Player Matchup

Neith
Neith
 
Neith
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BigDiongCarlos
Loki
Level 9
God Stats
2W - 4L
1,352 SR
Queue Stats
3W - 11L
1,208 Elo+
Party 3
Chernobog
Chernobog
ImActuallyACat
Chernobog
Level 18
God Stats
0W - 3L
1,430 SR
Queue Stats
18W - 27L
1,423 Elo+
Party 2
Nemesis
Nemesis
Player93
Nemesis
Level 27
God Stats
1W - 3L
1,344 SR
Queue Stats
14W - 21L
1,310 Elo+
Party 3
Ares
Ares
WookieThunder
Ares
Level 15
God Stats
3W - 6L
1,796 SR
Queue Stats
12W - 28L
1,345 Elo+
Party 2
Team Averages
Level 19
1,484 SR
1,357 Elo+

VS

Team Averages
Level 9
1,554 SR
1,396 Elo+
Yemoja
Yemoja
CosmeFu6
Yemoja
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Olorun
Olorun
Mobwe
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,355 Elo+
Party 1
Amaterasu
Amaterasu
NotSoRelish
Amaterasu
Level 3
God Stats
1W - 1L
1,325 SR
Queue Stats
2W - 3L
1,355 Elo+
Party 1
Charybdis
Charybdis
crakc_dani
Charybdis
Level 28
God Stats
2W - 3L
1,746 SR
Queue Stats
226W - 264L
1,368 Elo+
Solo
Nemesis
Nemesis
n3ksus
Nemesis
Level 8
God Stats
2W - 1L
1,698 SR
Queue Stats
17W - 13L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
1 / 0 / 0
3,828
547
2,061
2,282
598
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

1
0 / 0 / 0
2,930
419
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chernobog
ImActuallyACat
Chernobog
7
2 / 3 / 0
4,337
620
2,534
5,003
959
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
Player93
Nemesis
8
4 / 2 / 0
4,884
698
2,902
4,895
1,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 1 / 0
3,804
543
1,750
4,673
2,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CosmeFu6
Yemoja
5
0 / 0 / 0
3,757
537
662
2,148
746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Olorun
Mobwe
Olorun
8
3 / 3 / 1
5,098
728
2,616
3,563
1,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
NotSoRelish
Amaterasu
8
3 / 2 / 1
4,737
677
4,017
5,257
2,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
crakc_dani
Charybdis
6
0 / 2 / 0
3,758
537
1,665
3,012
704
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
n3ksus
Nemesis
8
0 / 0 / 3
4,653
665
1,066
3,105
1,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
7
Kills
6
6
Deaths
7
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
0
0
1
L
0
0
0
0
W
Yemoja
CosmeFu6
Yemoja
0
0
0
0
L
Chernobog
ImActuallyACat
Chernobog
2
3
0
0.67
W
Olorun
Mobwe
Olorun
3
3
1
1.17
W
Amaterasu
NotSoRelish
Amaterasu
3
2
1
1.75
L
Nemesis
Player93
Nemesis
4
2
0
2
L
0
1
0
0
W
Charybdis
crakc_dani
Charybdis
0
2
0
0
W
Nemesis
n3ksus
Nemesis
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,247
Damage
10,026
16,853
Taken
17,085
5,294
Mitigated
6,221
3,219
Healing
2,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,061
313
0
319
2,282
598
0
390
1,892
0
14,264
L
0
0
0
0
0
0
0
0
0
0
0
W
Yemoja
CosmeFu6
Yemoja
662
181
298
272
2,148
746
160
370
1,778
5,348
0
L
Chernobog
ImActuallyACat
Chernobog
2,534
1,910
0
575
5,003
959
174
329
4,608
0
13,350
W
Olorun
Mobwe
Olorun
2,616
1,308
0
490
3,563
1,282
1,990
365
3,198
14,309
1,710
W
Amaterasu
NotSoRelish
Amaterasu
4,017
1,604
0
867
5,257
2,419
306
111
5,146
0
14,607
L
Nemesis
Player93
Nemesis
2,902
1,399
0
1,205
4,895
1,651
0
1,403
3,492
0
25,905
L
1,750
170
0
1,120
4,673
2,086
0
630
4,043
8,628
0
W
Charybdis
crakc_dani
Charybdis
1,665
920
0
0
3,012
704
219
445
2,567
0
12,554
W
Nemesis
n3ksus
Nemesis
1,066
375
0
1,034
3,105
1,070
0
459
2,646
0
21,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,783
Gold Earned
22,003
120
Minions Killed
141
0
Camps Cleared
0
577,176
Distance Traveled
677,788
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,828
547
31
4
0
140,893
2
L
Loki
2,930
419
0
0
0
0
0
W
Yemoja
3,757
537
13
2
0
128,437
1
L
Chernobog
4,337
620
32
5
0
124,196
0
W
Olorun
5,098
728
41
6
0
134,653
0
W
Amaterasu
4,737
677
26
4
0
155,433
0
L
Nemesis
4,884
698
46
7
0
154,630
2
L
Ares
3,804
543
11
2
0
157,457
1
W
Charybdis
3,758
537
12
2
0
113,163
0
W
Nemesis
4,653
665
49
7
0
146,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role