Player Matchup

Kumbhakarna
Kumbhakarna
Silver V
IIgabrielzitoII
Kumbhakarna
Silver V
Level 88
God Stats
1W - 0L
1,271 SR
Queue Stats
17W - 39L
821 MMR
Party 1
Kali
Kali
Silver III
UntouchableGoat
Kali
Silver III
Level 89
God Stats
4W - 4L
1,591 SR
Queue Stats
20W - 25L
1,148 MMR
Solo
Chernobog
Chernobog
Bronze III
lCaca iwnl
Chernobog
Bronze III
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,280 MMR
Party 1
Janus
Janus
Silver II
magicdecent
Janus
Silver II
Level 122
God Stats
6W - 9L
1,628 SR
Queue Stats
272W - 269L
1,013 MMR
Solo
Ra
Ra
Silver III
stoneytony97
Ra
Silver III
Level 59
God Stats
24W - 20L
1,477 SR
Queue Stats
110W - 124L
941 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 81
1,493 SR
1,040 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,514 SR
1,135 MMR
Bacchus
Bacchus
Silver IV
 
Bacchus
Silver IV
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold V
D Banditcoot
Awilix
Gold V
Level 124
God Stats
153W - 123L
1,625 SR
Queue Stats
514W - 511L
993 MMR
Solo
Poseidon
Poseidon
Silver I
Derieri Z1
Poseidon
Silver I
Level 81
God Stats
19W - 20L
1,521 SR
Queue Stats
98W - 107L
1,154 MMR
Solo
Jing Wei
Jing Wei
Silver III
SmokeAlwaysFree
Jing Wei
Silver III
Level 157
God Stats
5W - 3L
1,639 SR
Queue Stats
580W - 599L
972 MMR
Solo
King Arthur
King Arthur
Bronze I
m5d30yr68
King Arthur
Bronze I
Level 79
God Stats
0W - 1L
1,285 SR
Queue Stats
2W - 13L
1,055 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
IIgabrielzitoII
Kumbhakarna
17
3 / 0 / 4
12,210
531
5,264
18,625
31,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
4 / 5 / 2
13,367
581
7,936
18,931
9,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chernobog
lCaca iwnl
Chernobog
17
1 / 3 / 7
11,232
488
6,855
10,191
3,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
5 / 2 / 3
13,022
566
10,321
9,412
3,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
6 / 2 / 4
14,653
637
13,254
13,782
10,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AnubisMorgan Le FayAthenaGilgameshBakasura

VS

Bans
ArachneYmirThanatosCabrakanNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
4 / 0 / 5
9,816
427
7,566
11,258
14,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
17
3 / 4 / 1
10,816
470
7,866
13,502
7,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Derieri Z1
Poseidon
15
1 / 3 / 7
9,458
411
9,431
12,923
4,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
18
3 / 4 / 5
10,833
471
13,636
15,823
6,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
m5d30yr68
King Arthur
11
0 / 8 / 1
7,567
329
1,394
15,523
9,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
30
19
Kills
11
12
Deaths
19
20
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
4
0
5
6.5
L
Awilix
3
4
1
0.88
L
Poseidon
Derieri Z1
Poseidon
1
3
7
1.5
W
Kumbhakarna
IIgabrielzitoII
Kumbhakarna
3
0
4
5
L
Jing Wei
3
4
5
1.38
W
4
5
2
1
W
Chernobog
lCaca iwnl
Chernobog
1
3
7
1.5
L
King Arthur
m5d30yr68
King Arthur
0
8
1
0.06
W
5
2
3
3.25
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,630
Damage
39,893
70,941
Taken
69,029
58,138
Mitigated
42,379
20,915
Healing
12,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,566
468
0
2,379
11,258
14,542
0
4,332
6,713
16,842
0
L
Awilix
7,866
2,966
0
840
13,502
7,265
1,148
3,141
10,323
0
82,392
L
Poseidon
Derieri Z1
Poseidon
9,431
1,167
0
1,811
12,923
4,940
328
6,149
6,510
65,875
0
W
Kumbhakarna
IIgabrielzitoII
Kumbhakarna
5,264
1,030
0
2,309
18,625
31,096
522
3,962
14,513
31,943
0
L
Jing Wei
13,636
10,534
0
7,177
15,823
6,523
2,077
6,786
8,955
0
83,690
W
7,936
3,738
0
9,522
18,931
9,044
891
2,890
15,915
0
102,119
W
Chernobog
lCaca iwnl
Chernobog
6,855
3,806
0
1,430
10,191
3,693
3,912
4,483
5,518
0
62,838
L
King Arthur
m5d30yr68
King Arthur
1,394
84
0
0
15,523
9,109
100
8,322
7,161
0
25,093
W
10,321
565
0
1,336
9,412
3,654
2,569
2,657
6,687
93,433
0
W
13,254
1,893
1,131
5,187
13,782
10,651
4,866
2,482
11,128
120,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,484
Gold Earned
48,490
686
Minions Killed
459
0
Camps Cleared
0
2,231,121
Distance Traveled
2,051,244
19
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,816
427
15
1
0
431,895
15
L
Awilix
10,816
470
136
6
0
429,159
7
L
Poseidon
9,458
411
116
5
0
385,623
1
W
Kumbhakarna
12,210
531
44
2
0
472,464
2
L
Jing Wei
10,833
471
149
6
0
380,523
7
W
Kali
13,367
581
166
7
0
467,059
3
W
Chernobog
11,232
488
108
5
0
443,708
2
L
King Arthur
7,567
329
43
2
0
424,044
0
W
Janus
13,022
566
157
7
0
470,178
7
W
Ra
14,653
637
211
9
0
377,712
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role