
0W - 1L
1,429 SR
Queue Stats
2W - 3L
1,420 Elo+
Solo
Hercules
Hercules
Quezak
Hercules
Level 124
God Stats
2W - 2L
1,489 SR
Queue Stats
146W - 196L
1,417 Elo+
Party 2
Ullr
Ullr
ZinouTbt
Ullr
Level 123
God Stats
2W - 7L
1,208 SR
Queue Stats
42W - 76L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Sheldcraft
Danzaburou
12
1 / 2 / 7
8,587
716
11,809
10,277
3,101
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 1 / 9
8,902
742
11,276
12,564
10,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
9 / 2 / 4
9,954
830
15,908
18,092
21,165
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 4
7,868
656
15,283
12,791
3,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Quezak
Hercules
12
3 / 1 / 2
8,428
702
5,297
21,649
14,624
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
10
1 / 7 / 2
7,208
601
5,971
11,323
3,554
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
13
Kills
5
5
Deaths
13
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
L
Hercules
Quezak
Hercules
3
1
2
4
W
Danzaburou
Sheldcraft
Danzaburou
1
2
7
2.25
L
Ullr
1
7
2
0.29
W
3
1
9
7.5
W
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,993
Damage
26,551
40,933
Taken
45,763
35,046
Mitigated
21,960
24,267
Healing
12,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,283
1,438
0
700
12,791
3,782
0
8,968
3,435
42,859
0
L
Hercules
Quezak
Hercules
5,297
1,727
523
10,232
21,649
14,624
0
8,473
12,302
0
12,715
W
Danzaburou
Sheldcraft
Danzaburou
11,809
6,406
0
3,152
10,277
3,101
966
5,148
5,129
0
33,113
L
Ullr
5,971
1,586
0
627
11,323
3,554
0
8,268
2,529
0
24,661
W
11,276
2,390
3,986
4,872
12,564
10,780
964
4,208
8,356
28,153
0
W
15,908
2,114
4,415
7,842
18,092
21,165
264
6,227
11,865
35,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,443
Gold Earned
23,504
130
Minions Killed
113
7
Camps Cleared
3
672,397
Distance Traveled
631,814
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,868
656
69
6
0
192,999
2
L
Hercules
8,428
702
13
1
1
239,084
2
W
Danzaburou
8,587
716
54
5
1
198,859
0
L
Ullr
7,208
601
31
3
2
199,731
1
W
Yemoja
8,902
742
42
4
5
222,473
0
W
Artio
9,954
830
34
3
1
251,065
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role