Player Matchup

Chang'e
Chang'e
Helios1097
Chang'e
Level 49
God Stats
1W - 2L
1,620 SR
Queue Stats
204W - 243L
1,457 Elo+
Party 3
Olorun
Olorun
RelaxedW
Olorun
Level 80
God Stats
0W - 2L
1,582 SR
Queue Stats
200W - 216L
1,470 Elo+
Party 3
Loki
Loki
TvTReapers
Loki
Level 35
God Stats
20W - 24L
1,495 SR
Queue Stats
149W - 161L
1,450 Elo+
Solo
Achilles
Achilles
gothicdragon69
Achilles
Level 27
God Stats
0W - 1L
1,307 SR
Queue Stats
4W - 9L
1,302 Elo+
Party 1
Geb
Geb
sneersz
Geb
Level 93
God Stats
1W - 1L
1,766 SR
Queue Stats
2W - 3L
1,422 Elo+
Party 1
Team Averages
Level 57
1,554 SR
1,420 Elo+

VS

Team Averages
Level 57
1,506 SR
1,430 Elo+
Bellona
Bellona
BonJoor
Bellona
Level 49
God Stats
64W - 57L
1,536 SR
Queue Stats
247W - 299L
1,406 Elo+
Solo
Xbalanque
Xbalanque
LoveChocoLove
Xbalanque
Level 48
God Stats
32W - 22L
1,645 SR
Queue Stats
249W - 278L
1,486 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rezark04
Tsukuyomi
Level 105
God Stats
3W - 1L
1,584 SR
Queue Stats
161W - 141L
1,519 Elo+
Party 2
Merlin
Merlin
ogvini
Merlin
Level 45
God Stats
7W - 9L
1,469 SR
Queue Stats
49W - 54L
1,441 Elo+
Solo
Khepri
Khepri
zanik794
Khepri
Level 39
God Stats
1W - 4L
1,295 SR
Queue Stats
8W - 12L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Helios1097
Chang'e
16
0 / 6 / 4
9,649
482
6,150
19,480
7,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Olorun
RelaxedW
Olorun
13
0 / 6 / 1
8,327
416
7,293
16,583
7,472
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
5 / 10 / 1
10,243
512
8,126
14,530
5,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
14
2 / 7 / 1
9,006
450
7,964
21,466
35,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Geb
13
2 / 9 / 1
9,195
460
6,643
26,373
26,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BonJoor
Bellona
18
8 / 4 / 12
11,637
582
15,137
17,407
20,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xbalanque
LoveChocoLove
Xbalanque
20
16 / 1 / 5
13,327
666
28,590
16,433
6,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Rezark04
Tsukuyomi
18
9 / 3 / 12
11,631
582
16,233
15,356
7,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
ogvini
Merlin
17
4 / 1 / 9
11,588
579
13,722
10,226
5,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
zanik794
Khepri
14
1 / 0 / 17
10,164
508
3,967
8,224
10,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
93
9
Kills
38
38
Deaths
9
8
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Bellona
BonJoor
Bellona
8
4
12
3.5
L
Chang'e
Helios1097
Chang'e
0
6
4
0.33
W
Xbalanque
LoveChocoLove
Xbalanque
16
1
5
18.5
L
Olorun
RelaxedW
Olorun
0
6
1
0.08
W
Tsukuyomi
Rezark04
Tsukuyomi
9
3
12
5
L
5
10
1
0.55
L
Achilles
2
7
1
0.36
W
Merlin
ogvini
Merlin
4
1
9
8.5
L
Geb
2
9
1
0.28
W
Khepri
zanik794
Khepri
1
0
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,176
Damage
77,649
98,432
Taken
67,646
82,614
Mitigated
50,697
19,955
Healing
23,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BonJoor
Bellona
15,137
4,697
386
6,156
17,407
20,148
2,112
1,402
14,981
7,368
64,206
L
Chang'e
Helios1097
Chang'e
6,150
423
1,066
6,352
19,480
7,380
0
7,088
11,996
51,735
0
W
Xbalanque
LoveChocoLove
Xbalanque
28,590
16,443
0
7,011
16,433
6,796
4,233
8,212
8,217
0
138,887
L
Olorun
RelaxedW
Olorun
7,293
3,194
510
5,021
16,583
7,472
0
1,284
15,299
51,619
0
W
Tsukuyomi
Rezark04
Tsukuyomi
16,233
4,561
0
3,734
15,356
7,846
1,036
1,969
13,110
0
65,591
L
8,126
1,725
0
500
14,530
5,851
0
1,847
12,573
0
44,766
L
Achilles
7,964
2,404
0
2,867
21,466
35,181
919
2,194
19,226
0
39,306
W
Merlin
ogvini
Merlin
13,722
2,058
808
3,571
10,226
5,211
827
4,145
5,783
83,892
0
L
Geb
6,643
1,597
0
3,639
26,373
26,730
0
6,531
19,632
26,271
0
W
Khepri
zanik794
Khepri
3,967
177
0
1,521
8,224
10,696
245
4,007
4,043
20,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,420
Gold Earned
58,347
372
Minions Killed
573
0
Camps Cleared
0
1,693,454
Distance Traveled
1,957,937
14
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,637
582
124
6
0
379,930
4
L
Chang'e
9,649
482
101
5
0
348,509
7
W
Xbalanque
13,327
666
177
9
0
356,574
2
L
Olorun
8,327
416
89
4
0
329,270
2
W
Tsukuyomi
11,631
582
103
5
0
433,279
7
L
Loki
10,243
512
83
4
0
321,455
1
L
Achilles
9,006
450
62
3
0
320,250
1
W
Merlin
11,588
579
148
7
0
352,763
4
L
Geb
9,195
460
37
2
0
373,970
3
W
Khepri
10,164
508
21
1
0
435,391
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role