Player Matchup

Scylla
Scylla
ANGRYJOERICKMAN
Scylla
Level 73
God Stats
14W - 23L
1,366 SR
Queue Stats
243W - 224L
1,329 Elo+
Party 1
Cthulhu
Cthulhu
Charb1043
Cthulhu
Level 22
God Stats
54W - 53L
1,260 SR
Queue Stats
80W - 94L
1,230 Elo+
Party 1
Heimdallr
Heimdallr
diego787777t
Heimdallr
Level 66
God Stats
1W - 3L
1,148 SR
Queue Stats
61W - 58L
1,395 Elo+
Solo
Team Averages
Level 54
1,258 SR
1,318 Elo+

VS

Team Averages
Level 46
1,487 SR
1,390 Elo+
Ra
Ra
FreshBiscuits96
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Chaac
Chaac
Razorwolf17
Chaac
Level 83
God Stats
23W - 23L
1,489 SR
Queue Stats
137W - 183L
1,344 Elo+
Party 2
Awilix
Awilix
giggls_
Awilix
Level 29
God Stats
1W - 5L
1,472 SR
Queue Stats
26W - 25L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 8
9,120
829
9,145
8,042
2,434
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Charb1043
Cthulhu
11
2 / 1 / 11
8,056
732
6,710
8,693
8,342
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
diego787777t
Heimdallr
13
8 / 4 / 6
9,155
832
13,466
11,330
4,506
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 4
7,297
663
6,839
10,860
3,371
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 4 / 5
7,170
652
8,038
15,083
12,902
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Awilix
giggls_
Awilix
10
4 / 5 / 2
7,925
720
5,194
9,042
2,762
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
17
Kills
6
6
Deaths
17
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
1
8
11
W
Cthulhu
Charb1043
Cthulhu
2
1
11
7.5
L
1
8
4
0.38
L
1
4
5
0.88
W
Heimdallr
diego787777t
Heimdallr
8
4
6
2.75
L
Awilix
giggls_
Awilix
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,321
Damage
20,071
28,065
Taken
34,985
15,282
Mitigated
19,035
11,034
Healing
7,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,145
536
0
4,825
8,042
2,434
500
1,428
6,614
24,470
0
W
Cthulhu
Charb1043
Cthulhu
6,710
317
349
2,562
8,693
8,342
90
3,575
5,118
15,972
0
L
6,839
1,394
497
1,407
10,860
3,371
0
5,982
4,552
16,691
0
L
8,038
613
457
3,280
15,083
12,902
0
6,517
8,090
0
23,855
W
Heimdallr
diego787777t
Heimdallr
13,466
9,423
0
3,298
11,330
4,506
1,856
2,605
8,725
0
37,771
L
Awilix
giggls_
Awilix
5,194
1,528
0
2,016
9,042
2,762
0
2,999
5,931
0
14,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,331
Gold Earned
22,392
101
Minions Killed
74
3
Camps Cleared
5
622,082
Distance Traveled
595,785
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,120
829
32
3
3
214,435
2
W
Cthulhu
8,056
732
19
2
0
220,698
2
L
Ra
7,297
663
24
2
0
142,748
0
L
Chaac
7,170
652
29
3
3
220,767
3
W
Heimdallr
9,155
832
50
5
0
186,949
0
L
Awilix
7,925
720
21
2
2
232,270
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role