Player Matchup

Nox
Nox
HamezZ-_-
Nox
Level 128
God Stats
2W - 6L
1,552 SR
Queue Stats
170W - 262L
1,452 Elo+
Party 3
Cu Chulainn
Cu Chulainn
WOQUENDO37
Cu Chulainn
Level 104
God Stats
2W - 1L
1,558 SR
Queue Stats
182W - 221L
1,472 Elo+
Party 3
Bacchus
Bacchus
faby_futboleroPR
Bacchus
Level 29
God Stats
6W - 11L
1,630 SR
Queue Stats
41W - 87L
1,327 Elo+
Party 3
Cerberus
Cerberus
nxlis
Cerberus
Level 92
God Stats
5W - 14L
1,412 SR
Queue Stats
153W - 234L
1,445 Elo+
Party 3
Neith
Neith
zFsterWT
Neith
Level 131
God Stats
0W - 1L
1,782 SR
Queue Stats
8W - 31L
1,261 Elo+
Party 3
Team Averages
Level 97
1,587 SR
1,391 Elo+

VS

Team Averages
Level 101
1,414 SR
1,481 Elo+
Cernunnos
Cernunnos
Kitcatten
Cernunnos
Level 160
God Stats
11W - 11L
1,573 SR
Queue Stats
35W - 31L
1,516 Elo+
Party 2
Nemesis
Nemesis
MondMB
Nemesis
Level 158
God Stats
5W - 4L
1,399 SR
Queue Stats
162W - 116L
1,648 Elo+
Party 1
Ao Kuang
Ao Kuang
Sniperelite390
Ao Kuang
Level 45
God Stats
3W - 3L
1,316 SR
Queue Stats
24W - 23L
1,503 Elo+
Party 2
Mulan
Mulan
Takaochanpls
Mulan
Level 17
God Stats
4W - 5L
1,396 SR
Queue Stats
8W - 5L
1,315 Elo+
Party 1
Baron Samedi
Baron Samedi
wrtsy-
Baron Samedi
Level 126
God Stats
2W - 0L
1,385 SR
Queue Stats
65W - 60L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 4
10,411
694
11,110
14,393
5,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
WOQUENDO37
Cu Chulainn
16
3 / 8 / 4
10,048
670
11,512
24,525
20,140
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 7 / 2
8,074
538
7,115
17,115
22,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
nxlis
Cerberus
14
1 / 7 / 4
8,687
579
7,508
21,177
19,564
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
zFsterWT
Neith
18
6 / 4 / 4
11,664
778
16,565
15,694
6,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Kitcatten
Cernunnos
19
9 / 2 / 15
13,212
881
29,573
15,609
8,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
MondMB
Nemesis
19
10 / 1 / 13
12,683
846
18,005
14,622
8,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
16
1 / 2 / 14
10,101
673
5,014
14,008
6,382
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 2 / 18
12,377
825
11,399
18,435
25,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
wrtsy-
Baron Samedi
17
5 / 4 / 14
11,730
782
18,768
13,676
7,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
103
11
Kills
29
29
Deaths
11
18
Assists
74
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
W
Cernunnos
Kitcatten
Cernunnos
9
2
15
8.25
W
Nemesis
MondMB
Nemesis
10
1
13
16.5
W
Ao Kuang
1
2
14
4
W
4
2
18
6.5
L
Cu Chulainn
WOQUENDO37
Cu Chulainn
3
8
4
0.63
L
0
7
2
0.14
L
Cerberus
nxlis
Cerberus
1
7
4
0.43
W
Baron Samedi
wrtsy-
Baron Samedi
5
4
14
3
L
Neith
zFsterWT
Neith
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,810
Damage
82,759
92,904
Taken
76,350
74,191
Mitigated
55,791
19,413
Healing
26,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,110
863
0
4,457
14,393
5,503
0
3,499
10,894
55,899
0
W
Cernunnos
Kitcatten
Cernunnos
29,573
15,705
0
4,268
15,609
8,275
6,474
4,577
10,847
0
74,906
W
Nemesis
MondMB
Nemesis
18,005
9,682
0
5,813
14,622
8,240
706
5,610
8,787
0
43,495
W
Ao Kuang
5,014
1,030
48
2,747
14,008
6,382
263
5,975
7,740
21,760
0
W
11,399
955
0
4,976
18,435
25,199
94
5,599
12,703
1,445
23,418
L
Cu Chulainn
WOQUENDO37
Cu Chulainn
11,512
1,559
0
2,641
24,525
20,140
1
7,926
16,599
5,831
19,511
L
7,115
429
0
1,502
17,115
22,705
15
4,313
12,802
15,009
0
L
Cerberus
nxlis
Cerberus
7,508
15
1,350
4,256
21,177
19,564
0
3,386
17,791
21,273
0
W
Baron Samedi
wrtsy-
Baron Samedi
18,768
1,500
2,897
5,405
13,676
7,695
1,376
5,500
7,911
44,820
0
L
Neith
zFsterWT
Neith
16,565
6,886
0
5,207
15,694
6,279
0
5,425
10,269
0
45,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,884
Gold Earned
60,103
275
Minions Killed
313
6
Camps Cleared
10
1,285,826
Distance Traveled
1,406,904
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,411
694
94
6
5
288,325
3
W
Cernunnos
13,212
881
116
8
2
258,882
1
W
Nemesis
12,683
846
71
5
5
327,861
3
W
Ao Kuang
10,101
673
36
2
2
298,991
2
W
Mulan
12,377
825
34
2
0
280,154
0
L
Cu Chulainn
10,048
670
31
2
1
254,370
1
L
Bacchus
8,074
538
27
2
0
248,209
2
L
Cerberus
8,687
579
32
2
0
250,444
3
W
Baron Samedi
11,730
782
56
4
1
241,016
1
L
Neith
11,664
778
91
6
0
244,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role