Player Matchup

Danzaburou
Danzaburou
AdequatelyLifted
Danzaburou
Level 28
God Stats
6W - 6L
1,595 SR
Queue Stats
77W - 75L
1,414 Elo+
Party 3
Sun Wukong
Sun Wukong
Catrpimaster
Sun Wukong
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
47W - 73L
1,303 Elo+
Party 2
Baba Yaga
Baba Yaga
HealedSilver15
Baba Yaga
Level 38
God Stats
1W - 6L
1,500 SR
Queue Stats
86W - 160L
1,308 Elo+
Party 2
Kali
Kali
JAYGREEN607
Kali
Level 28
God Stats
11W - 16L
1,500 SR
Queue Stats
50W - 107L
1,247 Elo+
Party 2
Anhur
Anhur
youfunny1
Anhur
Level 38
God Stats
1W - 1L
1,887 SR
Queue Stats
93W - 89L
1,418 Elo+
Party 3
Team Averages
Level 32
1,596 SR
1,338 Elo+

VS

Team Averages
Level 79
1,367 SR
1,315 Elo+
Fenrir
Fenrir
DragonDad219
Fenrir
Level 122
God Stats
39W - 41L
1,443 SR
Queue Stats
759W - 1,260L
1,354 Elo+
Party 1
Mulan
Mulan
IceTiger97
Mulan
Level 49
God Stats
2W - 2L
1,379 SR
Queue Stats
41W - 77L
1,351 Elo+
Party 1
Chang'e
Chang'e
MermaidMama219
Chang'e
Level 126
God Stats
11W - 31L
1,297 SR
Queue Stats
1,053W - 1,682L
1,352 Elo+
Party 1
Cthulhu
Cthulhu
Storm Seek3r
Cthulhu
Level 36
God Stats
11W - 22L
1,321 SR
Queue Stats
36W - 108L
1,242 Elo+
Party 1
Skadi
Skadi
Syco Si117
Skadi
Level 60
God Stats
2W - 3L
1,396 SR
Queue Stats
36W - 81L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AdequatelyLifted
Danzaburou
19
7 / 9 / 5
12,732
490
19,766
18,141
7,518
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Catrpimaster
Sun Wukong
18
4 / 4 / 2
12,118
466
20,310
24,948
24,818
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baba Yaga
HealedSilver15
Baba Yaga
17
4 / 11 / 4
11,475
441
16,635
26,395
11,334
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
0 / 8 / 3
10,831
417
6,599
19,460
10,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anhur
youfunny1
Anhur
19
5 / 8 / 4
12,053
464
13,125
20,588
8,159
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
21 / 2 / 8
15,270
587
23,604
23,236
13,679
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mulan
19
5 / 5 / 3
12,190
469
17,619
31,553
16,261
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 3 / 14
13,913
535
17,912
26,854
10,531
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Storm Seek3r
Cthulhu
18
6 / 4 / 6
12,426
478
6,809
20,755
23,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Skadi
18
3 / 7 / 11
11,676
449
13,188
16,693
9,092
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
82
20
Kills
40
40
Deaths
21
18
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AdequatelyLifted
Danzaburou
7
9
5
1.06
L
Sun Wukong
Catrpimaster
Sun Wukong
4
4
2
1.25
W
Fenrir
21
2
8
12.5
L
Baba Yaga
HealedSilver15
Baba Yaga
4
11
4
0.55
W
Mulan
5
5
3
1.3
L
0
8
3
0.19
W
5
3
14
4
W
Cthulhu
Storm Seek3r
Cthulhu
6
4
6
2.25
W
Skadi
3
7
11
1.21
L
Anhur
youfunny1
Anhur
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,435
Damage
79,132
109,532
Taken
119,091
62,482
Mitigated
73,325
26,946
Healing
48,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AdequatelyLifted
Danzaburou
19,766
11,300
0
3,715
18,141
7,518
1,263
3,941
14,166
0
72,105
L
Sun Wukong
Catrpimaster
Sun Wukong
20,310
5,814
22
7,686
24,948
24,818
1,399
4,022
20,754
0
77,665
W
Fenrir
23,604
6,982
0
1,731
23,236
13,679
0
3,590
19,329
0
105,020
L
Baba Yaga
HealedSilver15
Baba Yaga
16,635
1,496
510
4,566
26,395
11,334
1,402
9,353
16,736
61,916
0
W
Mulan
17,619
3,197
72
13,949
31,553
16,261
0
2,277
29,063
0
73,921
L
6,599
2,949
506
4,530
19,460
10,653
1,462
2,668
16,756
0
65,762
W
17,912
1,099
5,787
17,452
26,854
10,531
31
8,661
17,707
112,726
0
W
Cthulhu
Storm Seek3r
Cthulhu
6,809
420
162
5,296
20,755
23,762
536
602
20,145
50,069
0
W
Skadi
13,188
5,816
307
3,923
16,693
9,092
1,133
848
15,821
0
69,914
L
Anhur
youfunny1
Anhur
13,125
6,615
0
5,411
20,588
8,159
360
4,365
16,203
0
89,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,209
Gold Earned
65,475
513
Minions Killed
601
0
Camps Cleared
0
2,218,253
Distance Traveled
2,427,645
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,732
490
93
4
0
417,275
2
L
Sun Wukong
12,118
466
92
4
0
503,049
4
W
Fenrir
15,270
587
123
5
0
550,347
1
L
Baba Yaga
11,475
441
90
3
0
430,320
1
W
Mulan
12,190
469
114
4
0
460,363
1
L
Kali
10,831
417
102
4
0
451,518
1
W
Chang'e
13,913
535
188
7
0
511,588
6
W
Cthulhu
12,426
478
75
3
0
490,221
0
W
Skadi
11,676
449
101
4
0
415,126
3
L
Anhur
12,053
464
136
5
0
416,091
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role