Player Matchup

Chaac
Chaac
CeeFour20
Chaac
Level 61
God Stats
100W - 104L
1,493 SR
Queue Stats
320W - 338L
1,460 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Elewds
Tsukuyomi
Level 37
God Stats
17W - 15L
1,581 SR
Queue Stats
264W - 264L
1,476 Elo+
Party 1
Hera
Hera
KI11M3PL3ASE69
Hera
Level 67
God Stats
10W - 13L
1,189 SR
Queue Stats
393W - 393L
1,452 Elo+
Party 2
Ares
Ares
Ravenwings4
Ares
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 19L
1,455 Elo+
Party 2
Hachiman
Hachiman
laffdaddy13
Hachiman
Level 32
God Stats
17W - 30L
1,523 SR
Queue Stats
147W - 166L
1,487 Elo+
Party 1
Team Averages
Level 47
1,457 SR
1,466 Elo+

VS

Team Averages
Level 43
1,655 SR
1,498 Elo+
Charybdis
Charybdis
A1lmpact
Charybdis
Level 41
God Stats
0W - 1L
1,735 SR
Queue Stats
83W - 78L
1,444 Elo+
Solo
Fafnir
Fafnir
Tacodebirria342
Fafnir
Level 44
God Stats
2W - 3L
1,694 SR
Queue Stats
129W - 126L
1,464 Elo+
Solo
Anubis
Anubis
powerade_2k
Anubis
Level 60
God Stats
11W - 12L
1,537 SR
Queue Stats
97W - 81L
1,441 Elo+
Party 3
Odin
Odin
vl-mentor-vl
Odin
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 26L
1,609 Elo+
Party 3
Nemesis
Nemesis
yt-xlunarx
Nemesis
Level 24
God Stats
5W - 4L
1,810 SR
Queue Stats
11W - 10L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CeeFour20
Chaac
12
5 / 2 / 1
7,207
655
7,139
7,669
5,752
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
Elewds
Tsukuyomi
11
8 / 1 / 2
6,940
631
6,239
5,877
2,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
4 / 0 / 1
6,855
623
3,704
2,803
671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 8
5,642
513
3,919
8,394
7,028
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
laffdaddy13
Hachiman
10
1 / 0 / 7
5,688
517
4,423
2,847
978
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
A1lmpact
Charybdis
7
0 / 4 / 0
4,722
429
2,921
6,303
1,710
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 3 / 2
5,344
486
2,287
9,243
8,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
11
0 / 4 / 0
6,202
564
2,777
6,225
2,963
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
4 / 2 / 0
7,189
654
4,081
8,296
4,761
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
yt-xlunarx
Nemesis
7
0 / 5 / 2
4,837
440
2,217
6,117
1,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
18
Kills
4
4
Deaths
18
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charybdis
A1lmpact
Charybdis
0
4
0
0
W
Chaac
CeeFour20
Chaac
5
2
1
2.75
W
Tsukuyomi
Elewds
Tsukuyomi
8
1
2
9
W
4
0
1
4.5
W
0
1
8
4
L
0
3
2
0.33
W
Hachiman
laffdaddy13
Hachiman
1
0
7
4.5
L
Anubis
0
4
0
0
L
4
2
0
2
L
Nemesis
yt-xlunarx
Nemesis
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,424
Damage
14,283
27,590
Taken
36,184
16,557
Mitigated
19,651
7,630
Healing
7,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
A1lmpact
Charybdis
2,921
1,746
0
862
6,303
1,710
0
1,161
5,142
0
25,438
W
Chaac
CeeFour20
Chaac
7,139
1,342
0
2,600
7,669
5,752
583
1,290
6,379
0
35,063
W
Tsukuyomi
Elewds
Tsukuyomi
6,239
1,439
0
1,905
5,877
2,128
210
790
5,041
0
36,286
W
3,704
1,148
0
877
2,803
671
467
1,397
1,406
42,975
0
W
3,919
513
0
1,191
8,394
7,028
96
1,669
6,725
13,983
0
L
2,287
293
205
2,008
9,243
8,464
0
2,359
6,884
7,662
0
W
Hachiman
laffdaddy13
Hachiman
4,423
2,676
0
1,057
2,847
978
232
629
2,218
0
22,520
L
Anubis
2,777
85
0
1,572
6,225
2,963
0
2,730
3,495
37,599
0
L
4,081
887
0
3,073
8,296
4,761
0
147
8,149
4,842
31,400
L
Nemesis
yt-xlunarx
Nemesis
2,217
1,137
0
110
6,117
1,753
0
1,450
4,667
0
12,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,332
Gold Earned
28,294
292
Minions Killed
247
0
Camps Cleared
0
1,105,924
Distance Traveled
1,014,262
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,722
429
45
4
0
193,027
2
W
Chaac
7,207
655
74
7
0
215,424
0
W
Tsukuyomi
6,940
631
71
6
0
247,289
0
W
Hera
6,855
623
76
7
0
223,881
7
W
Ares
5,642
513
24
2
0
214,634
8
L
Fafnir
5,344
486
6
1
0
217,299
3
W
Hachiman
5,688
517
47
4
0
204,696
2
L
Anubis
6,202
564
86
8
0
197,259
2
L
Odin
7,189
654
80
7
0
183,925
5
L
Nemesis
4,837
440
30
3
0
222,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role