Player Matchup

Rama
Rama
 
Rama
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
AllPowerful
Gilgamesh
Level 100
God Stats
2W - 4L
1,235 SR
Queue Stats
190W - 149L
1,539 Elo+
Solo
Bakasura
Bakasura
Danof313
Bakasura
Level 108
God Stats
21W - 19L
1,433 SR
Queue Stats
624W - 583L
1,505 Elo+
Solo
Kuzenbo
Kuzenbo
elbolli
Kuzenbo
Level 106
God Stats
10W - 7L
1,559 SR
Queue Stats
379W - 373L
1,579 Elo+
Party 1
Team Averages
Level 112
1,445 SR
1,525 Elo+

VS

Team Averages
Level 119
1,544 SR
1,537 Elo+
Ah Puch
Ah Puch
DarkWolf877
Ah Puch
Level 107
God Stats
7W - 5L
1,663 SR
Queue Stats
495W - 468L
1,577 Elo+
Solo
Hachiman
Hachiman
LukeSage
Hachiman
Level 144
God Stats
3W - 4L
1,610 SR
Queue Stats
187W - 170L
1,516 Elo+
Party 2
Susano
Susano
PlaguedStrix
Susano
Level 145
God Stats
1W - 2L
1,203 SR
Queue Stats
100W - 92L
1,526 Elo+
Party 2
Chang'e
Chang'e
dastrobinator
Chang'e
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 74L
1,512 Elo+
Solo
Cabrakan
Cabrakan
qlincoln
Cabrakan
Level 75
God Stats
11W - 5L
1,742 SR
Queue Stats
402W - 430L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
3 / 0 / 1
9,077
605
5,059
5,680
1,766
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
 
Sol
14
4 / 1 / 2
8,301
553
6,171
6,771
2,374
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
AllPowerful
Gilgamesh
16
5 / 3 / 1
9,349
623
8,102
10,285
5,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Bakasura
Danof313
Bakasura
15
5 / 2 / 6
8,991
599
7,537
12,884
5,503
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
elbolli
Kuzenbo
11
1 / 1 / 2
6,983
466
4,035
9,959
7,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DarkWolf877
Ah Puch
13
1 / 5 / 2
7,839
523
7,620
7,489
2,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hachiman
LukeSage
Hachiman
14
1 / 2 / 0
8,102
540
3,884
9,228
2,788
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Susano
12
0 / 4 / 3
7,236
482
5,908
9,851
3,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
14
3 / 5 / 0
8,516
568
6,383
11,886
8,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
qlincoln
Cabrakan
12
2 / 2 / 2
7,378
492
4,682
10,348
9,925
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
18
Kills
7
7
Deaths
18
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
0
1
3.5
W
Sol
 
Sol
4
1
2
5
W
Gilgamesh
AllPowerful
Gilgamesh
5
3
1
1.83
W
Bakasura
Danof313
Bakasura
5
2
6
4
L
Ah Puch
DarkWolf877
Ah Puch
1
5
2
0.4
L
Hachiman
LukeSage
Hachiman
1
2
0
0.5
L
Susano
0
4
3
0.38
L
Chang'e
3
5
0
0.6
W
Kuzenbo
elbolli
Kuzenbo
1
1
2
2
L
Cabrakan
qlincoln
Cabrakan
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,904
Damage
28,477
45,579
Taken
48,802
22,415
Mitigated
27,335
13,467
Healing
16,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
5,059
4,077
0
3,030
5,680
1,766
476
367
5,313
0
69,876
W
Sol
 
Sol
6,171
1,903
0
2,881
6,771
2,374
1,682
4,552
2,219
47,022
0
W
Gilgamesh
AllPowerful
Gilgamesh
8,102
2,629
0
1,673
10,285
5,652
0
6,151
4,134
0
56,991
W
Bakasura
Danof313
Bakasura
7,537
5,580
0
3,935
12,884
5,503
0
3,051
9,833
0
45,488
L
Ah Puch
DarkWolf877
Ah Puch
7,620
228
0
1,093
7,489
2,559
288
3,662
3,489
45,172
0
L
Hachiman
LukeSage
Hachiman
3,884
2,167
0
5,581
9,228
2,788
0
789
8,439
0
63,485
L
Susano
5,908
1,006
0
3,608
9,851
3,343
0
733
8,813
0
42,401
L
Chang'e
6,383
583
0
4,815
11,886
8,720
156
205
11,126
45,001
0
W
Kuzenbo
elbolli
Kuzenbo
4,035
990
0
1,948
9,959
7,120
32
4,564
5,395
16,739
0
L
Cabrakan
qlincoln
Cabrakan
4,682
671
102
1,150
10,348
9,925
0
5,102
5,127
21,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,701
Gold Earned
39,071
472
Minions Killed
416
0
Camps Cleared
0
1,475,643
Distance Traveled
1,392,800
25
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,077
605
142
9
0
280,895
6
W
Sol
8,301
553
101
7
0
275,103
4
W
Gilgamesh
9,349
623
113
8
0
309,770
5
W
Bakasura
8,991
599
95
6
0
310,327
6
L
Ah Puch
7,839
523
80
5
0
287,641
6
L
Hachiman
8,102
540
114
8
0
262,260
4
L
Susano
7,236
482
80
5
0
304,869
5
L
Chang'e
8,516
568
100
7
0
244,676
4
W
Kuzenbo
6,983
466
21
1
0
299,548
4
L
Cabrakan
7,378
492
42
3
0
293,354
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role