Player Matchup

Chernobog
Chernobog
BigCRIP_OTheWest
Chernobog
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,475 Elo+
Solo
Ra
Ra
Darkblazingstar
Ra
Level 28
God Stats
10W - 10L
1,586 SR
Queue Stats
36W - 46L
1,374 Elo+
Party 2
Anubis
Anubis
HeroShadeLink
Anubis
Level 102
God Stats
5W - 6L
1,895 SR
Queue Stats
34W - 56L
1,374 Elo+
Party 2
Nemesis
Nemesis
thegreatsheer
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 42L
1,516 Elo+
Party 2
Rama
Rama
tifanyspell
Rama
Level 29
God Stats
0W - 3L
1,360 SR
Queue Stats
116W - 144L
1,412 Elo+
Solo
Team Averages
Level 34
1,568 SR
1,430 Elo+

VS

Team Averages
Level 32
1,458 SR
1,273 Elo+
Raijin
Raijin
Dispeir
Raijin
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,199 Elo+
Party 1
Hel
Hel
MrKindled
Hel
Level 21
God Stats
2W - 1L
1,694 SR
Queue Stats
3W - 3L
1,373 Elo+
Party 1
Tyr
Tyr
OJ-DaGod
Tyr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 30L
1,371 Elo+
Solo
Bacchus
Bacchus
warmchair
Bacchus
Level 6
God Stats
2W - 2L
1,382 SR
Queue Stats
4W - 7L
1,222 Elo+
Solo
Ullr
Ullr
xSPRAYaholic
Ullr
Level 19
God Stats
2W - 1L
1,213 SR
Queue Stats
2W - 1L
1,199 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
16
1 / 9 / 7
9,632
876
6,450
15,567
5,998
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 2 / 4
10,656
969
12,547
10,174
3,972
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
4 / 1 / 7
11,256
1,023
14,365
9,275
4,725
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
16
1 / 7 / 8
9,762
887
4,234
16,408
6,692
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 2 / 8
9,767
888
9,788
10,661
4,286
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

129

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Dispeir
Raijin
17
7 / 2 / 9
11,433
1,039
20,907
11,764
4,358
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 1 / 10
10,799
982
9,165
7,840
3,054
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 5 / 9
10,147
922
10,870
14,202
6,988
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
warmchair
Bacchus
18
2 / 0 / 15
10,603
964
7,779
10,347
13,022
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 3 / 11
11,187
1,017
8,288
11,943
4,096
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
75
11
Kills
21
21
Deaths
11
34
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Chernobog
1
9
7
0.5
L
4
2
4
3
W
Raijin
Dispeir
Raijin
7
2
9
5.75
L
4
1
7
7.5
W
5
1
10
10
W
3
5
9
1.5
L
Nemesis
1
7
8
0.71
L
1
2
8
2.5
W
Bacchus
warmchair
Bacchus
2
0
15
9.5
W
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,384
Damage
57,009
62,085
Taken
56,096
25,673
Mitigated
31,518
7,528
Healing
19,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
6,450
3,365
0
648
15,567
5,998
0
10,836
4,731
0
14,011
L
12,547
400
1,152
2,265
10,174
3,972
0
5,538
4,636
35,403
0
W
Raijin
Dispeir
Raijin
20,907
1,340
386
2,873
11,764
4,358
0
6,284
5,480
63,810
0
L
14,365
1,288
848
1,404
9,275
4,725
0
4,843
4,432
40,622
0
W
9,165
1,178
8,627
4,072
7,840
3,054
0
3,741
4,099
26,072
0
W
10,870
2,397
0
1,950
14,202
6,988
0
6,662
7,431
0
14,684
L
Nemesis
4,234
1,275
0
673
16,408
6,692
0
10,644
5,764
0
11,939
L
9,788
8,839
0
538
10,661
4,286
0
5,990
4,671
0
22,579
W
Bacchus
warmchair
Bacchus
7,779
903
0
250
10,347
13,022
0
3,658
6,689
14,504
0
W
8,288
5,234
0
1,228
11,943
4,096
0
6,567
5,376
0
29,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,073
Gold Earned
54,169
169
Minions Killed
211
3
Camps Cleared
6
872,651
Distance Traveled
1,046,519
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,632
876
24
2
0
168,287
0
L
Ra
10,656
969
43
4
1
188,935
0
W
Raijin
11,433
1,039
103
9
1
201,299
1
L
Anubis
11,256
1,023
67
6
2
173,094
0
W
Hel
10,799
982
36
3
0
204,457
0
W
Tyr
10,147
922
12
1
0
199,102
3
L
Nemesis
9,762
887
11
1
0
183,974
2
L
Rama
9,767
888
24
2
0
158,361
0
W
Bacchus
10,603
964
19
2
1
256,299
1
W
Ullr
11,187
1,017
41
4
4
185,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role